
After his assassination, the will of the late king decrees the next monarch to be elected by the people. Forge bonds and win over a kingdom divided in this award-winning fantasy RPG with turn-based and action combat, party customization with powerful Archetypes, and hours of exploration.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.71/day in the week to Aug 10 → 20.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

From the creative minds behind Persona 3, 4, and 5 comes Metaphor: ReFantazio.
Brace yourself for the next evolution of fantasy JRPG with Metaphor: ReFantazio, available now. Winner of 50+ awards, with a free demo that carries save-data to the full game. Enter the royal tournament to fight for the throne and for the future. Control your destiny, face your fears and awaken magical “Archetype” powers that lie dormant in your heart. Team up with a compelling cast of characters and embark on an immersive journey that promises hours of captivating exploration, dynamic turn-based with a blend of real-time combat, and exhilarating discovery.

Key Features:
- ATLUS' Newest Fantasy JRPG: A mysterious & exciting story unfolds in a world where people must fight their own anxiety. Join the high-stakes Royal Tournament that promises hours of captivating exploration and discovery.

- Award-winning Art Direction: Ride your “gauntlet runner” to faraway dungeons & towns across an expansive world. Discover beautiful landscapes accompanied by captivating music, immersive UI, & anime cutscenes.

- Innovative Battle System: An exhilarating turn-based combat system with a blend of real time action. Party customization through "Archetype" powers provides the freedom to personalize your adventures.

- Time Management System: Go on quests, dungeon dive, & hunt for treasures by day. Strengthen relationships, build bonds, & increase virtues by night. Choose your actions wisely, time management is key to achieving your goal.


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 43.3Kreviews | 90% | — | $48.5M |
| $69.99 | 22.5Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice
Note: I've beaten SMT3 HD, SMTV Vengeance, Soul Hackers 2, Catherine, and Metaphor at least once. I've only played a bit of P5 Royal though and none of 3 or 4 yet. That said, if this is your first Atlus game, much less JRPG, you're in for a treat. Metaphor solves one of the biggest problems with JRPGs by delivering a top-notch English translation and English voice acting. So if you're new to JRPGs, much less Atlus games, Metaphor should be (one of) your first. Even if you're a long-time Atlus fan, you'll find a lot of the features you love from their other games, a lot of great Easter eggs, and a few new innovations. Maybe the best innovation though is that the game didn't launch with a bunch of overpriced DLC's or DLC's that include content they should've just included in the base game to begin with. That, and you can ride on a hovering sword through town through much of the game. After a certain point in the game, you can even shoot a lot of lower-level monsters from a distance if you don't feel like facing them in turn-based combat (though this mechanic can get a little clunky sometimes). In general, it's just nice to see most enemies beforehand instead of them all randomly engaging in combat with you. This also makes the rare surprise encounters a lot more fun. --- As for the real meat of the game itself? Well, there's a lot of game here--unlike, say, SMT3 HD or Soul Hackers 2, Metaphor is actually worth the full price. Even if you sped through all the dialogue and cutscenes, there's still an awful lot of gameplay here. Though if it's your first playthrough, you should definitely enjoy the dialogue and cutscenes while you're playing. It's a long game, but they put a lot of time into making sure you're not just wasting your time most of time you play it: - Generally, the game mechanics and level progression are very well-balanced and fine-tuned, with minimal unwarranted difficulty spikes. - The characters are generally likable/relatable and fleshed out, and the story is generally well-paced and enjoyable. The game can be incredibly dark, but there are a lot of funny moments as well. I have a small gripe with how the last few hours at the very end feel a little padded out but I've beaten the game multiple times regardless. - I've beaten the game multiple times, and both the English voice acting and Japanese voice acting with English subtitles were quite enjoyable. - The music, sound design, and art are unique and well put-together in general. Hieronymous Bosch is my favorite visual artist though so I'm a little partial to the monster designs inspired by his work but yeah. My only real gripe here is that you can't turn down the string music inside a couple taverns at night in the game that clashes with the background music once the end-of-day cutscene begins (I guess it's not a huge deal to take off the left side of my headphones during these scenes though). - Levels are well-designed and, while challenging, aren't completely obscure. You're rewarded for your curiosity if you choose to explore but you can generally work through a dungeon in a reasonable amount of time if you're not feeling too curious to discover any secrets. - My only REAL gripe? Catherina should've been a playable character. That said, Atlus still has plenty of material here to make her a main character (or one of them) in a DLC/sequel/prequel/side story.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #40, worst FR #93 · 10 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
| $69.99 |
| 4.1Kratings |
| 88% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
Мегапушковско
Fantasy theme persona game. But more battle less daily life
[h1]游戏性:[b]4/5[/b][/h1] 战斗系统挺有意思的,感觉p6要是有这套会很好玩,不过不能切面具少了很多乐趣,毕竟能切的话难度就太低了。本来能打4.5分的,但是: [h2][b][u]中后期迷宫太牢了[/u][/b][/h2] 图本身的结构就那样,但你为了舔完图要绕来绕去,真的很累,特别是[spoiler]龙神宫殿[/spoiler],弯弯绕绕一大堆,给我绕得脑壳痛。 [h2]刷最后的材料很麻烦[/h2] 如果你想白金,一周目最后得花不少时间刷钓鱼、面具和凭依的材料,真的很累。这部分不强求,所以不扣分了。 [h1]剧情:[b]4/5[/b][/h1] 之前看网上的评价是高中生演大河剧,玩下来感觉是经典日系王道剧情,其实还好。 不过其实有点好猜,特别是看到[spoiler]第二章[/spoiler]的迷宫就感觉出有点像[spoiler]传颂之物[/spoiler]了。 群像做得还行,这一作讲的主要就是一帮志同道合的伙伴一起改变世界的故事,也不用分别走恋爱线或者友情线了,全成就真的轻松不少。 可惜[spoiler]结尾不够happy ending[/spoiler],还是[spoiler]死了几个同伴[/spoiler]的。 [strike]另外真的感觉男主长得有点像结城理有没有懂的,结尾差点想外放キミの記憶了([/strike]
Great story and gameplay, I think this could be one of the top 10 turn-based rpg games
It's great.
게임이 답답하고 재미가 없음
Gallica is just too annoying. I've tried playing the game four times, but I get sick of her after about an hour. It's impossible for me to keep playing.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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