
Megaloot is an addictive Inventory Management Roguelike RPG, where meticulous loot management lets you create diverse and powerful builds for each run. With every new attempt, start from scratch and loot strategically to craft dominating setups and become the ultimate power hunter.
Modeled estimate, not a reported figure. How we estimate →
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About
There is a mysterious tower in this world that replicates all sorts of objects from other realities, creating an indefinite space full to the brim with monsters, strange creatures, people, and loot. You have found yourself in this reality, and now it’s your path.
Entering the tower, you find yourself in fierce battles that require valuable loot items - armor, magic rings, weapons, and much more. These are essential tools for developing your unique builds while clearing the tower's floors.
Defeat enemies and earn gold, which can be spent on new loot items. Continuously manage your loot to become stronger right in the battle by absorbing the mythical power of the items you discard - even if for a mere moment, but with dedication it’s enough to ascend to near godhood and kill whatever twisted creature stands in your way.
Use potions and tomes to boost your power, seek out reforged items for unique and enhanced gear, and banish excess loot to refresh the shop with better options. Make the most of every item and be ready for any enemy.
Combine loot strategically to craft dominating builds and become the ultimate power hunter. Balance between strengths and weaknesses to maximize your power to the fullest extent.
Key features:
150+ unique loot items with many variations of characteristics that have a synergistic effect to create unique builds
27+ stats like Toxicity, Strength, Wisdom, Faith, Recovery, and more, which can be combined with loot and keystones for a unique strategy and tactics
10 characters with their abilities
Simple, addictive, and challenging gameplay
High replayability at any time
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
10時間くらいなら楽しんで遊べる。 慣れると不満が増えてくるから長くは遊べない。
[URL=https://store.steampowered.com/curator/46028301-RoastM//] Follow my curator page on Steam for more review[/URL] Megaloot managed to hook me during the first few hours, but after that the experience quickly lost its appeal. The main reason is that the game initially feels like it has a lot to offer, yet it ends up staying in the same place without evolving much. At its core, Megaloot is a simple inventory and loot management game. Your progress largely depends on the items you obtain and how quickly you can move forward with them. Different characters have their own base attributes, and combining them with the loot you find allows you to experiment with different builds. However, the limited amount of content and the fact that almost everything is available to you from the very beginning make the game lose its sense of progression quite quickly. After just a few runs, you start to wonder what you are really working toward, and the motivation to continue begins to fade. I often wished that new items or characters would unlock depending on your level or the dungeon you reached, adding more depth to the gameplay. Unfortunately, after the first few hours the game offers little beyond repeating the same runs again and again. It might still be worth returning to occasionally for a few quick runs, but in its current state, that seems to be the maximum experience the game can offer. [b] RESULT: 3/5 [/b]
Wenn man bock hat geil builds bauen macht Spaß oder so
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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