
After his assassination, the will of the late king decrees the next monarch to be elected by the people. Forge bonds and win over a kingdom divided in this award-winning fantasy RPG with turn-based and action combat, party customization with powerful Archetypes, and hours of exploration.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.71/day in the week to Aug 10 → 20.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

From the creative minds behind Persona 3, 4, and 5 comes Metaphor: ReFantazio.
Brace yourself for the next evolution of fantasy JRPG with Metaphor: ReFantazio, available now. Winner of 50+ awards, with a free demo that carries save-data to the full game. Enter the royal tournament to fight for the throne and for the future. Control your destiny, face your fears and awaken magical “Archetype” powers that lie dormant in your heart. Team up with a compelling cast of characters and embark on an immersive journey that promises hours of captivating exploration, dynamic turn-based with a blend of real-time combat, and exhilarating discovery.

Key Features:
- ATLUS' Newest Fantasy JRPG: A mysterious & exciting story unfolds in a world where people must fight their own anxiety. Join the high-stakes Royal Tournament that promises hours of captivating exploration and discovery.
- Award-winning Art Direction: Ride your “gauntlet runner” to faraway dungeons & towns across an expansive world. Discover beautiful landscapes accompanied by captivating music, immersive UI, & anime cutscenes.
- Innovative Battle System: An exhilarating turn-based combat system with a blend of real time action. Party customization through "Archetype" powers provides the freedom to personalize your adventures.
- Time Management System: Go on quests, dungeon dive, & hunt for treasures by day. Strengthen relationships, build bonds, & increase virtues by night. Choose your actions wisely, time management is key to achieving your goal.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 43.3Kreviews | 90% | — | $48.6M |
| $69.99 | 22.5Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's Persona but Igor lost control of the Wild Card Monopoly, and now LITERALLY EVERY PARTY MEMBER has it
Whoever said Turn-based combat is outdated don't know ♥♥♥♥ because this game is ABSOLUTE FANTASY. Wonderful characters, great enemy designs and fun combat that begs to broken. The best part IMO is that A LOT of vital information can be obtained in game without any guides.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #40, worst FR #93 · 10 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
| $69.99 |
| 4.1Kratings |
| 88% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Definitivamente su punto más débil podría ser la historia ya que no cuenta con ningún giro de trama que te vaya a volar la cabeza, pero es un juego consistente de principio a fin, la historia establece un objetivo y avanzas en pos de ese objetivo, mientras se desarrollan los personajes y mejor aún, la dificultad se mantiene y lo hace un juego muy desafiante independientemente de la dificultad. Se disfruta de comienzo a fin, y si alguien quisiera minimizarlo, aunque no soy partidario de ello, podría decir que es un Persona con dificultad de Shin Megami Tensei, toma lo mejor de ambas sagas y lo combina en una fantasía maravillosa. 10/10
Another incredible Atlus game that even exceeds the Persona series in some aspects.
"gallica, the sound of your wings keep me up at night!"(no but seriously this game changed my life)
I'll be completely blunt with my review here. This is, in my own opinion, one of the greatest games ever made. It's atlus at their absolute best. The story, the music, the characters, the world, the art, the gameplay, all of it is so extremely finely crafted to make the best rpg i have ever played. Playing Metaphor, you can really feel the passion behind the developers at every moment and it sucks you in in the best way. If you are on the fence of trying this game at all, play it. You owe it to yourself to experience Metaphor. I sincerely hope atlus takes and learns from this game in the future.
