
Experience an epic open-world brought to life by the award-winning Nemesis System. Forge a new Ring of Power, conquer Fortresses in massive battles and dominate Mordor with your personal orc army in Middle-earth™: Shadow of War™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #46, worst PL #83 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Aug 27 → 23.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 117.1Kreviews | 89% | — | $102M |
| $49.99 | 40.3Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1779 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a good game, F WB for keeping the nemisis system to themselves and doing nothing with it, but get this game and make enemies and let out your sadistic side by shaming them into madness, especially that slimy bruz, this is so fun
可
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil*, Russian, Arabic, Korean, Simplified Chinese +1 more
| $49.99 |
| 4.8Kratings |
| 82% |
| — |
| not modelled |
| $49.99 | 755ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The orcs are very unique
otimo
Дуже крута гра, шкода що зараз таких не роблять вже, але надія є )
Imagine crack cocaine. Now make it legal, and 4x more addicting. You could probably beat this game in 10 hours, ♥♥♥♥ that. System wise it's extremely fun, combat wise it's extremely fun (unless you're on max difficulty trying to fight a captain while 4 different hunters are throwing javelins at your skull), story wise it's incredible, environment wise it's ♥♥♥♥♥♥♥ beautiful. I genuinely think this game stands on par with games like MGRR, ultrakill, and risk of rain 2.
Monolith have proven themselves to be one of the best in the industry time and again. From developing the best game on Ken Silverman's Build engine to revolutionizing first person action by making a masterpiece akin to John Woo's Hard Boiled, Monolith hit it out of the park again with its highly sophisticated Nemesis System. LithTech, which was by no means perfect, still gave us the likes of No One Lives Forever, AVP2, F.E.A.R., and Condemned. Being such a highly talented studio, it came as no surprise to me when the ghoulish skinwalkers at Warner Bros. decided to ♥♥♥♥♥♥♥ Monolith's latest game and shut down a highly beloved studio to cut costs in order to sustain some middle manager finance bro's cocaine habit. Monolith, you will be missed.
jogaço
JOGÃO
Non sono un fan de Il Signore degli Anelli e conosco solo le basi della saga, ma non è stato un problema per apprezzare questo gioco. Ho provato anche il primo capitolo, ma non mi ha preso e non ho nemmeno voglia di continuarlo. Questo secondo, invece, offre molta più libertà di approccio e non obbliga così tanto a usare lo stealth. Il sistema dei nemici è davvero ben fatto e rende ogni scontro più divertente e personale. Mi sono divertito dall'inizio alla fine e ho completato la storia. Anche se i filmati del primo mi erano sembrati più vicini all'atmosfera della saga, è stato questo secondo capitolo quello con cui mi sono divertito di più.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $30.9M | 97.3K | 93% | $19.99 | |
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| — | 0 | — | — | |
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Related
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|---|---|---|---|---|
| $101.7M | 674.9K | 89% | $9.99 | |
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| $104.2M | 182.5K | 95% | $34.99 |