
"Mini Ghost" is a mini metroidvania in the 80's MSX art style and gameplay. It's the mini prequel of Ghost 1.0.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Este juego me trae buenos recuerdos del MSX… y otros no tan buenos, como cuando el ‘Syntax error in 20’ decidía arruinarme la tarde.
В целом игра зашла, если бы не четвертый сектор. Надо же так ненавидеть игроков.
Fun and cheap.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English, Spanish - Spain, French, Italian, Russian
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
目前游玩进度是拿到了第三张门卡,钱包最大上限是120,时长短是因为玩的时候宿舍断电,离线时长没有记录。 这游戏玩起来过于折磨,攒钱难而且后期一直重复刷怪攒钱买道具很无聊。回血必须回家,一点回血药品都没有,玩到现在只获得了一个升级时回两点血的道具,打怪升级的速度就像是在便秘。 地图大还没有传送,最恶心的是堆怪,妈的几个不同类型的小怪互相配合,在你因探索残血时一套默契的组合技直接把玩家送走,而且地图的怪刷新还很快,打完回家回血再跑回来时你就会发现那些小怪全部刷新。
No te guíes por los gráficos, es un rápido y entretenido Metroidvania. Muy recomendable, si es a buen precio, una ofertita y lo merece.
You move pretty slowly, its pretty simple, and dying to run back without being able to teleport is annoying. Straight up levels might have suited the game better.
一款复古风格的2D银河城小品游戏。 画面和音乐音效都是上世纪90年代的风格。 游戏地图和流程设计方面没有学到当年老游戏的精髓,前期因为主角性能很差除了去医院也没有什么回血手段所以难度比较高,然后中期大多数时候都是在努力攒钱买空商店,这段刷刷刷的时间能占到游戏总时长的将近一半。后期直到最后boss,主角性能拉满,增加难度全靠各种坑人的平台。 如果你是硬核银河城玩家并且有怀旧需求或者其他同类游戏都玩差不多了的话,这个小品游戏的时长/价格比绝对不亏,对大部分一般玩家而言属于可玩可不玩那一类。
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가성비 훌륭한 메트로배니아 게임입니다. 난이도도 적절하고 조작감도 좋네요.
This is a soft recommend. It’s an NES-style game in the vein of old-school Metroid, with similar difficulty but far less obtuse, aside from one or two secrets. It should take around 3–5 hours to 100%, and it has a manageable map for a Metroidvania (or “microvania”).
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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