
MESMALIE is an occult adventure game. A magickal incident in your personal life brings you to a small witches' coven in the middle of nowhere. Here, you'll learn to tame your ability... though, not without some bumps along the way.
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About
An occult visual novel with point and click mechanics.
You wake up to a fire in the middle of the night. This was probably caused by your Magick, which you have very little control over...
To tame this ability, you decide to take matters into your own hand, and end up at a small witches' coven- a decrepit house in the middle of nowhere. Mesmer, one of these witches, greets you at the door, and thus your Magickal training commences,,,

,,, though, not without a few bumps along the road.
A handcrafted point & click narrative with branching dialogue and impactful choices
Three "sessions" with distinct gameplay styles to train your magickal ability
Many interactable objects to practice your Magick on
A convenient chapter select system, allowing you to hop into any desired story beat
Ending variations for abandoning the story in the middle
An enchanting original soundtrack
Secrets! Lots of them...



mesma,,,
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Engagement
Reviews
Themes across 910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really impressed with the amount of passion and style in this Magickal short story. Gave me a Worbly feeling.
i played the demo when it came out and thought it was amazing and holy ♥♥♥♥. definitely lives up to the expectations. go play it
Soundtrack: Phenomenal (actually how I discovered the game) Story: Mindf*ck Tone: Balance of cute and spooky Mesmer: Delightfully unhinged Come for the piano, stay for the Mesmer.
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Languages: English
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Peak alert!!! This game hits a ton of checkboxes for me, easily putting it in my top 10 list, and it is probably there to stay! It's been said to death in these reviews but the music and art are stellar, I ADORE the characters, the story was a very fun trip, and outside of one or two points where I felt it went a bit too heavy on the exposition (understandably so as trying to sprinkle it throughout the game more would've probably forced the dev to add quite a lot more content/scenes, which probably would've made the whole game start to drag rather than one or two long winded moments), I have no complaints ^^ [spoiler] As for a """Complaint""" that isn't really a complaint - I would've LOVED to have more content surrounding some of the darker routes like after using magic on Mesmer. I get that this isn't what the story was meant to linger on so like, it's kind of silly to think any less of this game due to a lack of depth given to those routes - but the spooks when trying to use magic on her mural afterwards or some of the atmosphere changes REALLY got me creeped out, and the vibes of them fell into that horror-but-not-horror sweetspot I love so so much. If another game comes out from this dev then I would absolutely praise any more content like that, as what was in the game was so well done! [/spoiler]
really good
just buy the game
Amazing game very good yay :D
Great characters and story
After playing the Mesmalie demo, i thought that Mesmer was the right amount of goofy yet threatening for a witch character. After playing the full game, i have gone back on my word and gained clinical depression.
this is the first game to sell one mesmillion copies
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