
Become the captain of a flying ship! Sell items, gather resources and build your own trade company in the clouds!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 2.3Kreviews | 86% | — | $808.9K |
| $14.99 | 145ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I didn't expect much but it sucked me in for first 5 hours, then it got boring and repetitive. You gain control of small aircraft that will travel between islands doing very small errands (quests) and trying to make a small coin gain by buying cheap materials on one island and selling them for higher gain on another. There's also a small story about "restoring" this and that as well as discovering RNG map. Pros: + Several aircrafts + Flipping resources + Simple quests helping to discover map and islands + Few minigames along the way + Islands and caravans Almost all if not all achievements can be unlocked just by playing the game. Cons: - Instrument sound is getting annoying very fast - Menuing feels like a chore after mid-game - Some sections bring the question "why?" - Purchasing multiple ships and managing them All for all, first two times I sit to this title, I really enjoyed it, maybe even felt relaxed. Discovering 2 high demand gems island and one providing cheap gems + few apple islands set me quickly on path to 50k, then it was just a matter of purchasing gem islands and caravans to sell them. End game is all about management so, if You sink it, there's plenty of hours after story to play.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Spanish - Spain, Simplified Chinese, Thai, Portuguese - Brazil
| $14.99 |
| 66ratings |
| 86% |
| — |
| not modelled |
| $8.99−40% | 11ratings | 78% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The tutorial covers only the surface level of things and just drops you into the game that's very shallow, simplistic but its very boring and repetitive. You buy things from you buy and sell products from different islands while managing quests/tasks, slowly expanding stock, ships, island & production. But its just not fun at all and honestly gets boring fast. Doesn't help that there's just one primary looping music track and while the pixel art is nice, nothing memorable about the world. If I'm compelled to write a review within the first hour, it's not a good sign. Hard pass.
Erinnert mich im positiven Sinne an die alten Patrizier und Port Royale Teile, denen es definitiv an vernünftigen Nachfolgern mangelt. Merchant of the Skies macht auch einiges besser als diese vermeintlichen Vorbilder. So gibt es mehr Gründe einzigartigere Locations zu erkunden und das Setting ist insgesamt sehr unverbraucht. Dass Handelsposten sich durch intensiven Handel ausbauen und ihr Sortiment erweitern gefällt mir auch sehr gut. Das macht es prinzipiell langfristig interessanter. Die Idee mit Langzeitquests den Motivationsbogen länger zu halten ist nicht doof, aber so richtig durchschlagend erfolgreich ist es auch nicht. Ich glaube die Quests sind dafür noch zu stumpf. Generell verbleiben einige Bremsklötze auf dem Weg zur wirklich hohen Langzeitmotivation. Ein Problem ist die Bank. Sie ist einfach zu mächtig. Ich hatte relativ früh 90% von meinem nicht arbeitenden Kapital dort reingeworfen und zu meiner Verblüffung festgestellt, dass die Zinsen mir dort genauso viel Geld einbrachten wie meine noch bescheidenen Handelsunternehmungen. Bedingt dadurch, dass der Zinssatz pro Tag berechnet wird und praktisch jede Aktion einen Tag verstreichen lässt ist der Zinseszinseffekt einfach zu brutal. Ich würde empfehlen den Zinssatz entweder zu reduzieren oder pro Woche zu berechnen. Ich finde auch das Treibstoffsystem nicht ausgegoren. Es präsentiert eigentlich interessante Limitation die es bei den Vorbildern nicht gab, aber das läuft schnell ins Leere, weil man im Midgame direkt bessere Schiffe kauft die eine so absurd starke Treibstoffökonomie haben, dass man sich im Prinzip nie wieder mit dem System beschäftigen braucht. Die Performance Kurve stärkerer Schiffe ist hier einfach zu steil. Das betrifft auch den Laderaum, wo gute Schiffe halt direkt die 6 Fache Kapazität haben, tut da aber weniger weh. Das Kernproblem bleibt aber das gleiche wie es bei solchen Spielen oft vorliegt. Man hat irgendwann das Gefühl alles gesehen zu haben und es gibt keine neuen wirtschaftlichen Herausforderungen die einen interessieren. Ich bin der Meinung das Genre braucht einfach mal mehr organische Disruptionen der Märkte. Da sollten halt mal ein paar Siedlungen für einen längeren Zeitraum nicht verfügbar sein, weil sie im Krieg belagert werden. Oder irgendne Stadt brennt ab wodurch plötzlich radikal andere Bedürfnisse auf dem Markt existieren. Irgendwas in der Art. Andernfalls ist einfach schnell die Luft raus. Hatte trotzdem 10 Stunden echten Spaß!
Completed the game in 2 days 8.2 hours in total, was a good experience. didn't really do the caravan stuff because by the time i finished the quest needed to unlock it i was almost done with everything
A decent and simple resource management game
BUY LOW SELL HIGH METHOD
Good game. There's lots of interesting quests, although you can get stuck in the grind of transporting resources for profit.
I loved what I played of this and will eventually return to play more. It's pretty. It's not too stressful. And I found things generally easy to understand. This style of game is not something I play often so I would say it's beginner friendly.
Incredible short journey. A little grindy but well worth it. Had a blast playing
Macht fetz :D
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $4.1K | 21 | 100% | $5.99 | |
| $167 | 1 | 0% | $5.99 | |
| — | 11 | 78% | $8.99 | |
| — | 0 | — | — | |
| $3.5M | 4.6K | 88% | $22.00 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $808.4K | 870 | 67% | $24.99 | |
| $809.5K | 2K | 96% | $9.99 | |
| $808.2K | 3.5K | 88% | $5.59 | |
| $808.1K | 2.1K | 94% | $24.99 | |
| $807.8K | 2.6K | 91% | $14.99 | |
| $807.6K | 1.2K | 67% | $19.99 |