
Fly into a charming handcrafted world and go on an adventure that mixes up open exploration with crispy twin-stick shooter action. Fight your way from the shiny overworld to the deepest caves, improve your ship and overcome the dungeons' bosses to rescue your friends!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 8.3Kreviews | 98% | — | $2.8M |
| $15.99 | 484ratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 315 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
vraiment excellent pour son prix, la map est assez grande et niveau gameplay ça mélange pleins de trucs cool comme du metroidvania pour l'aspect légèrement backtracking, du zelda like et du bullet hell. Le jeu est très bien designé et la difficulté bien dosée, on est jamais frustré de quoi que ce soit. c'est un no brain achat
Juegazo, muy recomendable si eres de los que les gusta un buen shoot 'em up, pero no al estilo tradicional, sino con historial, mundo abierto al estilo metroidvania, diferentes mundos que visitar, coleccionables.... Adictivo y gratificante.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Italian, Polish +2 more
| $15.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 316 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
最後の究極の戦いは未達成ですが、一旦クリアまでいったので評価を 総評・無駄なくコンパクトにまとまっている素晴らしいゲーム ゲームはシューティングゼルダといえばいいかもしれない まずレベルデザインがとても快適な設計になっています 自機のレベルアップに伴う能力上昇と新しい場所で得られる新能力獲得のタイミングがとてもよかったですね そのためそこまで詰まることなく次々と進めていけるくらいのバランスになっています 弾幕も自分はシューティングがそこまで得意ではないけど、それでもそこまd絵苦労する場面はないくらいのカジュアルさだったのも高評価です 無駄な部分がかなり少なく、ひとつのゲームとしての完成度はかなり高いと思います もしまだやっていない方がいるならセールのときに1000円前後にはなることがあるので、是非購入して遊んで欲しいなって思います もちろん定価でも全く問題なく価値のある面白いゲームです
This game perfectly fits the twin stick shooter genre into an open world. Besides the gameplay and artstyle which is amazing, I have to say I loved the soundtrack.
Mechanically great. pretty to look at. family friendly. polished and engaging. Bullet hell that actually feels encouraging and relaxing in its challenge instead of tense and overwhelming. The zelda\metroidvania aspects match really well and make the experience richer. I really liked this one. the kids also loved it
Proof that genre-blending can REALLY pay off. I don't care for bullet hell games...but make it a Zelda-esque adventure? Sign me up!! Everything felt great about Minishoot' Adventures. The constant progression, finding secrets, the simple visuals, the overall game-feel....this two-person development team had a vision, and boy did they deliver! It comes in at a perfect length (about 6-7 hours) and makes it extremely easy to 100% if you choose to go nab the final few pickups you missed. The bosses, of course, provide fun and intense fights that really test your dodging capabilities, but I even enjoyed regular combat encounters, some of which overwhelm you with a high number of foes. Likewise, the main dungeons are fun lock-and-key affairs, while side dungeons present gauntlet-style encounters. In a similar game I might find the constant pacing of locking you into a closed encounter repetitive, but that is what a bullet hell would be if there were no adventure elements. The two genres they decided to blend together really bring out the best in each; an adventure game with robust combat, and a bullet hell game with actual exploration and progression. No game is perfect, but I award five stars to the ones that fully commit to their premise, or present something entirely new or novel. Minishoot' Adventures was a solid experience all the way through, and somehow felt like a well-designed Zelda adventure game without a single sword in sight.
Cosy zelda- inspired bullet hell. This is just a great time!
A super cute metroidvania, and even though I barely play Bullet Hells, I still really enjoyed the combat in the game, and the upgrades all felt worth while and the fact that it's free to respec I feel gives more freedom to try different builds, or adapt strategies for different encounters, bosses and challenges, which made me feel way less stuck. But also, the sound effects in the game are just. SO. GOOD. The little beeps and squeaks from the ships, the the crunches of destroying objects in the environment and collecting XP and Currency is just so cute and satisfying. Well worth every penny spent!
没有想到这么一个小体量的游戏,有这般丝滑的体验。可以定义为一个小小的射击版塞尔达,开图也很有意思,出乎意料的好评!
真是个好游戏啊
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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