
Experience an epic open-world brought to life by the award-winning Nemesis System. Forge a new Ring of Power, conquer Fortresses in massive battles and dominate Mordor with your personal orc army in Middle-earth™: Shadow of War™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #46, worst PL #83 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Aug 27 → 23.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 117.1Kreviews | 89% | — | $102M |
| $49.99 | 40.3Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1718 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
жаль что систему немезис похоронили
Sure it's getting a little dated now, but it's a game made with love, care and damn if it's not in my top 5 games of all time. Best bargain (especially on sale) on steam right now.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil*, Russian, Arabic, Korean, Simplified Chinese +1 more
| $49.99 |
| 4.8Kratings |
| 82% |
| — |
| not modelled |
| $49.99 | 753ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pensa em uma platina relaxante
逆了天了
um jogao da preula, tem mecanicas totalmente diferentes e divertidas , mecanicas essas que traz uma complexidade gigante pro jogo, alem disso a variabildiade de capitaes e algo extraordinario tirando a ia deles que tambem n deixa a desejar, o unico ponto negativo e que tem tanta coisa pra fazer que n da pra fazer tudo
Amazing
fun game wish i could build my army at the beginning though.
shame there not making any more like this game
So close and yet so far. The gameplay loop and exploration and nemesis system are a lot of fun, and there are some really cool mechanics at play. However, the controls are janky as all hell, having opted to us mouse and keyboard in lieu of a controller considering the giant pain in the ass that is aiming with a control stick. The traversal is fast and wastes little time, but falls short of being actually functional given how easy it is to get stuck on a ledge, or in an invisible wall, or continuing to climb even though you positioned yourself to get up a ledge. And the worst offender of them all: the ♥♥♥♥♥♥♥ captain intros. JESUS ♥♥♥♥♥♥♥ CHRIST THESE ARE THE MOST OBNOXIOUS MECHANIC IVE EVER ENCOUNTERED IN ANY GAME I HAVE EVER PLAYED. TOO OFTEN YOUR COMBAT WILL GET INTERRUPTED BY A 30 SECOND SPEECH FROM SOME CAPTAIN WHO HAPPENS TO LAY EYES ON YOU. AND THEN THIS WILL HAPPEN OVER AND OVER AS IF THEYVE BEEN WAITING SINGLE FILE. TO MAKE MATTERS WORSE, THERE IS NO KNOWN MOD OR FIX I HAVE FOUND THAT DISABLES THESE LONG, REPETETIVE, TEDIOUS INTROS. I have tried so frustratingly hard to give the game the benefit of the doubt but all of these glaring issues piled on top of each other ad nausem has gotten so tiring that I cannot justify finishing the game. The fun of the game itself is now outweighed by the misery it causes by constantly interrupting itself, whether it be intentionally or by accident.
the game is good, great sequel, recommend it to play
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.9M | 97.3K | 93% | $19.99 | |
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| — | 0 | — | — | |
| $14.8M | 20.8K | 59% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $101.7M | 674.8K | 89% | $9.99 | |
| $101.6M | 561.7K | 97% | $14.99 | |
| $102.4M | 456.4K | 97% | $14.99 | |
| $102.7M | 243.9K | 97% | $22.49 | |
| $101M | 196.3K | 97% | $19.99 | |
| $104.2M | 182.4K | 95% | $34.99 |