
Experience an epic open-world brought to life by the award-winning Nemesis System. Forge a new Ring of Power, conquer Fortresses in massive battles and dominate Mordor with your personal orc army in Middle-earth™: Shadow of War™.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 649 reviews with recorded playtime.
Reviews
Themes across 645 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
As a person who loved the Batman Arkham combat and the story of Middle Earth. Shadow of War was truly a masterpiece. From the start of the game I was blown away. This game took the Batman Arkham combat and made it look better and play so much cooler. The mixing skills for a certain playstyle was truly a sight for me. And with music to lock in with this game is so fun. The final boss for this game should be replayable and RIP Monolith games.
Muy buena historia y jugabilidad
Good Game
100 Gb Müll
No le tenia fe pero es buenisimo
Kegagalan di alam nyata adalah guru yang tak kenal sopan santun. Saat kau hancur oleh kebodohanmu sendiri di lapangan—entah karena proyek yang gagal atau bisnis yang karam—dunia tidak akan melupakannya. Mereka mengingatnya, mengejek lebammu, dan menjadikan kejatuhanmu sebagai pijakan untuk menaikkan jabatan mereka sendiri. Sistem Nemesis dalam mahakarya gelap ini adalah cermin paling jujur dari hukum rimba itu. Saat seorang Orc biasa membunuhmu, ia tidak menghilang. Ia mengingat darahmu, naik pangkat, mendapat baju zirah baru, dan menertawakan kematianmu di pertemuan berikutnya. Namun di sinilah letak injeksi keberanian absolutnya: game ini mengharamkanmu untuk lari. Ia memaksamu bangkit dari liang lahat, melacak kembali bajingan yang telah mempermalukanmu, meretas pikirannya, lalu memaksanya bertekuk lutut menjadi pelayanmu. Ini adalah manifesto perlawanan dendam yang puitis. Membuktikan bahwa trauma dan kegagalan masa lalu bukanlah titik akhir, melainkan murni sekadar fondasi yang harus kau injak untuk merakit ulang kekuasaanmu. [ Pola Flamingo Verdict ] Rasa Dipermalukan: 10/10 Rasa Dendam Puitis: 10/10 Rasa Bangkit Berkali Lipat: 10/10 Puisi dalam Piksel: Jangan lari dari kegagalanmu; buru mereka, taklukkan, dan jadikan batu pijakan.
I'll certainly be in the minority for this vote, but for all the potential this game has (the universe it's set in, the Nemesis system, fleshing out the orc tribes and the rest of Mordor), I found myself more often infuriated by the glitchy combat or frustrating movement than actually enjoying the gameplay. As for the story... If you're a diehard Tolkien fan, it's going to rub you the wrong way.
looked like another "play once, never again" game but then i played it and now it's like heroin.
This game should be canon part 2 Too much space required tho. Also, just a few more years til Warner Bros. loses the Nemesis System trademark
Orcs go bruuu
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil*, Russian, Arabic, Korean, Simplified Chinese +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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