
Mix medicine and control emotions. Mental Medicine is a puzzle game themed around mental illness. Create medicine through puzzles and use it to treat growing emotions. Red represents mania, blue represents depression. Prevent emotions from overflowing and compete for high scores.
Modeled estimate, not a reported figure. How we estimate →
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About
Do you know what mental illness really is?
Persistent feelings of anxiety, fear, or tension can have a significant impact on daily life.
People may experience intense stress in situations such as social interactions, going outside, or worrying about the future. Physical symptoms such as heart palpitations, shortness of breath, and trembling may also occur.
Persistent feelings of sadness, hopelessness, and loss of motivation can make everyday life difficult.
People may lose interest in activities they once enjoyed and experience severe fatigue, insomnia, or feelings of self-loathing.
A condition characterized by recurring periods of depression and mania.
There may be times when a person is unable to function due to severe depression, followed by periods of elevated mood and excessive activity.
These dramatic shifts in emotions and behavior can significantly affect daily life and relationships.
What can you do for them?
Symptoms and experiences vary from person to person. For detailed medical information, please consult healthcare professionals or official public health resources.
This game is not intended to insult, mock, or discriminate against people living with mental illnesses.
The creator of this game also lives with bipolar disorder. This project was created to express the realities of bipolar disorder, the pain of having one's life suddenly changed, and the sense of disconnect that can exist between oneself and others.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Reviews
ピースでお薬を作って、生成されてくオブジェクトを消していくパズルゲーム。
好玩,而且我觉得有点难。 玩法就是消除方块,合成药丸,用药丸清瓶子里的圆球(判输条件:1左边方块堆得太高超过了顶线。2右边瓶子球体满了超过了瓶口,被甩出瓶口也算。 满足其一即输) 左边类似于消消乐/俄罗斯方块,消除方块需要至少四个同色小方块连在一起,红蓝色消除掉可以生成红蓝药丸,绿色消掉可以减轻瓶子晃动。(放药丸时瓶子摇晃太厉害可能会把药丸甩出去,并且瓶子里球体快满时也可能会把球体甩出去导致直接输掉),右边瓶子里隔一段时间就会产生红蓝色情绪球体,需要用药丸消掉。如果药丸放下时落到了不是同色的球体上或者落到了空闲的瓶子底部,则会增加OD值,OD值满了后会有一小段时间瓶子变得剧烈摇晃,同时增加情绪圆球。时间过去后OD值减半,瓶子恢复平缓。所以尽量抓准时机再放药丸,或者把不想要颜色的药丸往瓶子外面丢。上键可以像俄罗斯方块一样存一个药丸或者交换存的药丸,换药丸也是一个好的方法。 虽然游戏里有玩法介绍,但毕竟没中文,不好理解。这是我自己玩的时候大概感觉到的玩法以及需要注意的点,不一定全面或者完全对,具体自己玩玩就知道了。 至于角色和美术我觉得挺好看和可爱的。
The Dark Souls of Tetris
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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