
New challengers are taking control of Gamindustri, and Neptune's nowhere in sight. Now she’s gotta help a mysterious stranger fight a colossal new evil, reclaim her Goddess title, and find some time for pudding! Go next gen with Giant Battles and multi-worlds in this JRPG!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 15 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99−65% | 3.3Kreviews | 94% | — | $631.2K |
| $19.99 | 6.1Kratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
补票
Вошёл в серию и не нашёл выхода
we all nep down here
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
no comment
At first, it was okay. If you've played a Neptunia game, you know the drill. It's more of the same, even the dungeons are pretty much identical to previous games. Some of the additions, like the route building between dungeons and cities, feels pretty pointless. You can't even skip the animation for the character running from location to location -- all you can do is speed it up a little. The new combo system was annoying to set up. It's like a logic puzzle working out where to put things to get the bonuses, so much so that I just could not be bothered. The true end route is incredibly easy to miss, and one thing I noticed while trying to speed through to the end for the second time, in order to give the true end another attempt, is how much the game continually ♥♥♥♥♥ with your party. In some sections you're having the remake your party in between almost every encounter because the game is constantly yanking people out, or forcing you to use certain characters. It's less obnoxious once you've cleared the game and have access to certain 'flag' items which allow you to keep all unlocked characters available throughout, but you still need to rearrange your party each time the game messes with it. The game is split into three segments, and in the second you must play through each CPU's story. Each time you start a new CPU story, your items and credits do not carry over -- at least not until you're done with the four CPUs. The scout system is tedious. I wish I could sort and group them by effects or something, rather than having to manually go through the whole damn list and individually select them, then assign them. The difficulty varies wildly, with no clear indications which enemies are going to be a cake walk or which will knock out your whole party in a few hits. I was prepared for a certain level of grinding in order to 100% it, but this one gets pretty ridiculous. The final achievement is what has made me actively dislike this game. 'Card Master' requires you to collect all the CPU cards from the CPU Chips item, and it's a ♥♥♥♥♥♥♥ RNG nightmare. There's 33 cards total, with 3 different rarities. I opened about 400 before I got my first Super-rare. I now have only one SR to get, and I've been trying for about 3 hours, just continually opening packs and then reloading and repeating. Each attempt is taking me between 30 to 45 seconds. The RNG is downright satanic. To add insult to injury, you can only carry 30 card packs at a time and you have to open each of them individually. Tedious doesn't even begin to describe the ♥♥♥♥♥♥♥♥. Between this BS achievement and the Neplunker dungeons, I'm pretty sure the devs were trolling deliberately. Neplunker is designed to be unfair, but at least I could learn the timing and build up the muscle memory to complete it. Now all that stands between me and being able to uninstall this utterly average game and end my suffering is the whims of the RNG gods. I would not recommend this game to completionists, but if you're planning a couple of casual playthroughs for the story then I guess get it on a discount.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 12.3K | 94% | $6.74 | |
| $660.1K | 3.5K | 94% | $6.74 | |
| $626.7K | 3.4K | 92% | $6.74 | |
| $180.3K | 977 | 75% | $7.49 | |
| $149.2K | 1K | 92% | $6.99 | |
| $366.3K | 2.4K | 89% | $6.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $631.3K | 2.4K | 88% | $9.99 | |
| $631K | 945 | 81% | $19.99 | |
| $631.6K | 2.7K | 72% | $6.49 | |
| $631.7K | 2.7K | 84% | $9.99 | |
| $631.9K | 2K | 89% | $17.99 | |
| $630.4K | 2.5K | 89% | $12.99 |