
Experience an epic open-world brought to life by the award-winning Nemesis System. Forge a new Ring of Power, conquer Fortresses in massive battles and dominate Mordor with your personal orc army in Middle-earth™: Shadow of War™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #46, worst PL #83 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Aug 27 → 23.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 117.2Kreviews | 89% | — | $102M |
| $49.99 | 40.3Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Shadow of War est un excellent jeu d’action qui m’a particulièrement marqué grâce à son système Nemesis. Le fait que les ennemis puissent se souvenir de nos affrontements et évoluer au fil du jeu rend les combats beaucoup plus intéressants. J’ai beaucoup aimé explorer la Terre du Milieu, affronter les différentes tribus d'Orques et développer mon propre groupe. Le système de conquête et de gestion des forteresses apporte également une bonne profondeur au gameplay. Les combats sont très dynamiques et donnent rapidement une sensation de puissance, tout en proposant suffisamment de variété pour rester intéressants. Un très bon jeu pour ceux qui aiment l’univers du Seigneur des Anneaux, les jeux d’action et les systèmes de progression originaux.
Орки, орки, орки. Мясо есть мясо, мясо есть мясо. Крутая игра, убивать орков, захватывать орков, захватывать крепости. Сюжет классный, система врагов очень крутая.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil*, Russian, Arabic, Korean, Simplified Chinese +1 more
| $49.99 |
| 4.8Kratings |
| 82% |
| — |
| not modelled |
| $49.99 | 755ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
in the end game, you ARE THE GOD xD
Muito bom, melhorou quase todos os aspectos do primeiro jogo, apenas a história do primeiro eu considero um pouco melhor.
fun game
Great game!! Ran a little long trying to 100% everything (a lot of repetitive tasks) but still had a ton of fun. Expands on the first game. Combat is realllly fun and addicting. Wish they made another one
Honestly one of the best nemesis systems in gaming, great combat and smooth progression in early/middle game. Full-blown Talion aurafarming-fest, totally worth it imo.
Easily the best LOtR game ever made. Lets you make your own decisions and yet still sticks to the lore of Middle Earth, amazing combat style, and of course the nemesis system which is undoubtedly the best part of the game. On top of everything else, the game has amazing graphics and breathtaking views. Amazing.
A very great game I come back to play and binge from time to time. Combat is versitile, enemies that have a veriety of personalities, characters that are welll written, a great story that pulls you in, the nemisis system that is so good that it's criminal that it was patented by WB Games and left in only 2 games (this one and the previous entry in the series). Hopefully the patent will expire in August 2036 without WB Games trying anything to keep a hold of it while never using it. I would like to see mechanic in veriety of other games and series.
继续探索这片中土世界,但塔里昂的故事也就此结束
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $101.7M | 674.9K | 89% | $9.99 | |
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| $101.1M | 196.5K | 97% | $19.99 | |
| $103.5M | 244.5K | 97% | $22.49 | |
| $104.3M | 182.6K | 95% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.9M | 97.4K | 93% | $19.99 | |
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| $2.2M | 5.9K | 78% | $14.99 | |
| $699.6K | 11.8K | 91% | $2.49 | |
| — | 0 | — | — | |
| $32.8M | 49.1K | 88% | $29.99 |