
After a decade, a Might & Magic® RPG is back with both the unique core formula and a new set of improved and fine-tuned features. The best RPG of its class!In the wake of the spectacular events in Might & Magic® Heroes® VI, you will play in a party of four adventurers entangled in intrigue and political machinations unfolding in...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
piola
once you get past the learning curve and learn how to build a party, it's a pretty fun game.
꽤 할만합니다
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Russian, Polish, Hungarian, Czech, Portuguese - Brazil, Romanian, Japanese +2 more
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A suggestion for the developers: When navigating step-by-step through a list or through the fields in the inventory, moving on at the end of a row or column should take you to the next row or to the top of a list. In my opinion, this "wrap around" would make navigation and selection smoother.
If you like this type of Grid based Dungeon Crawler, you should love this D&D adaptation to it. I enjoyed it very much. It has moderate replay ability as you can try to beat it with different character combinations. Overall its a good quest.
Old, great and difficult game.
개좆같은대 잼씀
I really like the story in thr game and I adore this old-school RPG playstyle
其实问题很多,不太值一个好评。但这真的就是目前这类游戏中有着现代美工和ui、游戏流程够长、并非二次元的传统西幻drpg的独苗了,你喜不喜欢都没得选
Ich hatte mir das Spiel mal vor Ewigkeiten gekauft und es nun endlich mal gespielt (Stufe Krieger). Ich hatte kurz vorher Legend Of Grimrock 2 (gleiches Genre) gespielt und werde es daher damit vergleichen. Gut: 1. Das Kampfsystem ist komplett rundenbasiert. Bei LoG2 ist es teilweise zeitbasiert. Das macht es bei MMX vorhersehbarer. 2. Dadurch, dass die Charaktere unten am Rand und nicht als Overlay im Bild sind, kommt es nicht vor, dass die Charaktere beim Klicken im Weg sind. 3. Einige Bosskämpfe (also bei denen an Enden von Akten) sind etwas interessanter gestaltet. Schlecht: 1. Sehr viele Bugs (zweimal ist mir das Spiel abgestürzt, außerdem haufenweise Kleinigkeiten) und es gibt Dinge die wie Bugs aussehen, aber in Wirklichkeit nur schlechtes Spieldesign sind (zum Beispiel Türen mit denen man nicht interagieren kann bis man den richtigen Auftrag hat) 2. Sehr lange Ladezeiten (da man oft stirbt und dann wieder laden muss, ist es sehr nervig). LoG2 hatte im Vergleich dazu so quasi keine Ladezeiten. 3. Das Balancing ist anfangs (zumindest wenn man auf Krieger spielt) schlecht. Zuerst ist es zu schwer, man kann kaum leveln und Geld ist stets knapp. Irgendwann kippt es und dann ist man zu stark und hat Geld im Überfluss. 4. Langweiligeres Leveldesign (LoG2 hatte viel mehr zu bieten) 5. Das Kampfsystem wird irgendwann langweilig. Das Spiel bietet aber kaum mehr als das Kampfsystem. 6. Geheimnisse können nur per Fähigkeit entdeckt werden. Insgesamt gibt es wenig zu entdecken. 7. Die deutsche Übersetzung hat einige Bugs. Neben Tipp- und Übersetzungsfehlern (einmal wird beispielsweise von einem See gesprochen, aber ein Meer gemeint) sind manche deutsche Texte einfach abgehackt. Im Englischen kann man den langen Text durchschalten, aber auf der deutschen Spracheinstellung fehlt einfach ein Teil des Textes. 8. Da ist ein nerviger Ubisoft-Launcher zwischengeschaltet. Man hat also nicht direkt das Spiel. Fazit: Wenn man ein Fan von alten Might & Magic Teilen ist, kann es man durchaus spielen. Wenn man aber nur ein Spiel dieser Art spielen möchte, dann ist es eine schlechte Wahl, sodass ich es nicht weiterempfehlen kann. Stattdessen empfehle ich die "Legend of Grimrock" Teile.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $488K | 1.9K | 62% | $9.99 | |
| $487.9K | 1.9K | 77% | $9.99 | |
| $487.8K | 411 | 90% | $19.99 | |
| $487.8K | 1.1K | 71% | $19.99 | |
| $487.7K | 884 | 63% | $17.49 | |
| $487.7K | 940 | 69% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.7K | 314 | 94% | $9.99 | |
| $323.8K | 1.2K | 89% | $9.99 | |
| $9.9K | 22 | 50% | $19.99 | |
| $4K | 13 | 46% | $11.99 | |
| $58.7K | 212 | 69% | $9.99 | |
| $30.6K | 157 | 97% | $9.99 |