
Darkwater is a cooperative extraction horror game for 1-4 players. Command a submarine trapped under the ice of an alien planet. Battle enemy vessels and deep sea abominations as you hunt for resources. Do what it takes to survive.
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About
Darkwater is a cooperative extraction horror game for 1-4 players. Take command of your own custom submarine and survive the icy depths of an alien moon.

Play solo or enlist your own submariner crew. Up to 4 players can team up and survive an onslaught of deep-sea threats. Face down enemy submarines in naval warfare and dock your vessel to abandoned outposts in order to scavenge for supplies.

A devastating disease has struck an alien planet. The government has frozen the surface of the ocean in response. You and your crew are trapped below the ice.
Source fuel and travel from outpost to outpost in a desperate bid for survival
Uncover snippets of information relating to a greater truth
Plan and strategize every step of the way as you fight against the relentless adversity of a desperate world

Resources are scarce. Discover and explore dilapidated underwater facilities on foot and strip them for all they’re worth. Be prepared to deal with what lurks below.
Face down a variety of unpredictable enemies including infected divers, deep-sea angler fish and alien crabs.
Even the odds using a wide range of weaponry including sledgehammers, blow torches, pistols and shotguns.
Make sure you and your team have enough room to carry back the fuel canisters critical to your survival - teamwork is key to ensuring you live to see another day.

Take direct control of onboard systems for piloting, weapons and sonar. Upgrade your submarine. Expand your deck, invest in different cabins, negotiate with rival vessels, but be ready for war.
Utilize a variety of powerful torpedoes, harpoons, decoy mines and depth charges to gain the upper hand in sub-to-sub combat
Board enemy vessels using a manned torpedo to deliver the ultimate in-person surprise
Invest in unique rooms for your submarine that help with hacking, stealth and other strategic options

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game feels more like a demo and less like a 1.0 game in my opinion. Hopped on with a friend for a bit over an hour and both the submarine fights and outpost raids felt kinda..... flat. Sub fights felt like it was just aim the guns then spend the rest of the time repairing and outpost raids were just go around, hold E on something, then go back. Not much else to say.
I enjoyed the session I played with friends, was a lot of repetitive stations with coral-infested enemies, I assumed it was early access, but surprised to see it was 1.0 and considered "content complete".
This game is not worth getting if you're by yourself. It's extremely repetitive and there's not much to do. However it's decent enough with friends.
Really fun game when u play it with some friends. The Gameplay is way deeper then Repo or Lethal Company.
A really fun game with insane potential. I beat with friends on easy difficulty in ~5 hours, and do not feel compelled to play it again on a harder one. The ideas are interesting, the ship combat is fun, but it lacks depth and replayability. The main gameplay loop is split into two sections: Ship Combat and Outpost Exploration. Ship Combat is pretty much a replica of FTL's ship combat, but you and your friends are physically on the ship, doing repairs and minigames manually. It's quite fun, though the minigames could use a bit of extra complexity to make the ship combat a bit more hectic. 2 people could pretty much manage everything, with a 3rd still providing benefit by doing repairs. Beyond that, our 4th was pretty much just AFK during ship combat... Outpost Exploration is much weaker, in my opinion. It's more of a lethal-company like in terms of exploration, but the combat is much simpler in strategy, and less fun. Most of the monsters aren't worthwhile to avoid, so you gotta fight them, but also aren't really kiteable like in Lethal Company. So, it feels like running into a monster is just trading health to get rid of a nuisance. The monsters are reasonably scary and me and my friends had a few moments running away screaming, but usually just until they found the guy with the sledgehammer or gun and they killed it. The map layouts were interesting at first, but as is typical in this game, lacked depth. The item spawns were repetitive, and there are few enough tiles and layouts that I had seen them all repeatedly by the time I had beaten the game. They do not, as far as I can tell, have any secrets or skill expression- just go down, run around trading health whenever you find a monster and grabbing everything up. By the end, it just felt like a chore to get credits. I mostly talked negatively about this game, but truly me and my friends did enjoy it. Pick it up for a fun few hours with your friends- most will get more time out of this game than I, since we got a bit lucky to beat the final boss on our first try.
Выкатите фикс подключения к играм по сети. зайти в лобби невозможно
Not what we expected, pretty bare bones and repetitive in a bad way
продал мать за бочку топлива, изнасиловал кракена (трижды), и под "лето арбалеты" залетел на подлодку врага с кувалдой.
lethal company+ftl= this masterpiece. amazing ambience fun gameplay. truly fun. had fun with friends and randoms, can be very difficult but it feels great to win. its all about strategy and has so much replayibility. 8.5/10
6.5/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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