
MESMALIE is an occult adventure game. A magickal incident in your personal life brings you to a small witches' coven in the middle of nowhere. Here, you'll learn to tame your ability... though, not without some bumps along the way.
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About
An occult visual novel with point and click mechanics.
You wake up to a fire in the middle of the night. This was probably caused by your Magick, which you have very little control over...
To tame this ability, you decide to take matters into your own hand, and end up at a small witches' coven- a decrepit house in the middle of nowhere. Mesmer, one of these witches, greets you at the door, and thus your Magickal training commences,,,

,,, though, not without a few bumps along the road.
A handcrafted point & click narrative with branching dialogue and impactful choices
Three "sessions" with distinct gameplay styles to train your magickal ability
Many interactable objects to practice your Magick on
A convenient chapter select system, allowing you to hop into any desired story beat
Ending variations for abandoning the story in the middle
An enchanting original soundtrack
Secrets! Lots of them...



mesma,,,
Genres
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Engagement
Reviews
Themes across 910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Can't wait to see more from this dev Very Very fun style and plenty of secrets and stuff to look for Game is just full of charm
Really fantastic game. Doesn't overstay it's welcome and pulls you in to finding it's secrets. Usually not a big VN guy, but this one was just so well done, from the character designs, to the soundtrack, to the beautiful set pieces. The first time I played it, I sat for a good few minutes outside the house listening to "Middle of nowhere". Lastly, like many others have said, this game works at it's absolute best by you staying spoiler free. My only advice is, for the first playthrough, just go with the flow. You're not gonna find everything in one playthrough, and the chapter select is there for a reason!
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Languages: English
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game was outstanding to play through. My new favorite game of all time! The art style, the story and don't get me started on the music. The character designs are also great.
Nice game, but far from perfect. Honestly, it feels "small", like a flash game I'd find on newgrounds (in fact, the intro made me immediately thing of Deep Sleep, a flash game by Scriptwelder). It's definitely more fleshed out that a normal flash game, but it shows that this is one of authors first games, for example the running away mechanic, it feels kind of boring testing running in each single scenario and then having to replay the segment all over again. Speaking of the segments, I could hardly tell when a new segment started so I could quit without having to go through the dialogue again. I also wish the story was more exciting, it raised some interesting topics but it didn't tackle them that much. I also wish we got there was a bigger world to explore outside of the house and the woods. To name some positives, the eerie moments are awesome. My favourite were the ones where the game didn't seem to know what to do and it seemingly broke. Reminded me a lot of Deltarune's Weird route. I also love Mesmer.
rain can red and mesmer at least meet up later on. like idk. pretty please :'(
Mesmer
Great story, and fantastic aesthetic.
mesmer spin
An absolute treasure of a game, but one that's a little hard to review because you REALLY should go in blind. Very much a point and click adventure game with strong Visual Novel ties, and an extremely compelling cast. If you like witches, this is a game I cannot recommend more. I completed it in a single sitting because I was that enthralled.
Genuine gem. I highly recommend this to anyone who loves a good point-and-click adventure with a lovely artstyle, great atmosphere, and beautiful story. Til we meet again, Mesmer, some sun(set)y day!
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