
Mind Over Magic is a colony sim set at the site of a cursed magic school. Build and optimize your own magical academy, train powerful Mages, and master mighty relics in order to battle through the Underschool, a mysterious underground dungeon that holds the key to liberation from a deadly curse.
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About
Mind Over Magic is a colony simulation game developed by Sparkypants and published by Klei Publishing.
Build and optimize a magic school while keeping powerful mages alive and inspired. Prepare them to explore the horrors of the Underschool, a deadly subterranean gauntlet. Study lost arcana, grow exotic plants, brew potions, and raise undead servants. But don’t forget to stop the deadly fog from consuming everything in its path.
Build the ultimate magic school, brick by brick. Design every room to fit your vision. Unlock new furniture, wallpaper, lighting, and decorations to personalize every detail. Experiment with layouts to discover hidden efficiency bonuses and create the perfect balance of design and function.
Beneath your school lies a mysterious labyrinth filled with dark secrets, deadly magic, and ghastly creatures. The deeper you explore, the greater the rewards—but danger doesn’t always stay underground.
Research and discover mystical beasts to serve your school and unlock powerful new resources. These creatures require food, affection, and magical care to grow into valuable allies, providing rare materials for crafting and construction.
If you're truly ambitious, tackle the challenge of raising a dragon to aid your school. Dragons demand specialized students to become caretakers, but in return, they grant your mages the ability to embark on daring quests beyond the school walls—uncovering secrets, gaining unique powers, and shaping the future of your academy.
Bend the arcane to your will. Practitioners of Dark magic animate undead helpers known as Quilted—specialized constructs that gather resources, tend to plants, repair damage to your school, and mine valuable materials.
Make the most of your day by reducing travel time in your ever-growing campus with the power of flight. Strategically place broom racks to make traversal a breeze.
Enhance your students abilities with powerful gear, such as potions, relics, and increasingly powerful wands, each granting distinct magical advantages. Customize their daily schedules and assign teachers to shape their magical growth.
Magic isn’t just for combat—what your students learn and the tools they wield also determine how effectively they contribute to your school’s daily operations. Build a curriculum that fosters the ability to both survive and thrive.
Shape the future of magic by customizing your students' education. Apprenticed students can multiclass to wield a diverse array of spells, or strive towards single discipline mastery to unlock devastating ultimate abilities, powerful enough to face the dangers of the Nexus.
Reality is tenuous in the Nexus, a fractured realm of pure magic deep beneath the school. Your mages will need every advantage to battle powerful enemies, reconstitute its crumbling fragments, and break the curse for good. Train wisely, for only the most skilled mages can withstand the challenges that await beyond the veil.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you're hoping this will feel like you're running your very own Harry Potter House like I was, then you'll almost get exactly what you want. I dabbled in a few other simulators such as Rimworld and if you've used similar mechanics this is a very easy leap right into most of the beginner stuff. Customizing and Accessorizing rooms is almost aggravatingly fun, aggravatingly so because after you've built any room you end up wanting to remake it better later. A ton of Sims nostalgia on top of Minecraft resource farming waiting for the next best students and items. I was coming from Rimworld trying this out after a sale and it hooked my wife in right away after watching over my shoulder. I am currently working on building my ideal Magic Staff team and she is working on making the best Rooms. She really hated the "simple look" and "uglyness" of Rimworld but she is eating this one up. If you have any Sims loving significant others then maybe show this off to them as well.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Got it on a slight sale, very happy with it so far. If you like these types of games, hard to go wrong with this one, certainly given the price. Would buy again, even if it were not on sale. Will update if anything changes.
Very fun management game with building and combat.
This game is great. I love the relaxing atmosphere and the colorful game design. Putting to many hours in it but cannot stop playing it. Hope to see DLC's coming out similarly to also one of my favs, ONI. Keep it up and can highly recommend.
前期新奇,中后期就很重复了,怪物数量也挺少的,其实策略性不大,一个蒸发术士三倍暴击伤害加上一个风雷术士伤害就够了。刚玩容易遇见很多束手无策的地方,尤其中期最容易劝退人,因为这时候你发现不同房间不同加成,还有房间要求,光一个房间分配就会让人搞崩溃,看介绍就要花很长时间,而且你可能会需要把你现在建立的老破小全部重新装修,刚玩到中期真的折磨人,面对目前房子改造的无力感让你不知道从哪里下手。但这也是一个挑战吧。 真说好玩不好玩在我看来其实算不上太好,我基本就爱玩点生存建造类游戏,这个游戏可以更好地但他没有去做,怪物种类和数量是一大可惜点,还有就是法术不能自己搭配,是固定的(但法师能学两个系别),地图也是固定的,就两个最后面的通道探索是挑战的,总结来说并没有那么好玩,越到后期越枯燥,并没有越到后期越有更多玩法这一说。 攻略向:目前已经全成就,(在我看来)这里面最没有存在感的就是狼人和缝合人了,后期的支璃人配置一下就能自带几百的护甲上场,还有高移速不至于开不出来嘲讽,虽然有个怪物可以无视护甲但本身护甲就和生命成正比的这个种族,我是平衡风格的建筑,基本每层房子最低七格,第一层就固定的中间最后变成土法师大厅,两边最后分别是厨房和法杖制造房子,其他层两边就是卧室和中间差五格子格搞个后边放扫帚飞行的单独房间隔开中间,中间搞需要内部的房子。前期搞两个法师研究塔,尽可能上等级,最高级才要大屋顶饰品,后期改成一个的还只能是单楼梯才能到的研究所高级(不能有门)。然后从两边延伸出的屋子计算,基本能延伸七、八格,如果有要搞最高级床的要多预留几格,然后隔一个开始再算一个屋子的长度,然后在此建造地基,这中间的空地我一般一边种蔬菜(只能种植在地上),另一边养制造动物,,然后这在主屋子旁边的这两个屋子用来做温室和补充不够的卧室或其他需要僻静之类的屋子。最后远点分界处和雾最远处弄个扫帚屋子便于飞过去,最远处预留一格子后边防瘴雾盾,剩下的就是刷学生属性阶段了。
I've never enjoyed a game so much, I will actually play it to the end
Don’t mind this. This review is just to get the badge.
208 hours played, and I still keep coming back to this game. No matter how many times I fail, restart, or try a harder difficulty, it never feels frustrating in a bad way — it always feels interesting and fun. Every new run is different, and the game keeps surprising me with new situations, new problems to solve, and new ways to improve my school. The atmosphere, the mechanics, and the progression make it very easy to lose track of time. Even after hundreds of hours, I still feel like I haven’t seen everything yet, and that says a lot. Great game, great idea, and very addictive in the best possible way.
Anyone experiencing their game crashing lately?
Game has me hooked! I love the room dynamics and the constraints it places on building, makes it a great challenge.
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