
Make weapons, make money. An active incremental game where you amass as much money as you can by starting a Military Industrial Complex company. Produce multiple different weapons, research upgrades, manipulate the stock market, and lobby the government for favors.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 24 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Start your own military industrial complex enterprise! Begin by making bullets by hand, then with machines, then acquire entire factories. Expand into making guns, tanks, planes, and even nukes. Research new products, faster and cheaper ways to make them, and better methods of making money. Enter the stock market to earn passive dividends, unlock tiered upgrades, and boost your production. Lobby the government for fewer regulations, better contracts, and more demand for your products. Turn the entire economy into a weapons making machine, making you ludicrous amounts of money!
11 different armaments to manufacture
19 materials for production
120+ research upgrades to maximize return
9 public companies to invest in
6 government lobbying paths
35+ prestige abilities that change how you strategize and play
Over 280 upgrades total!
Each different weapon features its own unique way of being made.

Expand your means of production, automating and speeding up the process, so you can focus on other things to make your company grow.
Research upgrades including new products to produce, better methods of making them, helpful UI additions, ways of increasing your prices, and much more.
Set up mining operations around the world to extract raw resources, buy factories to refine them into useful materials, and own your entire supply chain.
Play the stock market by investing in different companies and unlock powerful bonuses by holding certain threshold amounts.
Lobby politicians and spend favors to radically upgrade your other systems.
Generate enough profit and you can prestige to unlock game-changing abilities that allow for a variety of different builds for each new run.

Overall, make ridiculous amounts of money as you flood the world with more and more weapons!
Engagement
Reviews
Themes across 86 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Me quedan 3 logros aún pero sí, complejo militar incremental es un juego
Nice time stealer, surprisingly. Don't start it, it will steal your attention.
옛날옛적 홈페이지식 인크리멘탈 군수공장 게임 인크리멘탈 게임이라고 영어로 검색하면 외국인들이 웹페이지로 만들어서 즐기는 심플한 UI의 방치형 게임들이 있습니다. 이 게임은 그런 게임들과 느낌이 매우 유사합니다. 옛날옛적 감성인데 이게 오히려 스팀에선 딱히 없다보니 유니크해보이는 착시효과가 일어납니다. 실제로는 그냥 구글에서 비슷한 게임이 널리고 널렸는데도. 솔직히 재밌냐 재미없냐만 따지면 재미는 있긴 했습니다. 근데 비슷한 더 나은 무료 게임이 널렸는데 만원이라는 정가는 말이 안 된다고 생각합니다. 무엇보다도 유저 편의성 측면이 정말 너무나 불쾌합니다. 이 게임은 오토마우스 견제를 위해서인지 각 무기별로 다양한 수동조작을 요구하는데, 버튼을 순서대로 누르라거나, 일정 타이밍까지 누르라거나, 휠을 돌리라거나, 아예 나중에는 매크로는 싹 잡겠다는 듯이 랜덤으로 섞이는 버튼을 누르게 시킵니다. 근데 문제는 이 버튼을 잘못 누르는 순간 콤보가 끊기고 배수가 끊겨서 진행이 몹시 힘들어집니다. 저는 갑자기 현타가 몰려오는 걸 참지 못하고 게임을 꺼버리고 말았습니다. 일반적인 인크리멘탈 게임은 하면 할수록 편해지는데 왜 이 게임은 하면 할수록 유저에게 고통을 주는 걸까요. 더 무서운 점은 제가 무기의 끝을 보지 못했다는 점입니다. 끝이 아닌데도 이정도 개노가다를 시키면 최종 무기는 얼마나 개노가다를 시킬지 두려워서 손발이 벌벌 떨립니다. 일단 이 게임에서 아이들러 태그는 당장 떼야한다고 생각합니다.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Czech, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil +8 more
Hours played at review time, across 86 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Having played a number of incremental games this one has the best title. Also probably the best gameplay. I particularely like the pacing. I feel like there is always something to do and as usual with these type of games much of the fun is optimizing, figuring out which option is better than the other one. Prestiging feels impactful and fun. Whenever you reset there are some elements are kept or improved so I never felt like truly starting from the beginning. At the time of writing this I have about 25 hours played and I have completed the game once and just restarted. I feel like I will get at least 100-200 total hours of enjoyment from this game which for the price is well worth it to me. I don't see any really bad points to bring up other than possibly having some trouble in the later game with figuring out how much money the game is talking about. You earn K, then M, then B, then T which is all fine but was I supposed to know how much an Oc is? Still, it's not a big deal I just tried to find the closest thing to a negative. Oh, and for positives I almost forgot - the music is fantastic.
🏭 Reseña de Complejo Militar Incremental (204+ horas, 100% de logros) Horas jugadas: +200 Logros: Completados al 100% Reseña: Positiva ⭐⭐⭐☆☆ Complejo Militar Incremental es un juego bastante simple basado en la progresión constante. La idea principal es mejorar tu empresa, conseguir recursos y desbloquear nuevas mejoras mientras avanzas poco a poco en la industrial Militar. Completar todos los logros permite aprovechar prácticamente todo el contenido disponible, pero una vez alcanzado el 100%, no hay demasiadas razones para seguir jugando. ✅ Lo mejor: Progresión sencilla y fácil de entender Buena cantidad de contenido para completar Bastantes horas de juego ❌ Lo que podría mejorar: Puede volverse de muy lento progreso a largo plazo Algunas mejoras podrían tener más impacto Falta contenido workshop
差评,第一个方面,爆显存,开始我还以为是其他软甲,结果不对,就是这破游戏,你打开任务管理器看看显存占用就知道了,一开游戏直接爆满 第二个方面,手操连续成功制造50次成就,前面还好做,按顺序弹壳火药弹头这样按一遍就行了,连续按50次,到后面接烦哪,造战舰要连续成功50次,有好多次一不小心滑条多滑一点,瞄准系统顺序点错,引擎目押失败,我真的想给你一拳,好玩吗,但凡累计我都不会给差评 第三个方面,这个界面框一直跳动跳动,不匹配界面是hyw 5/10
Fun incremental with a nice quick end game. I really enjoyed the systems in this one!
Ich kann nicht so recht beschreiben warum, aber mir wurde flott langweilig. Im Grunde sind hier ein paar gute Ideen verbaut worden und die Spielmechaniken sind gut. Der Prestige-Baum sieht (nach dem was ich gesehen habe) auch gut aus. Aber na ja, mir war halt ordentlich langweilig.
not my kind of idle
No
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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