
《大家的幻想乡单机版》是一款卡牌对战养成游戏。 玩家扮演博丽神神社的新助手,帮助博丽神社获得信仰,以维持博丽神社正常运行。 玩家需要尽量完成各种委托,与幻想乡的各方势力搞好关系,以应对随时都可能发生的异变。
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
它来了!吃土乡终于来了! Minnano Gensokyo is finally on Steam! I have waited so long! 芙兰+莉格露或成版本答案:OTK必备,管你来几个怪都给你一回合内秒了。 我的具体配置是: 后排铃+求,过牌核心,装备左扇(抽卡)和书本(增加抽卡数),附魔随意(可以叠攻); 中排芙兰+莉格露,OTK输出核心,装备枪(弹丸)和八卦炉(增加灵珠),然后叠攻; 前排灵梦+留琴,灵珠回复核心,装备同中排,然后叠攻。 Flandre+Wriggle might be the current strongest pair-up: One-Turn-Kill, regardless of whatever enemies ahead. My formation is: Kosuzu+Akyuu in the back, as card-drawer, equipping fan(extra card-drawing) and book(extra drawing at the begining); Flandre+Wriggle in the middle, as damage-dealer, equipping gun(extra danmaku) and Hakkero(extra energy), increase attack with enchantment as much as possible; Reimu+Ruukoto in the front, as energy-obtainer, equipment same as middle, and also increase attack amap. 把莉格露换成魔理沙也行,但是这样费会变高。 It is okay to use Marisa instead of Wriggle, but only if the increase in energy consumption is acceptable for you. 音乐有一首似乎炸麦了,导出之前记得在Master音轨加个限制器啊。 One of the music seemed to be above zero dB at a certain time, remember to add a limiter on the master track before export. 我非常期待后续的更新! I am looking forward to the next update!
革命尚未成功,同志仍需努力
很不错的游戏,希望加强引导,比如搞个说明手册之类的,解释一下里面的一些概念,还有图标都什么意思
很不错的游戏,爱来自搶曽尪憐嫿
闲着没事可以玩两把的程度
玩了几天说下体验. 首先对比前作可以手操了是好评,终于不用被随机性整得脑溢血了. 而且我本身很喜欢玩杀戮尖塔,改成卡牌模式我个人是很喜欢的. 但这个游戏是可以靠积累提升数值的,数值高了不用什么策略直接秒,数值低什么策略也没用.玩下来感觉与其说是卡牌游戏不如说是卡牌形式的rpg游戏 然后角色虽然很多但是感觉大部分角色技能都不是很好用,第二周总共费用上限才4费但是技能费用一个比一个高,感觉都挺难用的,技能数值可能得再打磨一下,或者尽早开创意工坊让大家自己设计也不错. 然后剧情感觉有点少,毕竟是东方的同人游戏啊. 总的来说作为一个消遣时间的小游戏还可以.
敢问今夕是何年,且大人时代变了
挺有意思的,还会继续更新吗,感觉完成度不够高
都是怀念的感觉(
血书能不能更新一下手机版啊
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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