
Experience an epic open-world brought to life by the award-winning Nemesis System. Forge a new Ring of Power, conquer Fortresses in massive battles and dominate Mordor with your personal orc army in Middle-earth™: Shadow of War™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #46, worst PL #83 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Aug 27 → 23.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 117.2Kreviews | 89% | — | $102M |
| $49.99 | 40.3Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Top
肝度过高的创意罐头,靠兽人养成撑起了相当一部分游戏内容,除此之外没什么新奇的地方。
Joguei toda a historia principal do jogo, um otimo jogo, recomendaria. Porém o jogo possui um sequencia de coisas que desgastam de mais a jogatina. Toda a vez que você encontra um comandante, vc tem que ver a animação inteira, não tem como pular(Depois de 10 orks que encontra, já não aguentas mais)mesma coisa para quando toma um forte, na arena você tem que assitir toda a luta. O sistema de combate na arena, é completamente Rng, você pode selecionar qualquer ork de quase qualquer nivel e se ele bater ele ganha, porque nem isso eles são capazes de fazer. Estive jogando no teclado e o sistema de furtividade tem os mesmos comandos do sistema de movimentação, tem os horas que vc só quer ficar na borda e pula em alguém. Sistema de combate ruim, você está batendo em um ork e aparece outra com um ataque vermelho, você não consegue desviar, porque tá no meio da animação de ataque.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $101.7M | 674.9K | 89% | $9.99 | |
| $101.7M | 562.4K | 97% | $14.99 | |
| $102.8M | 457.7K | 97% | $14.99 | |
| $101.1M | 196.5K | 97% | $19.99 | |
| $103.5M | 244.5K | 97% | $22.49 | |
| $104.3M | 182.6K | 95% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.9M | 97.4K | 93% | $19.99 | |
| $4.3M | 7K | 64% | $24.99 | |
| $2.2M | 5.9K | 78% | $14.99 | |
| $699.6K | 11.8K | 91% | $2.49 | |
| — | 0 | — | — | |
| $32.8M | 49.1K | 88% | $29.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil*, Russian, Arabic, Korean, Simplified Chinese +1 more
| $49.99 |
| 4.8Kratings |
| 82% |
| — |
| not modelled |
| $4.99−90% | 755ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
.
this game is phenomenal, the enemy system is out of this world, and the stories you can create is phenomenal. ♥♥♥♥ YOU BUTH THE BLOOD AXE
good
fenasal
"Slaughter and Slay with Merry Flair" - Koth the Bard
This game has some quirks when playing on controller, but the story is wonderful and the gameplay is very satisfying, its a great game.
Sad that this game never will get continue
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.