
After his assassination, the will of the late king decrees the next monarch to be elected by the people. Forge bonds and win over a kingdom divided in this award-winning fantasy RPG with turn-based and action combat, party customization with powerful Archetypes, and hours of exploration.
Modeled estimate, not a reported figure. How we estimate →
About

From the creative minds behind Persona 3, 4, and 5 comes Metaphor: ReFantazio.
Brace yourself for the next evolution of fantasy JRPG with Metaphor: ReFantazio, available now. Winner of 50+ awards, with a free demo that carries save-data to the full game. Enter the royal tournament to fight for the throne and for the future. Control your destiny, face your fears and awaken magical “Archetype” powers that lie dormant in your heart. Team up with a compelling cast of characters and embark on an immersive journey that promises hours of captivating exploration, dynamic turn-based with a blend of real-time combat, and exhilarating discovery.

Key Features:
- ATLUS' Newest Fantasy JRPG: A mysterious & exciting story unfolds in a world where people must fight their own anxiety. Join the high-stakes Royal Tournament that promises hours of captivating exploration and discovery.
- Award-winning Art Direction: Ride your “gauntlet runner” to faraway dungeons & towns across an expansive world. Discover beautiful landscapes accompanied by captivating music, immersive UI, & anime cutscenes.
- Innovative Battle System: An exhilarating turn-based combat system with a blend of real time action. Party customization through "Archetype" powers provides the freedom to personalize your adventures.
- Time Management System: Go on quests, dungeon dive, & hunt for treasures by day. Strengthen relationships, build bonds, & increase virtues by night. Choose your actions wisely, time management is key to achieving your goal.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 712 reviews with recorded playtime.
Reviews
Themes across 710 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Not sure if better then persona games but certainly on par. Ran well no crashes in 120hrs.
非常不错,暗喻这个词用的好,里面的怪物叫人类。讨伐叛逆的鲁殿的感觉。。。。
Damn
We retread the same water as persona 5. Very similar. It's as JRPG as you can JRPG.
龙神迷宫真的又臭又长,大部分都是重复战斗,还缺少存档点,逼着你一次把史吃完
67677667
好玩爱玩
喜欢美术和音乐!
Es un juego canalla, así de claro. Al margen de los graficos normalitos que a eso no le doy importancia. La banda sonora si que puedo decir que es sobresaliente, pero el sistema del juego no esta bien ajustado. Es el primer JRPG en 30 años que juego y en las areas de descanso no se recuperan vida y/o magia, para ello hay que salir de la mazmorra, perder una jornada en el juego las cuales no es que sobren precisamente y posteriormente volver a la mazmorra. Las areas de descanso (vacios de magla) brillan por su ausencia, las cuales son necesarias para una vez vuelves a la mazmorra no empezarla de nuevo y trasladarse hasta ese punto. En este juego la magia y habilidades gastan PM. Digamos que las pociones para recuperar PM brillan por su ausencia. Apenas hay sitios donde las puedes comprar y para colmo las unidades en cada tienda son limitadisimas no volviendo a abastecerse nunca mas. Los puntos de experiencia son minimos una vez te pones a farmear. Estan malisimamente ajustados. Yo soy de los que se matan absolutamente todos los enemigos de cada area y apenas sirve para nada el estar gastando ese valioso tiempo si no se repercute en la experiencia real de los personajes. Otra cosa imporante, esta muy mal confeccionado el tema de guardar partidas. He tenido dialogos en la historia de mas de una hora sin poder guardar la partida. Mazmorras en las que puedes estar facilmente dos horas sin ver un misero punto de guardado. Dicho esto, es una autentica pena porque tanto la historia del juego que es buenisima, como el carisma de sus personajes de ve todo empañado por un sistema de juego (que no de turnos) absolutamente desajustado.
ATLUS me boy, I like this game, very racist, love the voice actor they all doing a very great job with all the accent (try the English va it is so good, the Japan not that bad also, but considering the story taking place in such a early english modern era English VA is such a perfect way to play). + Eupha is the main reason to play + Eupha, what else do you want + Just Eupha. nah, me kidding. + if you playing Persona series, this was a very good familiarity in this game and enhanced from the Persona series + dungeon, map, and quest are (easy) to completed + great ost (of course ATLUS cooked in their game) + Perfect, i said Perfect story and pacing (everything is Absolute Cinema) - if you don't know how to grind "effectively", late game will be hard
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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