
Build your way to success! Trade your way to the top! Explore your way to infamy! Do it all your way!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Initially played all the tutorials, the final one broke, preventing me from learning the core concepts of station defense, which was a major hinderance to my gameplay. Started the campaign, got 25 hours in, before it broke. All the meeples stopped doing their jobs. Closing the game, verifying the game's files, and reloading failed to resolve this. Utter shame after so many hours of enjoyment. Game-breaking bugs ruin the tutorials. As for the rest of learning the game, the tutorials only give you a very rough coverage. They don't tell you how to start a sandbox game, how to start planning a station, how to build rooms etc, you have to figure all that our yourself. Given how broken the game is, this made learning the game significantly more difficult that it had to be. Also, the zones tool is just garbage. Don't use it! Decided, as a final effort, to start a sandbox mode. Designed my station, got my meeples set up, started. Within the first 2mins, all the beds broke. Assigned a bed to each meeple individually, got to the last one, overrode all the meeples quarters to just that one type. Tried reloading the game, didn't fix it, removed and rebuilt all the beds, did not fix it. Unassigned all meeples, reassigned, problem persisted. Only just began the sandbox mode, broke from the get go. As for the medical centers. You build a room, put a medical bed in it, assign the doctor role to a meeple, have a medical cabinet near by, and guess what, the doctor never heals the meeples. If you are ever unfortunate to have an injured meeple, may as well kiss their sorry ass goodbye, as they are never going to heal! Either use console commands to heal them, or let them die. There is no in-between. Completely unplayable game, wish I hadn't spend 28 hours on it having fun, just for it to break and become unplayable. Utterly disappointed, it had so much potential. Game-breaking bugs everywhere, would not recommend. For the developers - In any responses, only use thumbs up emojis etc, no hearts, flirtatious emojis or any kind.
iv played for 87 hrs enough said xD its a fun game
This game is a great game with the management aspect and the shipbuilding aspect of it. It would be my favorite game on steam except it gets a bit boring after a while but overall a great game.
Utter trash.
Buggy mess, but the story and gameplay feel is good, so I still recommend this game. Also I feel like I'm sorrounded by multiple Johnny Bravos saying "Hey Baby"
The miner i assigned to mining an asteroid and when he got there he just sat there and looked at the rock and proceeded to starve to death, because i couldn't mine any ice to get water to get oxygen all of my other meeple suffocated
The game is playable now! Consider my bean freaked
Played a lot of this game but its still very buggy and since the last update was 2022 i think its safe to say its abandoned and never gona be fixed. wouldnt recomend it. its a shame have a good game but too buggy.
This game has a wonderful concept and excellent excecution, but many bugs. Many of which are game ending. For example, I recently found that my engineers would all get stuck when they tried to work. I assigned different people to the role, but they got stuck too. Still a great game, but expect to get a little frustrated and reload saves often.
之前月包里带的,引导很少,玩起来一头雾水。 题材不错,但是没有发挥出来。 价格虚高。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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