
Traverse a chaotic and crumbling realm of dreams composed of liminal spaces. Adapt to the world’s odd rules as a Dreamer, and defy others like you to escape the strange and eclectic subconscious landscape.
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About
In Memoirium, everything is but sand and stars.
DREAM, DEFY, DECORATE

The realm of dreams throws all reason to the wayside. In one moment, you will find yourself in a simple 21st-century school, and in the next, your eyes will fall upon a castle held together by wax.

Equipment can alter abilities and the entities you can encounter. One armor set may influence how long negative statuses last, while a mask can change how enemies approach you in combat. All items serve a purpose.

Items replenish at certain points in your journey instead of disappearing when consumed, so put them to good use. Collect the same item multiple times to upgrade it, but be warned: even equipment found in the realm of dreams has its limits.

There also appears to be a mysterious location that you have control of in the dream world. Decorate this area of quiet reflection using mementos found throughout your journey across the realm of dreams.
A fully interconnected world with multiple paths
Personal room to decorate and write in
8 unique dungeons with their own mobs, mini-bosses, and bosses
14 game-changing armors, masks, and off-hand items
25 Keepsakes (consumable items that are replenishable and provide passives)
31 distinct weapons
67 powerful Lullabies (spells)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 91 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like this one because it feels like DS1 with some fun Sekiro parry mechanics and a really neat world.
Great gameplay. Unique style. Incredibly rewarding.
This is my first souls-like ! when you load in youre naked and your character looks like the greendale human being mascot! the underground dreamland vibes start off in a graveyard situation which does not sound like a great situation to be in naked but you can fight so you fight !! and survive !! Then you get access to the rest of the vast dream land and that dream land branches off into many other dream lands with diff types of enemies and vibes. very fun to explore! I went in with little knowledge and was really confused at the start (wish there was a little more starting tutorial or something like that) but I just kept going and exploring because the vibes were great. the art style makes it feel like an old classic game you'd load up on an old console. which also makes the way it controls more forgiving but then again that's a skill issue on my part because this is my first souls-like. I used the long range weapons to get through my runs because I'm not good at that parry stuff. lol but it all addds to its charm ! I died A LOT but I kept pushing through because the weird pixelated colorful world was interesting and charming and I like winning challenges and getting the achievements. I crashed out over the storm manifest and the DEPTHS (oh my lord that made me consult a discord discussion haahaha) during my first run. those mfers had me taking mental health breaks. T_T It's a lot easier to get through everything again when you move on to NG+ though ! and enjoyable to go through/explore again to complete achievements. I've played it through 4 times so far so would def recommend ! ALSO !! CAT !! YOU GET A CAT !! aND CAN DEPLOY CATS INTO THE WORLD !! Would be even better if you could roam the world with the cat !!! but the cat stays safe in the room youre given so i guess thats fine. hahaha.
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Languages: English, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese
Hours played at review time, across 92 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
start of the game is strong, after the first boss its a little daunting figuring out which direction to go cause of the openness, but once you find your footing this game really starts to open up. theres a lot of fun things to toy with and i think this game is very sweet so far. i still gotta keep playing, but after getting a few new weapons and spells, i've really had a good time with this. i think gank fights at the very start of the game are a bit unbearable, but once you get upgraded, it really starts to feel better.
Unmatched atmosphere, just utterly haunting and etheral. Esoteric to the Nth degree but that's also kind of to its detriment because it gets so unclear what anything you have does or where you even need to go. But its inarguably breathtaking. That being said dear god the enemies are way too tanky plz tone it down lol. Either that or make level ups more impactful it feels like they don't really increase much.
Probably the best indie Soulslike ive played. The movement feels right, attacks have the proper amount of impact. The combat leans more towards Sekiro, where parrying is usually the right move. A lot of enemies have one of four different special attacks that you have to counter in different ways, meaning its not just parry-to-win. You have to jump attack, dodge into the enemy, perfect parry and charge attack to counter, which makes the combat very fun. The world is also fun to explore, most of the areas are connected through shortcuts like dark souls 1 and it taking place in a dream allows for a nice variety in scenery. The story kinda flew past me, dont really know whats going on. Youre in a dream and theres other dreamers (bosses) you have to wake up (beat them up). Thats about all ive gathered. I also dislike the terminology. Theres fire damage, but its called potency, theres status resistance, but its called connection, etc. Kinda confusing. Took me around 15 hours to beat. Definitely recommend, even at full price this is a steal
Reminds me of ds1
Good game, does some really cool things. Notably, your mana bar and status effect bar are one and the same, which is really interesting. The weapons are pretty fun, and the typical stats you'd see in a souls game have been compressed. Normally there are a few stats that are essentially worthless, but in Memoirium nearly every stat scales damage with weapons, but also has another effect. Imagine if in dark souls strength and resistance were the same stat and you'll get the picture. I do wish there was some way to respec stats, since I did find some weapons I thought were cool but had already invested in stats they didn't scale with. In all fairness, there very well could be a way to do that. That is another cool thing, the game being fairly unkown means you have to discover things for yourself, for all I know I missed a few major areas (in fact I think I did miss at least one) along with a respec item. Cool stuff, give it a shot.
Interesting story, fun combat, great visuals and amazing soundtracks. Nitpicks, endgame areas are kinda annoying to navigate, respec option is unlocked a bit too late and imho it could have been a bit longer (NG+ is available though).
enemies are boring af
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