
Manage your own feline forge in this cozy yet deep shop simulation! Craft epic legendary gear, expand your smithy, hire quirky cat staff, and dispatch hero squads into dangerous dungeons. You may be cursed to never wield a sword again, but you can build a forging empire to defeat the Demon Dragon!
Modeled estimate, not a reported figure. How we estimate →
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About
Open your very own forge in a bustling corner of the Meow Capital. Here, you'll need to roll up your sleeves—and wave your paws—to personally hammer cold metal into top-tier weapons, sturdy armor, and impenetrable shields. Polish them until they sparkle before displaying them on your shelves. The survival (and the wallets) of local adventurers depends entirely on your craftsmanship. As your fame spreads across every street and alley, customers will flock to your door, transforming your humble shop from a tiny corner stall into an economic legend of the Capital!
Through countless hammer strikes and moments of fur-flying stress, your forging skills will reach absolute purrfection. Whether it’s researching complex blueprints or satisfying the bizarre, bespoke requests of picky adventurers, no order is too tough for you. If ordinary gear isn’t cutting it, try inlaying shiny magic gems recovered from the dungeons to boost their stats. After all, even a cat can’t resist the shiny glow of a legendary weapon!

Business booming faster than you can swing a hammer? Time to hire some help! Recruit a diverse crew of cats with specialized skills (or those just looking to earn some extra kibble) to optimize your production line. From daily hammering to advanced blueprint research—and even secret feline technologies only cats understand—you can trust your staff to handle the grind.
As the boss, don’t forget to expand your workshop. Upgrade workstations, set up comfy anvils, and arrange more display shelves so every adventurer can find exactly what they need.
As your shop grows, you’ll meet adventurers of all stripes: starry-eyed rookies full of dreams, grizzled mercenaries working for a living, mysterious mages with immense power, and bard cats who only know how to strum harps and sing for discounts. Despite their quirky personalities, they are all loyal paying customers. Craft custom equipment tailored just for them. After all, you need them to survive the monsters out there so they can come back alive—and spend more money at your shop!
The curse of the Demon Dragon might keep you from wielding a sword, but that doesn’t mean you can’t reap the dungeon's rewards! Organize your best-armed adventurer squads or head to the guild to post bounties, dispatching them into the depths to hunt for rare crafting materials. As your heroes bring back epic loot, you will piece together the dark truth behind the Demon Dragon. Just wait—the day of your revenge is coming, meow!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Engagement
