
After his assassination, the will of the late king decrees the next monarch to be elected by the people. Forge bonds and win over a kingdom divided in this award-winning fantasy RPG with turn-based and action combat, party customization with powerful Archetypes, and hours of exploration.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.71/day in the week to Aug 10 → 20.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

From the creative minds behind Persona 3, 4, and 5 comes Metaphor: ReFantazio.
Brace yourself for the next evolution of fantasy JRPG with Metaphor: ReFantazio, available now. Winner of 50+ awards, with a free demo that carries save-data to the full game. Enter the royal tournament to fight for the throne and for the future. Control your destiny, face your fears and awaken magical “Archetype” powers that lie dormant in your heart. Team up with a compelling cast of characters and embark on an immersive journey that promises hours of captivating exploration, dynamic turn-based with a blend of real-time combat, and exhilarating discovery.

Key Features:
- ATLUS' Newest Fantasy JRPG: A mysterious & exciting story unfolds in a world where people must fight their own anxiety. Join the high-stakes Royal Tournament that promises hours of captivating exploration and discovery.
- Award-winning Art Direction: Ride your “gauntlet runner” to faraway dungeons & towns across an expansive world. Discover beautiful landscapes accompanied by captivating music, immersive UI, & anime cutscenes.
- Innovative Battle System: An exhilarating turn-based combat system with a blend of real time action. Party customization through "Archetype" powers provides the freedom to personalize your adventures.
- Time Management System: Go on quests, dungeon dive, & hunt for treasures by day. Strengthen relationships, build bonds, & increase virtues by night. Choose your actions wisely, time management is key to achieving your goal.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 43.3Kreviews | 90% | — | $48.6M |
| $69.99 | 22.5Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1888 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is my very first time leaving a comment on Steam. I am not normally an expressive person but this game made me feel like I needed to say something. To ATLUS, SEGA and everyone involved: Thank you so much for building and releasing Metaphor: ReFantazio. I know this comment will probably get lost at the bottom of the page but I still wanted to say thank you. Words cannot describe how much I love this game so I will leave my final rating up to your imagination!
Feels like playing doom 64, would be much better if they cut off those long flat linear dungeons that interrupt the meager parts that actually have plot value and tension. Since I played this pos for 3 hours, no chance for a refund (got declined actually), guess I would have to stick with it
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
| $69.99 |
| 4.1Kratings |
| 88% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
第一款完整通关的JRPG,虽然是没什么深度的王道剧情但是主角团给我留下了很高的好感度,美术,音乐非常了得让人眼前一亮,迷宫设计比较绕,路痴真有点晕,回合制战斗系统设计比较优秀,总体给到9分的评价
great gameplay, good plot twist. harder than persona games.
amazing
谁懂在没刷级的情况下龙工迷宫开的第一天进去发现全是红点,sl后想去清支线发现支线boss比我高快15级的救赎感... 所以说你的数值是怎么填的,虽说jrpg有这个刷级传统,但是你这个也太夸张了吧,打小怪经验给的少不说,刷的手感还稀烂,如果打和等级相近的就必须献给它来两下子保证其眩晕不然到它的回合先开点debaff再来俩aoe被打weak不减员就不错了,打大怪就更不用说了,在没有分析的情况下找不到弱点大概率你的蓝至少少一半它才可能死,最后打完了才发现自己根本升不了几级的同时蓝还没啥办法补 对于我这种懒人来说这作甚至比smtvv要难打很多,同为normal难度下中smtvv好歹还能通过抓几只仲魔带点秘石打weak再用点祸灵技能(也就是大招)慢慢磨过去,这作你告诉我强一点的技能全绑高阶职业,高阶职业解锁不但绑五维还要刷经验,这下又绕回来了... 在我看来这作前期一般(王道不是挡箭牌,勇者斗恶龙玩起来也不会令人觉得无聊)剧情,依靠刷本堆出来数值的战斗方式,甚至不如本家21年smtv的建模和动作,音乐也做不到像p系列一样耐听(有些地方听多了甚至觉得吵),美术ui第一眼觉得新奇和很潮但看多了也就那样(刷本的时候那个图标看得很累),敌人设计更是一托全是换皮(每次打怪都有种既视感),迷宫更是给不了人惊喜(堆粪怪给人打的像条区一一样乱爬),支线不是找这找那就是引出迷宫的工具... (先叠个甲,不引战)作为一个在不同平台玩了p系列新约三部曲,smt3/5的半个atlus凯子(毕竟这个公司陪伴了我的青春),玩到号称8年磨一作,被各大up吹爆的本作心情起初是激动的,可是我却在这部作品里看不到诚意,跟去年的空轨fc重制比起来更是显得令人唏嘘,只能祈祷p4r和p6能让人回像起那个制作了天下第一作品的公司吧...
Pretty good game with some gripes. The plot and worldbuilding are both actually pretty good and most of the twists towards the end feel earned and well set up. I'd say the plot only had two major points of contention for me: The first is that, in order to set up how corrupt and in need of reform this game's world has become, they spend the entire first act whining about racism. Like, seriously, every other cutscene for the first 20 hours is just complaining about how the different races are treated. I would imagine even the most passionate civil rights activist would get sick of hearing about it after a certain point. The second is that, at the beginning of the third act, when you arrive at the opera house, the game throws a bunch of plot twists and subversions at you back-to-back, constantly teasing who the major antagonist of the final portion of the game will be, then killing off all of the candidates one-by-one just so they can settle back onto the original antagonist without competition. It stinks of either rewrites or lazy writing. The final act itself and the payoff are great and I loved Louis as a villain, he's probably the best character from a writing standpoint, but the entire opera house segment is a very clunky transition from a tournament-style plot with several opponents to a final battle with a single antagonist. The gameplay is fine, nothing crazy. If you like megaten or specifically persona you'll enjoy it. The only issue I had with the combat is that the archetype system is really good at rewarding experimentation and creative builds up until the party unlocks "royal archetypes", character-exclusive end-game classes that force the characters back into the roles they started with, regardless of how you'd built them up until that point. It locks the best jobs in the game behind fairly specific builds for each character, undoing any sort of creativity you might've had for them. Pretty dissapointing but they're all powerful enough that it still feels fun to max them out. Overall, not a bad game but I'd suggest waiting for a sale.
A Atlus não decepciona.
打完直接戒断反应了...剧情真的看得很舒服,没有刁民打败80%日本游戏。虽然能猜到走向但是总能在一些别的地方给点小意外、包括最开始写名字到结局的对“我”说的那段话也很震撼。许愿柳,我要暗喻幻想27年出重置消息28年上市,我要玩到画质超级优化有特别多当国王后后日谈日常的暗喻幻想重制版且保证人物不崩坏文笔无问题无任何副作用谢谢。 “这里...不是理想乡。”
it's fun!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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