
MESMALIE is an occult adventure game. A magickal incident in your personal life brings you to a small witches' coven in the middle of nowhere. Here, you'll learn to tame your ability... though, not without some bumps along the way.
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About
An occult visual novel with point and click mechanics.
You wake up to a fire in the middle of the night. This was probably caused by your Magick, which you have very little control over...
To tame this ability, you decide to take matters into your own hand, and end up at a small witches' coven- a decrepit house in the middle of nowhere. Mesmer, one of these witches, greets you at the door, and thus your Magickal training commences,,,

,,, though, not without a few bumps along the road.
A handcrafted point & click narrative with branching dialogue and impactful choices
Three "sessions" with distinct gameplay styles to train your magickal ability
Many interactable objects to practice your Magick on
A convenient chapter select system, allowing you to hop into any desired story beat
Ending variations for abandoning the story in the middle
An enchanting original soundtrack
Secrets! Lots of them...



mesma,,,
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
because why not
Charming indie masterpiece. If you found this game interesting enough to talk a look, you'll probably want to play it, make sure to play to the true ending. Amazing art, amazing music, moreoverso amazing story. The main character in spotlight is absolutely mesmerizing and unfolds their narrative by showing feelings that will stick around with me for a long time, and just being charming.
Without a doubt this is one of the strongest visual novels and aesthetics I think I've seen and was really remarkable. The story keeps you in nonstop, and Mesmer is a wonderfully written and intriguing character that constantly subverted what I was expecting her to do. The melancholy in this game is so contrasting with the lighthearted aspects, but I feel that helps it out even more in the long run. The gameplay (for a visual novel) is really fun too! The minigames are a flat out blast and I think it'd be really cool if we were given endless mode versions in future content, I adored replaying all the minigames found within the game, they use what's presented very VERY well considering the short runtime. I am glad I caught this game through a small twitter post and kept my eye on it. The experience was one of a kind and I will easily recommend it to anyone interested. If there's anything to gage off the sound test and endings, I'm looking forward to seeing Mesmer and the tightly knit world soon if we ever do :]
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Languages: English
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i love girls who do funny dances
Absolutely oozes style. Charming dialogue, unique visual presentation, amazing soundtrack, and great emotional payoffs make this game an instant favorite.
This was a Short, but captivating game, with a very in depth "press this button to get the hell out of there" button always present. The method of getting to the final chapter was a little obscured, but it's WELL worth the time. Mesmer is a fantastically fleshed out character and the story is absolutely wonderful with far, far too many different methods of ending the game prematurely. I played most of this game while my internet was out, which is why my review will likely show that I've only played 0.1 hours, but I can't bring myself enough to see if there's a way to fix that
this game is awesome.
YOU WILL NEVER HAVE A QUIRKY WITCH GF WHO TEACHES YOU HOW TO DO MAGIC SPELLS AND MAKES YOU DRINK FUNNY POTIONS AND THROWS GLASS AT YOU AND LETS YOU WALK THROUGH HER SPOOKY WOODS AND INVITES YOU TO DO RITUALS.
Definitely one of the best games of 2026 and probably one of my new favorite indie games ever. I implore anyone to give this game a try because it really is THAT good. Mesmer my beloved
Mesmalie features my favourite indie genre and genre in general, a genre quite lacking in the gaming space-- theres only so many signalis and psychopomps to temporarily assuage my desire for fun and passionately made games. I can sense the undertale and--might I dare-- omori's influence. The artsyle is adorable and fitting, better graphics purely for the sake of it would've done this game a diservice. The music, which I'm listening to rn, is enjoyable and a nice break from AI phonk innundating the cyberspace. I personally like #21, "THe Woods behind her house", the most-- it helps me with my own creative endeavors. Dialogue, often neglected and/or struggles, is entertaining in this game :) "Don't call me that-- yet" was super cute. A personal appreciation I have is the game's ackowledgement of every minute player action, such as unique interactions and past actions punishing future ones. (Mesmer couldn't play me a piece on her piano I broke :< ) My only issue is with the sudden introduction of the remaining witches and the equally sudden reveal of their demise, more time with them would've better to elicit stronger emotions. However I understand pacing is difficult to balance and further extending the game would be difficult while maintaining scenes and mini-games to stay consistent with the themes. IPerhpas the method of further showcasing those witches through Mesmer's recollection of them, alongside the actual flashback itself, should suffice and I'm just numbed after learning ready or not's storyline. Anyways great game, I wish you further success!
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