
A Ming Dynasty official promotion simulator that integrates the exhilarating roguelike card-settling mechanics of Luck be a Landlord.
Modeled estimate, not a reported figure. How we estimate →
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About
– A strategic survival game. Play your cards to climb the social ladder, and wield your influence to alter the course of history in this unique card-based political sim.

🎰 Deep Deck-Building × Dynamic Fate-Line Resolution
Strategically combine four attribute cards — Political Clout, Policy Debate, Natural Studies, and Faction Impeachment— in a 5×5 card pool to activate chain bonuses (e.g., adjacent card收益翻倍 → yield multipliers, attribute XP boosts).
With the Fate-Line resolution mechanics, link matching cards for explosive combos that convert into silver and resources — delivering that “one spin changes everything” thrill!

📜 Immersive Bureaucratic Ascension Simulation
Start as a commoner and climb the official ranks from the ninth grade up to the Three Ducal Ministers. Each turn, achieve evaluation targets: Pass/Good/Excellent.
Excellent → unlock rare cards & fate keywords
Good → expand your asset pool
Failure → face demotion or game over!

⚖️ Strategic Choices in the Tide of History
Encounter real historical eventseach year (e.g., Zhang Juzheng’s Reforms, Wokou raids). Your decisions dynamically impact national attributes:
✅ Enact sound policies → boost card gains, ease tax pressure
❌ Misguided schemes → trigger famine/rebellion, slash rewards!
As tax pressureintensifies yearly, silver shortfalls mean immediate defeat — balance survival and promotion!

🎯 Ultimate Goal: Dominate the Court, Avert National Collapse
Can you balance factional strife and rise to become one of the Three Ducal Ministers?
Can you implement reforms before the Ming dynasty’s collapse becomes inevitable?
Your choices write history.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Indonesian, Japanese, Traditional Chinese, Vietnamese, Korean
Reviews
鼓励好评,难度不合理 我也是策略游戏老玩家了,但这负反馈太严重了,这第二大关状元开始啥奖励没有,而县官从正八品开始难度徒增,白银要交文化分要搞,但我获得的奖励根本跟不上难度提升。 关底抽奖就更抽象了,通关你正常来说要给奖励,但却又惩罚选项,倒霉选上直接通关不了,一盘白玩。 事件就更抽象了,正面事件收益几乎没有,负面事件一回合扣300银,出现就无法通关,玩个蛋 新游戏你要让新玩家玩爽一点,小游戏大家就是玩个乐呵,有个20小时流程就行了,你这么多负反馈让玩家玩什么? 局外成长也没有,难度分高得离谱,建议赶紧修改还能多卖几份,最起码要让玩家玩爽了,真想追求难度你可以推出个史实模式难度,而不是让玩家主线都通不了关。
有中文 没成就
新游戏 很多功能还不完善 一是设置只能调节音乐 无法调整窗口大小等基础设置 二是转盘检定时间过于冗长 无倍速功能 三是玩法缺少新意 很多道具功能相对基础 四是事件节点中标红的标签没有相应解释 对新手要求大 最后一点是很容易崩 我现在在一个节点重进好多次了都无法继续推进游戏 如果完善相关内容 我愿意给出好评 但现在的内容和质量只能算是半成品
挺有意思的小游戏,发现几个问题: 1.玩着玩着经常卡死,印象里结算完的时候比较容易卡 2.出了派遣功能后,钱多的花不完,买东西要花的时间太久了,很影响体验,建议出个自动刷新买东西的功能 3.派遣人多了之后,结算的时间要花很久,游戏又不能后台运行,只能干看着什么都做不了,建议增加一个快速结算的功能
第三关改了算是能玩了! 从五品同知一年贪了十几万两,算是体验到当狗官的感觉了! 第三关老是卡死问题还是没有修复希望尽快解决!!!
这就是老虎机没啥策略点就完了无聊
没有成就系统啊!
从没见过这么无聊的游戏,浪费我五分钟
第三关后面老是卡死希望解决一下
第一次碰到游戏内改不了音量大小的 还有一大堆bug 自定义的时候右下角那东西是负的,何意味? 连击多了之后,等大概半分钟就能继续点了,这时候点了下一回合,那这回合正在连击的大奖奖励就没了,要不就继续加快连击的动画,要不就直接跳过 还有每次刷新选牌的时候,都要给我跳个动画出来,显的作者游戏做的很好吗?完全是在浪费时间 第三关打到不知道是不是最后一年,年年最高等级,做到知府这一年,游戏就卡死
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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