
A fast paced silly cutegore FPS! Earth has been taken over by demons. A catgirl codenamed MeowMeow fights back! MEOW, GUN, CLAW and BLOW UP hordes of evil demons, zombies, and other monsters in colorful environments with tons of weapons! The game runs on the FTEQW engine.
Modeled estimate, not a reported figure. How we estimate →
Media

About
In a time of scum and villainy, evil demon overlords and insidious space invaders, a ravaged world cried out for a hero.
A catgirl/half-demon/(who knows???) codenamed MeowMeow is forced to do slave labour. Treated like trash by the demons, she lives a miserable life and all that she wants is another cat. Humanity is on its last legs. She's had enough and decides to fight back!
Start a rebellion and make the demons shake in their boots! Overthrow the evil demon rulers and their minions! Save the animals! Maybe the humans as well if they play nice. Meow a lot. (???)
MeowMeow's journey takes you through 30 levels of demon infested industrial complexes, cityscapes, decayed forgotten places and snowy northern Finland. Plenty of secrets to discover and wandering lost kittens to rescue!
A psychedelic/acid/techno/trance SoundTrack!
Meow button, silly voicelines, a cutegore aesthetic and tons of dorky pop culture references to experience!
17 weapons with alternate firing modes. You have weapons like automatic Magnum Pistols, a double barreled Shotgun, a rapid fire Machinegun, a powerful Railgun, a guided Missile Launcher and a high tech Plasma Rifle.
3 kinds of throwable bombs and a Power Meow that can blast enemies around!
32 different kinds of enemies ranging from easy cannon fodder Troopers to dangerous Demon Knights, blood thirsty Brute Butchers, strange Dimensional Shamblers and cybernetic Alien Hunters. Boss monster encounter in each of the 5 episodes.
Optional gameplay modifiers to fine tune the game's difficulty.
There's also a Survival mode where you fight against the ever-growing army of the demons in the deathmatch levels until they overwhelm you.
Play up to 4 player local split screen multiplayer in co-op, deathmatch and survival modes. XInput compatible controllers/gamepads needed for split screen multiplayer. There is an auto aim setting that can be used when playing with gamepads.
Meowpedia - A big glossary of all the in-game statistics, items, guns, and enemies in the game with tons of informative yet silly descriptions.
Optional 256 color palette shader for a more retro look.
Nonstop Mäyhem!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
You can meow so hard you summon cats. Also shooting things in this game is fun. You should buy this game. Meow.
Welp, at this point, I'm obliged to say [h1]MEOW! THAT'S PURR-NTASTIC! [/h1] ..and that's that. Simple and engaging, funny as hell (pun intended), classic but dares to have some innovation, quake-killer boomer shooter that... you know what? just play it. [u]Beyond[/u] recommended. P.S. This kind of dev are alwasy the less famous and the ones that really [u] NEED [/u] to be supported!
I love this game, It's perfect for meow.
meow
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If you like Quake and want some great level design with weapons that feel *powerful* you're going to have a great time with this game. It's the type of game where you walk into an empty room with a unique layout and get excited for the ambush of monsters you're going to need to wrangle around the architecture. It's just a good game and it has a goofy earnestness to it that is extremely charming on top of that. Give this dev your dollars!
Pretty unique level design and monsters, and yes, you can turn off the voice acting thank goodness.
Quake 2 if Carmack didnt stole Romeros brain and banished him to shadowrealm
I saw this game had a demo, but I knew I wasn't going to need a trial to buy into this so I picked it up right away. Meowgun wears its inspirations on its sleeves, and is filthy with homages to its predecessors in subtle and very unsubtle ways. It seems like it draws mainly on Quake and Doom, and it builds on their formula in interesting ways. Movement abilities like ledge-hopping in tandem with explosive jumping give players opportunities to crack levels apart and sequence break a level into a speedrunner's wet dream. The Power Meow gives players an answer to getting surrounded by melee enemies and keeps it from being a guaranteed death sentence - but it can also be an aggressive option for dealing extra damage and getting yourself into stupid positions that would otherwise kill you. The game has 20 total weapons, if I counted correctly. And they all have great gunplay. Stuffier boomer shooter enthusiast might bawk at such an overinflated roster (like me), but most others would simply say "yay yipee more tuoys" (like me). The enemy variety builds off of its predecessors as well. You'll see familiar patterns, and some interesting spins on them. You won't see anything too nasty, though. Nothing really on par with the threat of a Shambler or Archvile or Blood Cultist. I'll leave it up to you whether that's a plus or a minus. The levels are nice. Episode 1 is a bit lackluster, but it can be forgiven as the introductory episode. Thank god I waited to post my review until I'd played the whole thing. Every Episode, and every map past that leaves a strong impression, with distinct and memorable setpieces. Your mileage with the dialogue will vary. The voice acting isn't exactly what I'd call "professional," and the tounge-in-cheek referential humor won't hit for everyone, but I find it profoundly charming. TL;DR: Buy this game. It's better than Quake. And that isn't something I'd ever say lightly.
catgirl in doom meow
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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