
A first person psychological horror experience set in a quiet suburban home. Witness a violent crime, uncover unsettling events, and endure a night where fear slowly takes over familiar spaces. Explore a grounded environment where tension builds through atmosphere and subtle storytelling.
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About

This is a first-person narrative horror game set inside a suburban house, where a normal day slowly starts to feel wrong.The experience focuses on atmosphere, grounded realism, and subtle storytelling. It’s not about constant action or loud scares, it’s about letting unease slowly build, until you realize something is very, very wrong.

You follow a quiet household after a strange incident happens nearby. At first everything seems ordinary, people go about their routines, the house feels familiar, but little by little, small things start to feel off. Weird sounds, awkward moments, and fragments of information begin to paint a much darker picture.
Nothing jumps out at you right away. Instead, the tension creeps in as you explore, listen, and pay attention to what’s happening around you. Spaces you thought were safe start to feel uncomfortable, and you’re never quite sure what you should be afraid of.

Explore the house from a first-person perspective.
Interact with your surroundings to reveal the story at your own pace.
Story told through interaction.
Uncover the narrative by talking to people, reading messages, and noticing small environmental details.
Do everyday tasks under growing tension.
Clean, move objects, and go about simple routines while unease quietly builds around you.
A grounded psychological horror experience.
An unsettling experience caused by threats.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
가볍게 재밌는데 버그 있어여 옵션이 자꾸 초기화돼요!!!!!!!!!! 그리고 저장 예쁘게 안 만들어주실거면 대화 스킵이라도 만들어주세요!!!
This game is simply comical. That's actually all it is, a comedy. It was hilariously bad, and buggy. This is why you cannot always trust reviews. All four reviews before me were like "yes, this is awesome!" and so on. Let me save you the time, and effort... It isn't awesome. Here's why: The translation is just bad. No effort was put in. Sound design was a zero out of ten. Options are glitchy and don't work. Good luck with the mouse sensitivity if you try this. The "checkpoints" are bugged, which is ultimately what caused me to stop playing it. Having to sit through more of this game would have been sheer torture. Graphics are whatever, but the game isn't optimized. Prepare to have your GPU absolutely max out its fps for literally no reason without any in-game options to control this (Nvidia Frame Limiter FTW!) The AI is comical as well. I laughed quite a bit at just how bad this actually was. Sorry, but this was a complete disaster for me. If the dev cares, watch my playthrough and you can see for yourself: https://www.youtube.com/live/KfWxDdelrTk?si=0TX8ON7CZdSQQi3_
what a bad game. U gotta fix the camera sesitivity its laggin all over the place cant even play this game normal. I want my money back!
You follow Jake, who’s home alone while his parents are away on a trip. To avoid spending the days by himself, he invites his best friend Thomas over to stay for a while. At first, everything feels normal and relaxed, just two friends hanging out and passing the time. But one night, Tom witnesses a brutal attack outside the window involving two strangers. Moments later, the attackers enter the house searching for him, forcing Tom to hide under the bed until they leave. The next morning, Jake immediately notices that something about Tom feels off. From a technical standpoint, the game runs smoothly and performs well even on weaker hardware. Since it was developed in Unity rather than relying on pre-made Unreal Engine assets, performance stays stable and the overall experience feels optimized. At the same time, that choice comes with some drawbacks. Certain parts of the house, especially the hallways, feel empty and lacking in detail, although a few rooms clearly received more care and attention than others. Like many games in this genre, the gameplay revolves around slowly exploring the house, interacting with objects, and triggering story events by walking into certain areas. Nothing is clearly highlighted, so the only way to know whether something matters is to move close and aim the small white dot in the center of the screen at it. If the dot changes into a circle, you can interact with the object. Most interactions simply trigger comments from the protagonist, unless the item is tied directly to progression. One of the biggest problems is the lack of clear objectives. Since there is no voice acting, important information is delivered entirely through subtitles whenever the character mentions what needs to be done next. If you miss those lines, you can easily end up wandering around without any idea how to progress. The lack of visual elements definitely helps immersion, but the game would have benefited from at least having an optional objective reminder. Oddly enough, objectives briefly appear on screen when they are first introduced, only to disappear after a few seconds. Some important objects even have markers above them while others do not, making the design feel inconsistent. To be fair, the game is extremely short and clearly intended to be completed in a single sitting, so it doesn’t really encourage returning later to continue. Saving is also limited. Outside of checkpoints at the start of each of the game’s three chapters, there’s no manual save system. If you quit halfway through a chapter, your only option is to restart that entire chapter from the main menu. Overall, the experience feels fairly uneventful. There are no major twists, deep mysteries, or particularly memorable gameplay moments, and unfortunately the final chapter ends up dragging things out. The last chapter introduces two criminals patrolling the house. Their mechanic is forgiving enough that you won’t instantly fail if they spot or hear you, but progression remains completely linear and requires moving through the house in very specific ways. At one point, for example, you need to find a hammer that isn’t marked in any way, despite previous objectives highlighting important objects like trash bags and boxes. To make matters worse, one of the criminals constantly patrols nearby. Being caught becomes increasingly annoying because checkpoints are sparse, forcing you to repeat slow, unskippable conversations every time you fail. After that, you’re tasked with finding a key in the bedroom and hiding from an intruder. The issue is that the game never directly tells you that hiding is even possible, so you will likely get caught multiple times before realizing the closet can suddenly be interacted with. This feels especially inconsistent because closets had no interaction before. There’s even a bug during this sequence where standing too far from the closet when the criminal enters the room causes the game to teleport you inside it before instantly killing you anyway. In the end, this feels like a respectable first attempt from a new developer, but one held back by uneven design choices and familiar ideas that never really evolve into something memorable. The story beats have all been done before, and several gameplay frustrations hurt immersion. Streamers looking for something short may still find some enjoyment here, but for most players, this is a title worth picking up only during a sale.
Every time the scene changed, my camera sensitivity was reset to a random percentage and I couldn't set it again. The guidance was also poor and the brightness of some scenes was so low that i barely saw stuff. 引导差,乱改我设置好的灵敏度,我还不能调回去。有些场景还特别暗,我又不是蝙蝠。
every time you pick something up it glitches and disorients you. the sounds are so bad, closing a door is loud as hell, footsteps don't follow characters or are in the wrong direction. just not great
I really enjoyed this! It felt like a Fears To Fathom with an escape horror vibe at the second half! CHECK OUT THE GAMEPLAY HERE: https://youtu.be/QLrqCm9j_Hw?si=7Xzy2RHU-ozK75p5
KUNCI MANA
Though this was going to be a generic home invasion style game but I was wrong. Came across a couple small bugs but overall very enjoyable and the story was great. My Experience: https://www.youtube.com/watch?v=S9gnfTUgU7g&t=4020s
I reallyyy enjoyed this game and it's story! This was the perfect story about witnessing something you shouldn't have, I don't think this could have been executed more perfectly. The small survivor horror aspect at the end was a very fun addition. W game! https://youtu.be/Ods7PkXUn8I?si=zTfY3-1BGHsXznLX
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