
This is a first-person casual game that focuses on going home after helping the little girl, and a few mini-games.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Russian, Simplified Chinese, Arabic
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩蛋切去吧!!!
unity 3D的垃圾作品!说实在,游戏引擎就不应该太简单!导致这种垃圾游戏遍地都是! 菜单用Unity 3D的OnGUI搞的,就像个半成品!! 也没有加载动画之类的!攻击更是一坨史莱姆~哎~
[h1]Описание:[/h1] Азиаты добрались до разработки треш игр и готовы составить конкуренцию отечественным разработчикам. [h1]Послесловие:[/h1] Если вам понравился этот обзор добро пожаловать в группу http://steamcommunity.com/groups/uojer - тут вы сможете увидеть рекомендованные мною игры, другие обзоры, а также просто пообщаться в хорошей компании. http://store.steampowered.com/curator/8114152/ - Подписывайтесь на меня как куратора и получите плюсик к карме.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Зря потратил время. По сути, это короткая прогулка от первого лица, где нужно помочь маленькой девочке и добраться домой, а по пути попадаются примитивные мини-игры вроде прыжков через препятствия или простейших головоломок. Сюжет там написан самим разработчиком, но он настолько корявый и короткий, что его можно пересказать за минуту, а выбор в диалогах, судя по описанию, ни на что не влияет, и концовка всё равно одна и та же. В игре есть рюкзак для просмотра предметов, шкала характеристик персонажа и записи сюжетных линий, но вся эта система выглядит как прикрученная на скорую руку для вида. Графика и геймплей очень простые. В общем, если вы не фанат экспериментальных инди-проектов и не готовы мириться с кривым переводом и убогим исполнением, лучше пройдите мимо. И если этот обзор наберёт 50 лайков и 10 наград - сыграю 100 часов. Улучшу значок до 5 уровня и схожу в церковь помолиться за разрабов, чтобы они делали только крутые проекты… ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⡟⠉⢻⡀⠄⣿⣿⣿⣿⡟⠉⢹⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣷⠄⢸⣇⠄⢸⣿⣿⣿⠄⠄⣾⠄⢙⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄⢿⡄⠘⣿⣿⠃⠄⣼⠃⠄⣼⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄⠸⡇⠄⢹⡏⠄⢠⡏⠄⢠⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄⠄⠃⠄⠄⠄⠄⠿⠄⢀⣾⣿⣿⣿⣿ ⣿⣿⣿⣏⠉⠉⠙⠻⣿⡄⠄⠄⠄⠄⠄⠄⠄⠄⢸⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣆⡀⠄⠈⠁⠄⠄⠄⠄⠄⠄⠄⠄⢸⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣷⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢸⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣷⣄⡀⠄⠄⠄⠄⠄⠄⠄⠄⢸⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄⠄⠄⠄⠄⠄⢰⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣤⣤⣤⣤⣤⣤⣼⣿⣿⣿⣿⣿⣿
冷门佳作,被低估的独立游戏,作者制作十分用心,画质非常不错,物超所值。
就TM是一坨屎,愿这种傻逼开发者立刻全家死绝吧
别来Steam拉屎
This game doesn't appear to be very user-intuitive. The main menu starts off with blank boxes that tell the first-time gamer nothing, until you select the language and display settings that hover to the left of the menu. That alone feels somewhat amateur, as if the text is just relying on an ingame translator softcoded over the action. Once you actually begin the game, there is no helpful tutorial. The controls aren't clunky, but the results of using said controls are clearly the fault of limited programming or effort. At one point, I'd hit every option on my keyboard in hopes of seeing something substantial show up. The best I saw was a quest log that had half of its text extending off-screen. There isn't much to say about graphics. Effort is clearly concentrated on the houses, not much elsewhere. For example, using the hovering axe that is stuck in front of you results in a change in the axe's axis, but with no transitory animation. You'd wait for a full second before it's brought back up again, again without a transitory animation. There's not much of a plot, as far as I can tell. There are minigames (often labeled with numbers and nothing else), but they just happen when you stumble upon a monolith or two, and you'd be forced to go through them to the end if you accidentally clicked on one. It appears to be a villager-assistant sort of game, but there is little connection to be found within the place you wander around in. There are area unlocks, but I personally saw it as more vast tracts of land, littered with bits of pieces of roadblock, to wander across in hopes of finding someone to help. I would not recommend this to others.
If this is the third game I wonder what previous 2 were? A default Unity preset saved as a game? I mean, Unity guys should really be worried. This stuff creates an extremely bad image for a somewhat decent engine. But seriously Valve, what's wrong with you? How did this smart chinese guy even made it to the store? Did he threaten you?
这游戏就是个垃圾,虽然是慈善包里的但我还是要说烂,这游戏就是个半成品,斧子的攻击判定和角色血量判定是真的迷,反正一句话:玩完这游戏后发现吃屎都不是一件难事
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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