
Dive into a world of puzzles, medieval mysteries, and strategic challenges. Navigate, solve, and leap your way through a thrilling adventure.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Portuguese - Brazil*, Hungarian*, Vietnamese*, Greek*, Danish* +91 more
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game "Last Room" was a disappointment: it turned out to be incredibly tedious and monotonous, the graphics quality leaves much to be desired, I constantly encountered bugs, and the musical accompaniment is disgusting. It can be completed in literally an hour. Rating - 4 out of 10.
Last Room is, to me, a straight up scam sold at the price of a mid to high tier game. Visually, it is a mess. It feels like it was designed by someone on substances with a personal grudge against basic good taste, with distorted colors and lighting effects that actively make the gameplay worse instead of improving it. The most absurd part is that lowering the graphics settings or switching from an OLED to an IPS monitor actually makes it look better, as if having a stronger PC only helps you notice even more how ugly this game really is. The puzzles are embarrassingly easy. I finished the entire game in about 40 minutes, and not because I am some kind of puzzle mastermind, but because they are ridiculously basic and the bugs do half the work for you. Sometimes they slow you down, other times they let you finish levels early. It is one of those rare games that somehow manages to get in your way while also breaking itself at the same time. The funniest and most baffling part, though, is the positive reviews, which might genuinely be the only real puzzle in the game. Some people talk about breathtaking visuals, others about challenging puzzles after hours of playtime. At that point there are only two options: either we played completely different games, or someone left it running for half a day after taking the same substances as the developer.
This game is a tiresome mess of clumsy puzzles and boring locations. "Medieval Mysticism" is ridiculous. Even with patches, it feels broken. I do not recommend it.
The game "Last Room" was a disappointment: it turned out to be incredibly tedious and monotonous, the graphics quality leaves much to be desired, I constantly encountered bugs, and the musical accompaniment is disgusting. It can be completed in literally an hour. Rating — 4 out of 10.
This game is a tiresome mess of clumsy puzzles and boring locations. "Medieval Mysticism" is ridiculous. Even with patches, it feels broken. I do not recommend it.
The game did not live up to expectations: visually it looks appealing (judging by the trailer and screenshots), but the gameplay was disappointing. Mechanics repeat from level to level, and the puzzles turned out to be too simple and uninteresting.
A soulful, gloomy atmosphere greets us in Last Room. The game is very interesting and will run even on weak hardware, I recommend it to everyone.
The game did not live up to expectations: visually it looks appealing (judging by the trailer and screenshots), but the gameplay was disappointing. Mechanics repeat from level to level, and the puzzles turned out to be too simple and uninteresting.
A magnificent horror that keeps you on the edge of your seat until the finale! Chic atmosphere, unexpected plot twists, and a high-quality soundtrack. One of the best games in the genre! 👏
The game did not live up to expectations: visually it looks appealing (judging by the trailer and screenshots), but the gameplay was disappointing. Mechanics repeat from level to level, and the puzzles turned out to be too simple and uninteresting.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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