
In this roguelike action-adventure, control humanoid "Labor" and giant "Arms" to uncover the mysteries of the world. Create fully-customizable robots, strengthen them, and take down hordes of enemies!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
no começo é até divertido. mas, nos niveis mais avançados. tem tanto inimigo te batendo ao mesmo tempo que fica impossivel fazer qualquer coisa
Not really a fan of horde shooters where every enemy gravitates toward the player, but I do like mechs, and they're really cool in this. There's a lot of customization for parts, weapons, and upgrade chips. I also really like the pixelated 3d look of the game. I thought the story was great, it's exactly what I want from a mech game. I wish the music and sound were better though.
its good
牛逼 600mb的游戏
good game
[i] 天空一碧如洗、蔽日穿云、无边无垠…… 这番话是出自何人之口呢……? 喔喔,我记得,这是楼陀罗所提到的假想现实……类似于童话故事 人类躲进地下都市避难,究竟已经过了多少年了呢? 见过蓝天的人,如今也已经一个不剩了 现在的我,被关在一个无机质的墙壁中,又低、又窄 我究竟是从什么时候开始处于这里的呢…… [/i] 《机兵大乱战》是一款融合了“拼好机”、无双割草与Roguelite的像素风动作游戏。人类面临无法生存的困境,无奈之下选择运用冷冻技术集体沉睡到千年后的世界。但觉醒的人工智能『湿婆』背叛了人类,极力阻止人类从沉睡中苏醒……少女丝莉雅成为了人类最后的王牌。DIY出风格独特的动力兵、驾驶重型机甲出战、将沿途的杂兵们尽数毁灭吧!迎战强大的boss,贯彻“拿来主义”,不断用敌人的部件改装机甲、增强战力! 作为一个资深颜狗,本作吸引我的当然是其独特的画风啦😋很久以前,我对像素风游戏的印象还是“画风简陋/为了节省经费”,即使现在已经有很多表现出不俗视觉效果的像素游戏,像《Hyper Light Drifter》、《REPLACED》都是其中的翘楚,多次刷新了我对于像素游戏的认知,但当我看到本作中竟然能靠像素展现出动漫一般的流畅度和质感,还是为此惊讶不已。 前面提到,本作某种意义上算是割草游戏,而在像素和复古电子音乐的加持下,如同动漫中龙傲天主人公一样打遍天下无敌手、每一次挥刀都撂倒一片敌人,爽感这块给得足足的。此外,小兵们退场时还会像灰太狼那样喊口号,比如“一个我倒下去,千千万万个站起来!”和“年轻人,不讲武德”等等,非常诙谐幽默。 而本作的核心机制:拼好兵,则在第一次看到大乱斗时有一个简短的“试用期”,试用过后我们就只能用回最基础的叉车了。每一次击毁敌方机甲,我们都能拾取四肢与武器——什么大刀长枪钻头霰弹枪加特林等等应有尽有,甚至还有能够飞天的喷气推进式腿部!所有部件即捡即用,当场更换,型号限制?不存在的!即使没有注意过热、过度使用而损坏了武器也无妨,捡个新部件一装,又是一条好汉。 总体而言,《机兵大乱战》是一部爽感十足的作品,不过有一说一指引的部分非常一般,理想中的指引应当是循序渐进在关卡进行中慢慢引入,而不是丢一本厚如小字典的术语指南,让玩家逐个查阅自行理解。说起来开发组的新作《侍神大乱战: 纵横天下》即将发售,不知道这个问题在新作中是否有所改善?让我们拭目以待。 [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
si
Un jeu bien plus addictif qu'il n'y paraît. Les côtés rogue-lite et customisation sont très bien équilibrés (peut-être un peu simple une fois qu'on commence à atteindre un build spécialisé aux alentours de 10 heures). Pas mal de rejouabilité, puisqu'il faudra terminer le jeu 4 fois pour en voir la vraie fin (avec difficulté croissante d'une partie à l'autre), ce qui poussera un peu à se plonger dans le therory-crafting pour atteindre cet objectif dans de bonnes conditions. De plus, je suis impressionné que le jeu ne soit pas sous licence tant certains designs de méchas sont TRÈS inspirés de licences connues (les Zakus de la franchise Gundam, notamment). Bref, très chouette, je vais sûrement tenter le 100% !
mecha ♥♥♥♥♥♥♥♥
好玩,就是伤眼睛
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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