
Developed by Kojima Productions and PlatinumGames, METAL GEAR RISING: REVENGEANCE takes the renowned METAL GEAR franchise into exciting new territory with an all-new action experience. The game seamlessly melds pure action and epic story-telling that surrounds Raiden – a child soldier transformed into a half-human, half-cyborg ninja who...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
12 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 69.1Kreviews | 96% | — | $42.4M |
| $29.99 | 185ratings | 90% | #179 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1485 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazingly fun. Camera's a little janky but you mostly get used to it. Love it
Incredibly difficult to get into due to the practically non-existent tutorial for key gameplay mechanics like parrying and lock-on, but once you get over the infuriating learning curve the game is pretty fun. The world of MGR:R has a lot of charm with all its characters (even the edge lord protagonist), the slicing mechanic and subsequently the healing mechanic are very fun once you get the hang of them, bosses are challenging but fair, lots of creative usage of the slicing mechanic within said bosses, destructible environment is sick, etc etc. The game's praise is warranted. But with that said, ♥♥♥♥♥♥♥♥♥ the annoying things that come up in this game are everywhere. Like I said, tutorial is non-existent. There's a tutorial for basic controls, but key mechanics are not properly explained, leaving you dumbfounded on THE SECOND BOSS. I ended up looking up how to play for the entirety of the second level simply because of how little was explained. For anyone who happens to stumble upon this before playing the game, YOU TAP FORWARD ONCE AND TAP ATTACK ONCE TO PARRY; DO NOT HOLD FORWARD, THE JAPANESE SYMBOLS IN SLOW MOTION MEAN YOU NEED TO SLICE THE ENEMY, THE DWARF GEKKO IS THE HAND DRONE THING IN THE GLASS TESTING TUBE. The parry mechanic is so annoying at times because there's a very fine line between moving/attacking and parrying, leading to constantly screwing up parries, especially in some of the more intense bosses like Sam and Armstrong. The lock-on mechanic is [i]fine[/i], but often leaves you blind during fights and can be incredibly disorienting to use. The plot is utterly incoherent and asinine. The bosses are all super unique, but are introduced so randomly with zero build up (other than Sam) that they don't feel very meaningful to fight other than simply being a boss. Lots of the characters are just [i]there[/i] with zero build up either, making their relationship with Raiden meaningless (Courtney's sole purpose is goon bait, she and Kevin have zero importance to the story and nobody can tell me otherwise). And I feel like the slice mechanic is underutilized. I don't know how it could've been used better, but it feels lackluster, serving only three purposes (weakpoints, healing, and qte).
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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12 on sale3 answered “not sold”0 we did not ask
The 3 “not sold” markets are read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price in those. The 12 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Japanese*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
one of my favorite childhood games
шедевр
Поиграв в Nier Automata я думал что мне не нравятся слешеры. Поиграв в MGR я понял что мне не нравится Nier Automata.
metal gear + bayonetta
Testosterone boost
good
Топ за 800грн
This game is very satisfying when you get the hang of it, and Sam gahd dayum that man is THICK
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.3M | 25.8K | 93% | $29.99 | |
| $24.5M | 33.1K | 93% | $29.99 | |
| $12.5M | 22.5K | 87% | $24.99 | |
| $6.7M | 14.1K | 90% | $19.99 | |
| $3.4M | 8K | 90% | $19.99 | |
| $39.2K | 165 | 71% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $42.5M | 22.8K | 59% | $49.99 | |
| $42.3M | 199.4K | 99% | $9.99 | |
| $42.3M | 108.3K | 96% | $24.99 | |
| $42.2M | 20.8K | 79% | $49.99 | |
| $42.1M | 39.9K | 89% | $39.99 | |
| $42.8M | 43.3K | 91% | $39.99 |