
Fight your way through an exciting action-adventure game, inspired by classic dungeon crawlers and set in the Minecraft universe!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.86/day in the week to Aug 18 → 42.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 19.7Kreviews | 90% | — | $7.8M |
| $19.99 | 29.7Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yes yes play this amazing game
挺有趣的
I played minecraft dungeons because I am also excited for the release of the new dungeons 2 so I am now grinding to catch up with the rest of the world that plays mc dungeon, overall this game is a 10/10 good graphics, good mechanics, much better if you have someone to play with, Mojang really cooked in making this game guys I love this im waiting for mcd 2 this sept thats all I proudly recommend this game to anyone
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8M | 38.6K | 94% | $14.99 | |
| $7.8M | 20.7K | 91% | $14.99 | |
| $7.8M | 12.7K | 94% | $24.99 | |
| $7.8M | 9.2K | 71% | $39.99 | |
| $7.8M | 14.3K | 89% | $29.99 | |
| $7.8M | 32.1K | 93% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $29.99 | |
| $126.6K | 400 | 77% | $14.99 | |
| $0 | 78 | 94% | Free | |
| $624.7K | 1.7K | 89% | $19.99 | |
| $82.9K | 194 | 92% | $14.99 | |
| $429.8K | 1.5K | 82% | $14.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #63, worst UA #98 · 5 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil*, Russian, Simplified Chinese* +3 more
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好的游戏,使我的腐化信标旋转
Ta aí um jogo que fez uma reunião familiar legal. Tudo que eu precisava para introduzir minha família ao mundo dos jogos. Minecraft dungeons foi uma experiência muito legal. Gostei tanto do jogo base que comprei as DLCs logo após zerar. O jogo é divertido, fácil de aprender e gostoso de se explorar. A diversão é garantida com o sistema de combate. Eu já sou familiarizado com a franquia Minecraft e jogar dungeons vendo como ele expandiu o Minecraft original foi encantador. Com a expansão das ideias do Minecraft original, Dungeons teve que expandir também a jogabilidade, mais armas, mais armaduras, mais itens e mais inimigos. A diversidade de tudo é gigante, dá pra montar várias setups de personagem e jogar de muitas formas diferentes. Ainda mais com o jogo sempre te dando uma arma ou armadura nova pra você variar seu gameplay. Pra mim o jogo só peca na variedade de mapas, O jogo promete ter mapas procedurais onde você nunca vai jogar exatamente o mesmo mapa duas vezes mas isso não acontece. Você precisa jogar o mesmo mapa algumas vezes para poder farmar alguma armadura que você pegou e seu companheiro não, ou pra pegar algum encantamento diferente para ficar mais forte pro próximo boss. Fazendo isso você percebe que o jogo não cria novos cenários, ele modifica uma pequena parte da fase ou inverte o ângulo da câmera ou você só joga a fase de trás pra frente, nada de realmente novo. Com o tempo o jogo fica enjoativo. Encerrei minha experiência no modo desafio onde não tive mais vontade de jogar a mesma fase no modo pesadelo pra ganhar um ou outro item exclusivo daquela dificuldade. Inclusive não finalizei o passe de temporada. Em resumo, jogar pela primeira vez é muito bom, o jogo é gostoso demais e diverte principalmente jogando com amigos ou família, porém após zerar a campanha principal e as DLCs o fator replay vai muito de pessoa pra pessoa. Se lançassem mais DLCs eu com certeza compraria pra ter mais conteúdo.
jykju-(cuèj
好玩
aura game
Fantastic casual dungeon crawler with build crafting that anyone can pick up and perform well in. Deluxe edition on sale is a content rich purchase
bastante divertido si quieres relajarte un rato matando mobs :V
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.