
Explore a tiny world, find upgrades, discover hidden paths, and battle bosses in this retro-style metroidvania action platformer.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.17/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
So tiny, that the screen resolution is only 160x90!
It's so small that you can also complete the game in a single session!
Traverse and backtrack through meticulously crafted pixels of caves, jungles, labs, ruins, and more.
Almost every room has a hidden item or a secret path. Can you find them all?
Missiles, Claw, Ball-Mode and more!
Equip Microcards to modify your weapons and abilities. Create your own play style. Just make sure you've found enough Microcells to power them.
Don’t worry about saving your progress - the game will create a checkpoint every time you enter a room, and you will spawn back here if you die.
And quitting to the main menu will save your game where you are, so you can jump right back in on your next session.

Designed for controllers, with fully customisable buttons.

Including accessibility options like rapid fire or toggle modes for various functions. If a boss gives you trouble, you can use the "Respawn at Boss" setting to make them easier to fight.
... and you can pet the snail!
Genres
Engagement
Reviews
Da grande appassionato di giochi metroidvania, io personalmente l'ho trovato bello e interessante, magari non perfetto, ma l'ho apprezzato molto. La demo ha una mappa differente rispetto al gioco vero e proprio, come anche i potenziamenti, e avendo un obiettivo diverso, in realtà aggiunge un gioco in più. Per poterlo apprezzare al meglio va giocato interamente.
A great map to explore. Bosses I'm iffy on, I generally am not a fan of vania bosses (or most games almost lol). It can be a fun and "dynamic" challenge, but sometimes it really just felt like I was fighting Moldorm from Zelda Link to the Past (which imo is a terrible boss with too much damage, tediousness and RNG). Especially felt this towards the lava worm and a little bit in the mother brain fight, I guess the ice mecha scorpion too (moth was a push over). You can experience some NES Metroid shenanigans that almost feel intentional like getting shot through multiple rooms, but if you have a clear line of sight you can return the favour. A couple more music tracks would've been nice but what's here is good. Visuals are great. I wish the rebinding input menu was a bit more human. I also was a bit confused on if I actually "equipped" my upgrades like "fast ball" or "strong claw". Not that it mattered, I didn't deem them necessary as bad as I am. I got to "Mother Brain" in 3 hours and then spent a further 3 to get 100% map completion and 70% items. The shortcuts and platforming teasers for some collectables are really good despite the very real JANK. Still a rec if you love vanias.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 32 reviews with recorded playtime.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 3.6K | 90% | $19.99 | |
| $96.5K | 474 | 96% | $14.99 | |
| $74.8K | 307 | 75% | $14.99 | |
| $59.3K | 265 | 92% | $11.99 | |
| $46.5K | 110 | 83% | $15.99 | |
| $0 | 0 | — | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6K | 481 | 86% | $0.99 | |
| $7.6K | 469 | 84% | $0.79 | |
| $7.6K | 82 | 72% | $7.99 | |
| $7.6K | 127 | 91% | $3.99 | |
| $7.6K | 64 | 69% | $4.99 | |
| $7.6K | 71 | 66% | $5.99 |