
Slay to the rhythm of metal and vengeance on an infernal journey through the eight Hells. Make them fear the beat. Metal: Hellsinger is a rhythm FPS bursting with demons, badass weapons, and heavy metal music.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 2 → 2.29/day in the week after.
About









Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 17Kreviews | 96% | — | $9.7M |
| $39.99 | 3.2Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 911 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game.
[h1] 5/10 音乐占八分,画面和手感倒扣三分[/h1] 目前玩下来感觉非常一般……重金属结合快节奏地狱薄纱确实是个很好的想法,但是玩了一会就会感觉这个真的很像劣化版Doom。 武器更换逻辑非常奇怪。按理说应该是主武器-副武器-近战-投掷各自一个键,但是不知道为什么这么快节奏的情况下,居然近战和初始远程用同一个键来轮换。真的非常非常非常奇怪。 我大概能够Get到这个游戏的重心,并非击杀恶魔,而是重金属动作音游。卡中节奏,好像很强,但是体感下来也没强到哪里去……这方面的正反馈真的不够。 至于画面……这游戏明明是22年的作品,为什么建模简陋得像是十年前的玩意儿。各种大怪小怪浑身上下的油腻光泽和圆润的边角跟闹着玩似的。我一度以为这游戏是拿虚幻三做的。 小怪也很丑、武器也很丑、主角也很丑……丑没边了属于是。 除此之外,小怪的伤害判定也很迷。绿色隐身小怪,一只就把我掀翻了三条命。实在是没搞明白它到底是怎么个攻击判定………明明砍到我了,但是我似乎没掉血。明明闪避开了,但是又在掉……真的很怪。 最后就是打击感……这游戏真就剑和喷子好用,其他的都感觉像滋水枪。打了好像没打,伤害也不咋高,也没啥硬直,也很难触发处决。反正就是怪怪的。 也许这是个好游戏,但是我很明显不是受众。歌确实好听,画面也是真的难看,操作也是真的僵硬。希望这游戏能有二代把画面方面好好提升一下。究极骨折可入。可以当作自己买了个音游。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.75/day in the week to Jul 21 → 2.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian*languages with full audio support
| $29.99 |
| 24ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 915 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
:(
Wunderbares spiel
Excellent !
Me gusta el Metal; nada más que decir.
meow meoww meow meow meow :3
J'adore, le concept, les musiques, le gameplay, tout. le seul souci c'est que les bossfights sont assez repetitifs mais le dernier est sympa
peam
ROCK
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.7K | 132 | 67% | $8.99 | |
| $0 | 11 | 91% | Free | |
| — | 0 | — | — | |
| $1.7M | 5.2K | 92% | $19.99 | |
| $597.6K | 2K | 85% | $12.99 | |
| $12.6K | 127 | 86% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.7M | 16.4K | 72% | $19.99 | |
| $9.7M | 35.6K | 93% | $9.99 | |
| $9.7M | 18.8K | 95% | $24.99 | |
| $9.8M | 25.6K | 75% | $39.99 | |
| $9.8M | 15.4K | 77% | $19.99 | |
| $9.8M | 26.8K | 91% | $14.99 |