
Experience an addictive puzzle and a massive auto-battler in one game. The world's first puzzle auto-battler game! Only your brain can save the world.
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About
Merge and Blade is a fantasy puzzle game.
You will engage in large-scale battles with monsters with your own squad which is made using merge mechanics.
After a battle, you can recruit new units using merge mechanics.
By proceeding with these puzzles and battles, you will retake the castles occupied by monsters.
As you retake the castle one by one, your base and squad get stronger.
Your journey will continue until retaking the last castle.
But, even if you retake the last castle, your journey won't completely end.
There are endless invading monsters that you have to hold off.
You can battle with your friends or can save the world again with another strategy.
Are you ready to save this world?

This game is a puzzle that builds blocks that come down like Tetris, Hexa, and Puyo Puyo.
But it's not about holding out for a long time or removing blocks. it's about merging the same three or more units to create a higher class.
The goal of the puzzle is to create a squad as strong as possible within a limited turn.
You can make a much stronger squad or can get additional turns with multi-merge, combo, etc.
Battles are performed in real-time up to 25 v 25.
In battles, formation is important, as well as each unit's stats. This is because each unit has its own attack types and attack or heal ranges.
So it's good to care about the position of the unit when you place units in the puzzle part. In addition, you can use swaps to change their position in battle.
You can use gold from puzzles and battles to upgrade your base and units in your squad.
Base upgrades provide unlocking the merging list and adding the number of turns, previews, and swap.
Units upgrades increase the unit's HP and ATK, giving you an advantage in battles.

Survive from the endless monsters as long as you can with your squad you've grown.
Brag your puzzle skill in this local multi-player mode.
You can even play with your friends who don't have the game using Steam remote play.
It's another land only for the challenge mode. Make a new squad, and complete from start to finish at one go.
You can compete with other players with the defense mode score, etc.
Updated Modes
■ Roguelike Mode: Use various characters to explore and grow, experiencing something new every time
Golem Factory: Defeat golems hatched by fanatics in this challenging mode.
Night of Reckoning: Launch a surprise attack on a lich’s castle in a 15-round puzzle-based showdown.
Mithril Mines: Mine mithril ore to gather vast resources in this resource-focused mode.
Into the Darkness: Explore an endless underground dungeon with no known end.
■ Roguelite Mode
A 100-stage roguelite mode with 10–30 rounds per stage. Use crystals earned in-game to upgrade characters, units, and facilities.
■ Suppression Mode: Real-Time Battle Mode
Rebellion Suppression Mode: A 10-stage arcade-style real-time puzzle battle campaign to crush rebellions.
Punishment Mode: A survivor mode aiming to break stage records, challenging you to punish endless waves of traitors.
Character



Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
컨텐츠 dlc 도전과제는 좋은데 케릭dlc까지 도전과제에 있어야할지 버그라도 없으면 몰라 로그라이크 11라운드 안넘어가짐 알고르고 멈추는거 다시깔고 딴컴에해보고 소용없었음 도전과제 추가덕지덕지안해놨으면 남겨두었을텐데 라이브러리 삭제
머태식이 돌아왔구나
I really enjoyed this game but it has some problems. - Localization is not great, but that's not a really big deal - Playing on the Steam Deck doesn't work - I encountered a bug when trying to transition to the next act of the run-based Rogue-like mode so you just can't complete it. Works fine on the PC but freezes on the Steam Deck - the controls aren't the most intuitive, but they are fairly simple once you understand them It's not all bad! Here's some good stuff: - It's not the worst match game - you can setup fun combos that lead to way better units getting created but the way units are created is hard to understand at first - leveling up in the campaign is fun and feels good when you get more powers/boosts - the campaign is fun and gets really challenging towards the end - the Rogue-like modes are decent to play (even if they feel slightly pointless) - the different characters in the Rogue-like mode have fun powers that are very different from each other (but some powers are WAY LESS viable in-game) I think it's worth getting on a deep sale. Don't expect much support. The DLC is pretty useless, unfortunately. There's a 4th Rogue-like mode/game that they are going to release eventually but I wouldn't pay extra for it...unless it's got a ton of leveling/progression in it. Wait for a sale, know the faults going in, and enjoy yourself.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English, Japanese, Simplified Chinese, Korean, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Spanish - Latin America, Portuguese - Portugal +1 more
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
落ちものパズル+戦略シミュレーション ランパートみたいに準備ターンとバトルターンに分かれてます パズルパートはタイムアウトがないためじっくり考えられます。グッド。 ユーチューバープレイ動画(ハヤトの野望)を見て 体験版一発クリア→購入 メインのキャンペーン、クリアに17h弱かかりました 体験版よりちょいむずかしいかも このキャンペーンモード(全20ステージ) 初期化しなければパワーアップは次プレイに持ち越せます このへんが今どきで恐らく、一発クリアはほぼ不可能に調整されてそう その反面回数で誰でもクリアできるシステムです ボリュームも軽め、80年代のゲーム好きならおすすめです チャレンジモードはプレイ毎にパワーアップが初期化されるモードです 本気(+運)で取り組まないとクリアは厳しいかと。非初心者向け パワーアップルールが違うDLCはとても難しいです 面白いけど難しすぎてクリアできる気がしない 攻略ヒント? ユニット種が増えるアカデミー、僧侶は1200、次のスピアマンは3100です 僧侶は攻撃できません。アーチャーで一旦止めて 4300貯めてから スピアマンまで一気に開発するほうが楽だと思います
ゲームはマッチ3パズル。 戦闘の被害ごとに盤面が変わっていくので、常に思考していくのが面白かった。 キャンペーン終了まででちょうど10時間で、1200円=映画館1回 と考えればエンタメとしてコスパ良し。 マッチ4は強力だけど、マッチ5以上は弱めであまり狙う必要がなかったのがちょっと残念。
nice game
This game is far too addictive. Great job.
可玩性一般
Pra quem gosta de jogo de estratégia + turnos é uma excelente compra. E roda aceitável no Steam Deck. Recomendo.
TLDR: Game with surprising amount of depth for this kind of money. Good impression is hindered a bit by getting too grindy too quickly. The game doesn't look like much at first glance but the simple game mechanic offers positively surprising amount of depth and fun in it. Combined with various game modes it can get pretty addictive without getting sleezy. However, the simplicity also means that it also gets really grindy really quickly. Choice of visual may look cute but because of low res pixel graphic, it§s sometimes difficult to see what's going on. Wider variety in soundtrack would be also appreciated.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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