
Heroes VI is a fast-paced epic story where Angels plot to end -- once and for all -- an unfinished war with their ancient rivals, the Faceless.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−75% | 8.5Kreviews | 47% | — | $552.2K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 88 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
çok iyi oyun
Nem tudom ezen vajon mi a fejlesztés. A bohockodás, csikicsukizás, mintapéldánya. Bosszantó élvezhetetlen, és még a nulla látványvilág mellett is horror módra eszi a hardvert.
It has a good story, and is more similar to hommV than the others (the goat)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Czech, English, French, German, Hungarian, Italian, Korean, Polish, Russian, Spanish - Spain
Hours played at review time, across 89 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Aucun bug de jeu
Le jeu en soi on va dire que ça va, clairement pas un classique, mais on peut passer un peu de temps dessus et trouver ça sympa. Le soucis, c'est bourré de bugs. Partout. Et c'est encore pire avec le mode offline ajouté à la fermeture des serveurs. Je passe sur les bug d'interface, les textes qui sont désynchro avec les voix ou qui apparaissent aléatoirement, les armes de dynastie qui perdent leur niveau au rechargement de sauvegarde etc... Cependant, l'IA qui fait crasher le jeu pendant son tour et nous force à recommencer une carte du début ou à reprendre une vieille sauvegarde c'est autre chose. En espérant qu'elle ne reproduise pas le même schéma qui provoquera le crash bien sur. Ou Quand l'IA n'arrête pas tout simplement de jouer au bout de quelques tours, laissant ses héros immobiles ou faisant des aller retours sans but sur un pont... Laisser le jeu dans un état pareil, c'est quand même triste.
Jogo imbecil, todo errado.
Да вроде неплохая, хз мне 22 только недавно исполнилось, я не играл в герое в принципе играйте сами
j ai achete le jeu et du jour au lendemain ce dernier ne fonctionne plus!!!!!!!!!
тот ещё калл, который после патчей еле работает, имеет кучу багов, 2 длс не запускаются, из плюсов ток сюжет, и то он там не шедевр
bra spel
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $257.6K | 4K | 88% | $2.49 | |
| $211.8K | 3.3K | 93% | $2.49 | |
| — | 198 | 75% | — | |
| — | 2.6K | 85% | — | |
| $2M | 25K | 79% | $3.74 | |
| $1.7M | 2.8K | 68% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $552K | 2.1K | 67% | $16.99 | |
| $552K | 904 | 62% | $34.99 | |
| $552K | 1.8K | 95% | $6.99 | |
| $552.4K | 1.7K | 64% | $19.99 | |
| $551.7K | 9.3K | 90% | $2.49 | |
| $552.8K | 1.9K | 71% | $19.99 |