
Craft original weapons and engage in strategic time-freezing battles as you dive into the million-floor deep underground world of this deep-diving action strategy game.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
这个背景设定就很有一股10年代单本完结的boy meets girl短片文库小说的味道,可惜情节拉了 叙事抽象,玩法单调,画面简陋,惊人的糖衣大份,只有音乐还算可以
한글패치 제작했습니다. https://cafe.naver.com/beemu/75236 주인공 '모마' 가 귀엽고, 주인공이 움직일때만 시간이 흐르는 전투 시스템도 독특하고 재미있습니다. 단순히 도트 분위기만 낸 것이 아니라, 공들인 연출도 호감이 가네요.
遊戲性我是推薦遊玩的,但是劇情就見人見智,我一點都不喜歡
搞懂武器拼裝和戰鬥邏輯其實滿好玩的,BGM和美術還滿喜歡的。
I think this game is def one of the better niche indie games I've picked up. The mechanics were really unique and the weapon customization in particular was pretty engaging. Eventually, I did kind of figure out how to game it and my builds mostly turned into abusing that one buff for dual swords attached to a hilt, but there's still room for creativity (even if I chose not to be creative), especially early into your runs. Plus later on they just keep adding more parts to mess around with (I thought I had everything figured out and then they added jets that propel your weapon and a debuff that doubles your damage on enemies for a short time). The difficulty in this game is a bit weirdly paced but I'm glad it got harder later on. I highly encourage you to at least play on the roguelike difficulty if not try to clear the extra difficulty settings since it forces you to think about the mechanics more. Also, the story is simple but with some touching moments, the music is solid, and the art is excellent. Very good ~20 hour experience for me. Also I love the dog <3 P.S. If you want to know how to break the game: [spoiler]You can exit to main menu mid-battle and just restart to make sure you never take too much damage. You can restart your runs until you get a part atk +1.0 or higher tile in a convenient spot to pretty massively boost your damage late game (this will take like 3 minutes to get lol). And also you can just abuse the merchant friendship mechanic and some of the more OP buffs like ignoring damage from all odd-numbered attacks, having the grace bar take damage for you + making the grace bar go down half as fast, getting +5 battery whenever you electrocute someone, etc etc.[/spoiler].
拾ったパーツで武器をクラフトして、主人公と武器を操りながら戦う ローグライト系アクションゲーム。 これだけ聞くとよくありそうなのですが、新感覚の戦闘が体験できる神ゲーです!! 戦闘中は基本的には時間が止まっており、武器もしくは主人公を動かす時 "だけ"相手が動くので、あまりゲームの腕に自信がなくても落ち着いて 考えながらプレイできます。 かといってすごく簡単な訳ではなく、ストーリーの進行具合によって 難易度も上がっていくので後半は作業だな…といった感じにもならないのが良い所。 ここらへんはデモ版があるので不安であればデモ版をやってみるのがいいと思う。 ストーリーも世界観の雰囲気がよくとても楽しめましたが、 全体的な構造?というか流れ?に関しては理解できたかと言われるとちょっと怪しい。 でもエンディングには納得感があるし、考察が得意な人だったら更に楽しめるん ではないかと思います。何はともあれ主人公は可愛い! 縛りプレイもβの磁場15まではクリア済でかなり色々と遊ばせてもらいましたが、 ちょっとしたUIのバグ等はあっても再起動⇒続きから遊ぶがサクサクなので あまりストレスなく遊べます。進行不可系のバグには遭遇なし。 総じて大変おススメなゲームです。迷っている人がいるならぜひ遊んでみてほしいです。
Very unique gameplay loop, even if I think it can become a bit repetitive towards the end. However the story, that clearly wears its Nier and Steins;Gate inspirations at heart, was very engaging and intriguing and it got me to go all the way to the end. The music is also very nice. Definitely worth the price
Really charming pixel art and interesting gameplay loop. I really wanted that the unique floors and the fights overall lasts a little bit more because you beat them in less than a half minute and I feel you could enjoy it more with some tuning.
ストーリーもゲームも面白い。 ドット絵も可愛く、とても良いゲーム。 ただ、ゲームはやる事が殆ど同じなので、ローグライクをたっぷり楽しみたい場合には違うと思うので注意が必要。
A pretty unique game where you "build your weapon", and go down layer by layer... Not going to lie, I din't quite like gameplay itself, as it was just ramming the weapon into the enemies, while avoiding their own attacks, shmup-ish, by that description, but slowed down to like 15% "regular" speed. If it expanded on later runs, I do not know, but I'm not willing to go that far. Aside from the gameplay, I did like the setting and plot, involving timelines, and the spritework's good enough. I do wish I'd liked the gameplay tiself, but it is "not liked enough" for me to actually see where the plot lead. [since I do not think the product is bad in itself and more of a personal preference, I will thumbs up.]
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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