
After his assassination, the will of the late king decrees the next monarch to be elected by the people. Forge bonds and win over a kingdom divided in this award-winning fantasy RPG with turn-based and action combat, party customization with powerful Archetypes, and hours of exploration.
Modeled estimate, not a reported figure. How we estimate →
About

From the creative minds behind Persona 3, 4, and 5 comes Metaphor: ReFantazio.
Brace yourself for the next evolution of fantasy JRPG with Metaphor: ReFantazio, available now. Winner of 50+ awards, with a free demo that carries save-data to the full game. Enter the royal tournament to fight for the throne and for the future. Control your destiny, face your fears and awaken magical “Archetype” powers that lie dormant in your heart. Team up with a compelling cast of characters and embark on an immersive journey that promises hours of captivating exploration, dynamic turn-based with a blend of real-time combat, and exhilarating discovery.

Key Features:
- ATLUS' Newest Fantasy JRPG: A mysterious & exciting story unfolds in a world where people must fight their own anxiety. Join the high-stakes Royal Tournament that promises hours of captivating exploration and discovery.
- Award-winning Art Direction: Ride your “gauntlet runner” to faraway dungeons & towns across an expansive world. Discover beautiful landscapes accompanied by captivating music, immersive UI, & anime cutscenes.
- Innovative Battle System: An exhilarating turn-based combat system with a blend of real time action. Party customization through "Archetype" powers provides the freedom to personalize your adventures.
- Time Management System: Go on quests, dungeon dive, & hunt for treasures by day. Strengthen relationships, build bonds, & increase virtues by night. Choose your actions wisely, time management is key to achieving your goal.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 712 reviews with recorded playtime.
Reviews
Themes across 710 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Need a walk-around plate for this.
the game i needed in a tough moment, appreciated all the improvements to the p5 formula
Note: I've beaten SMT3 HD, SMTV Vengeance, Soul Hackers 2, Catherine, and Metaphor at least once. I've only played a bit of P5 Royal though and none of 3 or 4 yet. That said, if this is your first Atlus game, much less JRPG, you're in for a treat. Metaphor solves one of the biggest problems with JRPGs by delivering a top-notch English translation and English voice acting. So if you're new to JRPGs, much less Atlus games, Metaphor should be (one of) your first. Even if you're a long-time Atlus fan, you'll find a lot of the features you love from their other games, a lot of great Easter eggs, and a few new innovations. Maybe the best innovation though is that the game didn't launch with a bunch of overpriced DLC's or DLC's that include content they should've just included in the base game to begin with. That, and you can ride on a hovering sword through town through much of the game. After a certain point in the game, you can even shoot a lot of lower-level monsters from a distance if you don't feel like facing them in turn-based combat (though this mechanic can get a little clunky sometimes). In general, it's just nice to see most enemies beforehand instead of them all randomly engaging in combat with you. This also makes the rare surprise encounters a lot more fun. --- As for the real meat of the game itself? Well, there's a lot of game here--unlike, say, SMT3 HD or Soul Hackers 2, Metaphor is actually worth the full price. Even if you sped through all the dialogue and cutscenes, there's still an awful lot of gameplay here. Though if it's your first playthrough, you should definitely enjoy the dialogue and cutscenes while you're playing. It's a long game, but they put a lot of time into making sure you're not just wasting your time most of time you play it: - Generally, the game mechanics and level progression are very well-balanced and fine-tuned, with minimal unwarranted difficulty spikes. - The characters are generally likable/relatable and fleshed out, and the story is generally well-paced and enjoyable. The game can be incredibly dark, but there are a lot of funny moments as well. I have a small gripe with how the last few hours at the very end feel a little padded out but I've beaten the game multiple times regardless. - I've beaten the game multiple times, and both the English voice acting and Japanese voice acting with English subtitles were quite enjoyable. - The music, sound design, and art are unique and well put-together in general. Hieronymous Bosch is my favorite visual artist though so I'm a little partial to the monster designs inspired by his work but yeah. My only real gripe here is that you can't turn down the string music inside a couple taverns at night in the game that clashes with the background music once the end-of-day cutscene begins (I guess it's not a huge deal to take off the left side of my headphones during these scenes though). - Levels are well-designed and, while challenging, aren't completely obscure. You're rewarded for your curiosity if you choose to explore but you can generally work through a dungeon in a reasonable amount of time if you're not feeling too curious to discover any secrets. - My only REAL gripe? Catherina should've been a playable character. That said, Atlus still has plenty of material here to make her a main character (or one of them) in a DLC/sequel/prequel/side story.
Hay un Antes y un Despues: Antes de Jugar este Juego y Despues de Jugar este Juego. Esto Sencillamente es Arte, El apartado Grafico es Brutal es como si Estuvieras en un Cuadro todo el tiempo, la Ambientacion es Sublime las Ciudades los Pueblos las Mazmorras, LA NOCHE es como si Estuviera Leyendo un Libro de Fantasia Todo el rato de Verdad es una cosa que tienes que Vivirlo. El Gameplay el Sistema de Combate Los Arquetipos, las Combinaciones TODO, Es como si tuviese 12 años otra vez dispuesto a pasar semanas enteras a disfrutar esto. Nada como Conectar el Mando y Poner esta Maravilla en el TV a 100% Volumen. Que triste las personas que no les gusta los juegos por turnos de Verdad, no me imagino haberme perdido esto. Aveces pienso que ya no disfruto de los juegos como antes, Pero esta es la viva prueba de que los Juegos de Verdad no han muerto todavia Gracias Atlus No Pienso Decir nada del OST Sencillamente 100/10
After spending the right amount of time on this game, I can confidently say this is PEAK. ATLUS blessed us with this amazing medieval fantasy game with combat that rivals P5R and arguably better story and cinematics. Get this game on sale tho as its definitely not worth full price. Although, thats just me being a cheapstake as I bought it on sale. As for graphics, 150% is the sweet spot rendering setting for specs like mines, anything higher gives me an average of 50fps open-world.
Nice
fun game
nice
GGGGGGGGGGGGGGGGGGGGGGGGGGOOD!!!!!!!!!!!!!!!!!!!!
Absolute cinema. Great story, music and gameplay.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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