虽然地图设计完全倒退日常部分也没有啥新意,但是仍然值得推荐是一部除了地图钻狗洞外几乎没有短板的现代jrpg画风音乐都很有特色剧情也属于王道但有转折
Très bon jeu
Metaphor Refantazio é FANTÁSTICO! O estúdio ATLUS, muito focado no desenvolvimento de jogos do gênero JRPG, chega ao ápice de sua fórmula muito lembrada por jogos como Persona, em Metaphor Refantazio. Esse jogo mistura action rpg com combates por turnos de uma forma excelente. Ao ver um inimigo na sua frente, assim como em um jogo de ação, você pode atacar, ou desviar de seus ataques, com o objetivo de zerar a barra de vigor do inimigo e iniciar o combate por turnos com vantagem, porém, se o inimigo que você ataca tem nível abaixo do seu, ao zerar sua barra de vigor ele é nocauteado imediatamente, o que evita combates de turno chatos e maçantes contra inimigos fracos que não valem o seu tempo. O jogo usa um sistema de arquétipos, que são quase como "personas", sistema genial ao qual dá muita liberdade e complexidade na hora de se montar um grupo eficiente pra qualquer estratégia que você deseja adotar em combate, seja pra explorar uma masmorra, ou pra enfrentar um chefe. O melhor combate de turnos que já experimentei até hoje! Mas o jogo vai além, uma história fantástica, direção de arte excepcional (como é sempre esperado de jogos da ATLUS), e uma trilha sonora que apesar de se tornar repetitiva com o tempo, não deixa de ser fabulosa e muito marcante. Também é presente no jogo um sistema de calendários, igual aos jogos de persona mesmo, porém como sempre, é uma mecânica fundamental pro jogo funcionar, e não pra te atrapalhar, então não tenha pressa, não se desespere por achar que tem pouco tempo pra fazer qualquer coisa, o jogo te dá tempo de sobra, e algumas vezes você vai acabar até mesmo passando dias sem fazer nada muito produtivo por já ter adiantado tudo que era necessário de ser feito, em dias anteriores. Sobre dificuldade: joguei no modo difícil e venci todas as batalhas opcionais, concluindo todo o conteúdo do jogo, e o achei bem desafiador na medida certa! Teve uns 2 picos de dificuldade bem absurdos mais pro final, porém ainda consegui vencer sem precisar sair pra farmar nível ou algo do tipo. Gostei muito dos desafios e das batalhas, que são uma delícia. Metaphor Refantazio vale muito o seu tempo, principalmente se é fã de JRPG, RECOMENDO ATÉ DEMAIS!
毋庸置疑,时间过渡和ui画面上明显借鉴女神异闻录,第一关又臭又长的迷宫更是深得其精髓,但是只抄其表不知其本,女神异闻录随着时间的过度,人物会因为各种决定提升实力,而本作只会提升那个破见识,主角团想提升实力就得打迷宫,打迷宫就得消耗时间,但是主角团又没有时间,因为竞选那个破国王右上角总是写着还剩多少天,浪费时间就是浪费王子的生命,这不是最重要的,最重要的是人物技能竟然是固定死的升级才有,而且升级死慢技能巨少。比如我前两个迷宫用剑士打到了六级,我想换成治疗师,但是一级治疗师又没有治疗技能,没有治疗技能我又打不过后面的怪,打不过后面的怪我治疗师又升不了级,升不了级我又没有治疗技能。这沙雕设计先不说,谁能告诉我,我在王宫里帮助了那个粉不拉几的兔子拳击手,为什么在我执行罪犯任务的路上遇到要莫名其妙的打我,这种忘恩负义的行为到底是人不,我三个人各打一下,她一个人直接群攻技打三下,给我三个人一套带到10%的血,这难度摆明了是boss啊,用两个复活药给她解决掉,结果刚到任务地点沙虫巢穴门口,夸赤给我出来一个变异沙虫boss,我没记错的话,这游戏里有个NPC说,他活了一辈子,都没见过这种变异人类怪,我打了十个小时就打过三只,我何德何能啊,我没有猜错的话,完成了王宫任务,我身上只有十万,一把刀五万,我换了两个没钱了,也就是说,我只能买得起三五个复活药,你是说,让我一个任务,三五瓶药的情况下,打一只忘恩负义的兔子,打一只超强沙虫boss,然后才能进入任务地点是吗,那任务里还有一个穷凶极恶的罪犯boss呢,不会是那种见面发现是误会,罪犯立马变同伴的沙b剧情吧,如果不是,那是让我五瓶复活药,在一个任务里,杀三个boss吗?是吗?是吗?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $48.4M | 58.8K | 96% | $24.99 | |
| $48.8M | 50.1K | 95% | $29.99 |
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