
Travel through an overgrown megastructure, and discover what lies beyond it. Metal Garden is a short, atmospheric singleplayer FPS game.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

A nomad wanders the far reaches of an overgrown megastructure, a world built for a forgotten purpose in which countless civilizations have lived entombed for ages.
But when the mech they use to traverse its vast distances breaks, they remain stranded in its hostile wilds beneath a concrete sky.
- - -
Travel through an overgrown megastructure, and discover what lies beyond it. Metal Garden is a short, atmospheric singleplayer FPS game that can be finished in a single sitting (one to three hours).
Explore architectual relics of eras near and long gone, meet mysterious and powerful factions that have emerged inside the megastructure, and fight your way through varied encounters in this tight and compact FPS campaign.
A short, tightly designed shooter campaign.
Unique setting filled with massive industrial structures taken over by nature.
Atmospheric visuals inspired by mid-00s games.
Responsive movement and combat.
A sci-fi mystery story revealed through exploration of the game's spaces.
An injury system that asks you to manage not only your health, but also your individual body parts.
Multiple modifiers to change up your playthrough, from health system modifiers to enemy and item randomizers.
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 4.5Kreviews | 97% | — | $696.5K |
| $5.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 532 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Concert jungles and brutalist architecture, mixed with a visually clear aesthetic. 10/10
I stumbled across a youtube video that mentioned megastructures in games, and from the very first scene that displayed the game, I paused and went blindly to buy it because the atmosphere sold it to me. Best blind buy ever! A great game, especially for a solo developer. The sense of scale and magnitude is definitely well made. The combat is intentionally forgiving, I don't think I died in any playthrough as long as you do basic management of resources. That is not meant as a downside, since I wanted more to explore than fight but is a welcome motivator to keep things moving along while giving some life to the world.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Croatian, French, Japanese, Korean, Portuguese - Brazil, German, Russian, Simplified Chinese, Ukrainian, Italian, Spanish - Spain
Hours played at review time, across 532 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good story, good soundtrack, perfect atmosphere and visuals, really nice hun animations, only complaint I have is that it's not longer, and the combat isn't too fun. But I genuinely adore this game. Glad I found this through Corax's video. Hope the dev makes a sequel!
Very meh. I enjoyed some of it. The sounds inside structures are absolutely butchered - no echo at all, extremely immersion breaking. For some reason, there are panther people? I get that this is sci-fi, but they look silly. The other enemy type also looks silly. Combat is the worst part of the game easily. If you strafe nobody will be able to hit you. There are too few entries to read. Locations are vast, but small. It feels like you can go in very few directions and actual exploration is very limited. There is always one main path and one secondary path that leads into the main path. And when you do get to explore and enjoy the scenery, sometimes the dev will put down a mine just to stop you from enjoying the game and remind you to scan every surface for a mine. Will I be returning it? Of course not. But both the gameplay and immersion are flawed, I am not recommending this game to you. It is only six euros, but there are better and longer experiences for this money. This does not provide anything unique to the player.
A handful of great ideas presented in a very condensed and effective manner. Major congrats to the solo dev.
I want a full game so desperately :( 9/10
BSoD
Absolute awesome concept and great execution. Someone get this guy a dev team!
absolut atmosphärisch <3
内容上克制但充满令人遐想的细节,不错的体验。 孤身一人在混凝土巨构中探索,起源引擎风格浓重,和主题也很搭,我是开了内置修改器玩的,否则这个残酷的死亡存档和充满恶意的敌人配置实在是让人难受,更别说游戏里包含boss实际上只有四种敌人和三种枪,并不算是非常有乐趣的射击体验。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $84 | 2 | 100% | $2.99 | |
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| $0 | 0 | — | $2.82 | |
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Related
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|---|---|---|---|---|
| $696K | 685 | 92% | $18.74 | |
| $695.9K | 1.6K | 56% | $19.99 | |
| $697K | 3.7K | 79% | $9.59 | |
| $695.8K | 4.5K | 96% | $7.99 | |
| $697.3K | 1.1K | 73% | $19.99 | |
| $697.6K | 4.4K | 71% | $8.99 |