Hours played at review time, across 110 reviews with recorded playtime.
Reviews
Themes across 110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
扮演一只无法再战斗的退休冒险猫来拯救世界,这个概念非常吸引人。游戏的重玩价值很高,猫咪雇员的管理也很有趣。如果你是模拟经营或猫咪爱好者,这绝对是一部必玩之作。
打铁喵喵经营壮大铁匠铺,从货源投资开始的一整套流程,打造更多种类的装备并一步步扩建店铺,既然是开店那便不能单干,更何况我是小有名气的铁匠新星,再收点黑奴(徒弟)帮我开工! 打铁世家的小喵更喜欢练剑,不过和朋友刚出新手村就遇到魔龙这运气也是没谁,朋友舍命掩护逃跑,但主角得以侥幸活下但再也无法挥剑,于是发誓要潜心修炼打铁技艺,寄希望于打出神兵向魔龙报仇! 新手指引还算充分,基本就是通过任务让你熟悉流程,不过整体并没有什么难得,就是每天打铁制造装备去卖,经营自己的铁匠铺来换鱼干,来回滚雪球。 说是这么简单,但你我都知道开店铺当然是有一个流程在这里!但不复杂,只是流程稍多一下。首先要打通上下游产业,投资供应商来提供原材料,研究图纸,获取新的装备制作,或是做出好的东西,把做好的装备安置在货架上售卖,获得鱼干货币和口碑,逐步提升工坊声望,再灵活运用销售行为妥善营销店铺。 每天结束后都会有一次“赛后总结”,通过完成成就或升级获得成长点数,从而提高技艺,有点肉鸽的感觉。当然,得到大量资金后就要开始扩建,当然除去要写必要的设施之外,想要规划成什么样子都由你来定。 期间会有不少任务与事件喵等着你发现或是帮助,最好用的还是学徒,不过学徒这里需要看你的“名气”才能招到更多的学生喵喵,等到了一定级别还会成为更强力的助手,真的是可以解放双手,毕竟不会带团队就要累到死! 玩法不难,整体就是一个经营玩法,但猫咪的融入就变得略微可爱起来,开头自定义猫咪形象,那果断安排上自家傻儿子形象。还可以雇佣学徒来帮助你打铁,可是店里没有你就没法卖货!都搞学徒了不如前期就雇佣一个售货员呢! [quote] 妙笔提手点墨花,妙语成章满纸纱。 欢迎关注[url=https://store.steampowered.com/curator/44852326/]猪式会社[/url],用心绘测游戏。[/quote]
[h2]【冒险+制作+经营的猫咪们|猫咪打铁造武具,利器神兵门若市】[/h2] 游戏涵盖物品制作,模拟经营,冒险战斗等多种玩法,最重要的这是一个全由猫咪组成的RPG世界。 玩家制作各种装备售卖给冒险者,提升自己的声望和金钱,继而扩张店铺,人手,解锁更多的装备图纸,并可以派出小队寻找稀有素材,打造高级装备来让冒险者们高价求购。 游戏玩法深度不深,但作为一款可爱风的休闲模拟经营来看的话,浅显易懂显然更加合适!推荐! [url=https://store.steampowered.com/curator/36376191]快速简评,看看游戏是否适合你!→【老K的游戏购买指南】[/url]
和DEMO来说区别不是特别大,终于有倍速功能泪目。。。。。。。 学徒功能前置开放,好好好好好好好 非常有进步,请大家多多支持猫咪捏 挺休闲的小游戏√
很好的挂机游戏,但是好像不太能挂机?) 感觉对于一个休闲的游戏来说有些繁琐。例如: 商品种类太多,但是喵太少,每次都要手动换,很麻烦 探险队不会自动继续探险,每两分钟都要切一次很累 买新空间的价格有些虚高了 宣传板也建议可以自动宣传 店里若没有卖喵需要的物品,还要手动拒绝 ……等等缺陷 (当然有可能是我没玩到解锁自动的进度,请谅解,但是目前给我的感觉是这样的。) 如果能将上述缺点优化,应该能减轻玩家负担,更符合游戏“休闲”这个标签 玩的真的很累。希望早日优化吧。 挂个差评希望开发者能看见 ---------------------------------------------------------------------------------------------------------------------- 感谢开发者的回复,已改回好评
抡圆了粉嫩肉垫去打铁,哈基米还是太全能了。
[table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table] [h1]讨厌君个人主观评分 8/10[/h1] 《喵喵工坊》是一款像素画风的猫咪铁匠模拟经营游戏,故事讲主角原本是冒险者,遭遇魔龙诅咒之后再也握不住兵器,只能开铁匠铺打造强力装备,借冒险者之手寻找魔龙复仇。整套经营流程做得很完整,玩家亲手操作打铁、打磨装备,解锁各式各样的武器图纸,还能招募擅长锻造、研究图纸的猫咪学徒分担工作;我们可以投资上游材料商人,派出冒险小队深入地下城收集龙鳞、秘银这类稀有素材,进店的冒险者还能讨价还价,慢慢把小铁匠铺扩建成整条商业街,软萌画风配上清脆打铁音效,玩起来十分解压。 但游戏现在有不少影响体验的问题,没有一键暂停功能,切出菜单店铺时间依旧正常流逝,前期材料短缺、货架经常空着,负责收银的学徒解锁时间很晚,前期所有买卖都要手动操作。而且游戏最高只支持 1080P,用 2K、4K 大屏玩画面会发糊,镜头视角还容易误触乱跑。前期经营节奏紧绷忙碌,三十多块的价格表现还可以,更推荐能接受前期高压运营、喜欢工坊养成题材的玩家,后续优化后体验会更好。
到底在哪给猫咪升职称 根本找不到按钮
萌萌哒的画风加上模拟经营+冒险玩法,让我一游玩就爱上,打铁的吭吭声也很解压
军营的魔物讨伐,要提供一大堆装备,结果奖励只给那么一点点? 制作时间越来越长,到中期,一天一个学徒只能造3-4个装备,很难想象到后期一天造1-2个是什么样子 升级给的经验加成以及各种数值吝啬的令人发指 商会每三天才刷新一次,特殊材料不够怎么办?只能造低级的装备 改良一次图纸就要10 15 20以此递增的材料,但是探索一次只给10+,改良总共有4项,每项又有5个等级 精炼装备,给装备赋予属性,在满足耐久和元素容量的情况下,成功率只有45%,而我连续失败4次 地下城21关开始,就和装备锻造的材料严重断档,需要改良满各种属性的5级装备才能继续往下打,但是材料获取这么困难,我游戏时间一个月才堪堪能往下打几层 竞技大赛的押注赔率,两边加起来都不到3,通常都是2.5~2.6之间,什么黑庄家抽水这么狠? 中期开始因为我以上举出的种种原因,导致垃圾时间非常非常多,而倍速最高只有2倍速 总结下来就是,此游戏的开发者为了拖游戏时长而拖游戏时长
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
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