
Hunt, survive, build and lead in the harsh Middle Ages: Create your own Medieval Dynasty and ensure its long-lasting prosperity or die trying! Play alone or team up with friends to enjoy the ultimate medieval experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Sep 1 → 11.71/day in the week after.
About
Find a piece of land where you could build your home. You start as a simple farmer or a hunter, but after you gain more experience, learn and hone your skills, you can become the head of a prospering town. Design, build and improve your house - from a simple hut to an extensive farm. Convince people to join your village. Find your true love and create a family, ensuring the continuity of your dynasty. Play solo or team up with friends and explore the beautiful but harsh medieval world in the Co-Op Mode together.


An expansive, open world awaits you. Face hot summer months and cold winters and make sure that neither you nor your people lack anything.
Medieval Dynasty will captivate you with its unique genre combination for the ultimate medieval experience!


Defy the seasons: Make sure that neither you nor your population starve or die of thirst. Hunt wild animals, plant crops or trade resources to be ready for anything.

It is in your hands: Without the right tools, you won't get far – whether you're hunting, chopping trees, harvesting or building. But watch out for wear and tear so that your pickaxe doesn't become unusable in the middle of nowhere.

Live and learn: Develop your character, specialize, or become a true jack-of-all-trades as you interact with NPCs, care for your family, explore the lush world, or complete tasks for others.

Start a village: You are a town planner, builder and warden all in one! Coordinate the layout, manage the residents, gather resources, produce goods and trade to help the community grow and prosper.

The medieval world, with its dangers and gorgeous surroundings is in your reach!

Realistic Open World: Explore two expansive maps, the Valley (Solo) and The Oxbow (Solo and Co-Op) in a beautiful open world.
Cooperative Multiplayer: Team up with up to 4 friends for a cooperative gaming experience.
Character Customization: Personalize your avatar with a detailed character creator.
Dynamic Environmental Realism: Immerse yourself in a complete 4-season cycle with dynamic day/night transitions and realistic weather, all while actively engaging with the environment, from felling trees to exploring caves.
Structural and Interior Diversity: Create a diverse range of over 25 buildings, from humble shacks to sturdy stone houses, and personalize them with a selection of over 120 furniture and decoration pieces.
Extensive Crafting: Craft 300+ pieces, including weapons, tools, furniture, and clothing.
Wildlife Interaction: Encounter wolves, boars, deer, wisent and more wild animals populating the forests.
Survival Mechanics: Monitor your food, water, health, and stamina levels.
Skill Tree: Develop your character by buying new skills.
Unique Events: Experience dynamic events and decisions with direct gameplay impact.
Quests and Economy: Engage in quests, trade, and economic activities.
Social Dynamics and Family Building: Create connections with NPCs, establish your own family, and develop relationships that may lead to the joy of parenthood in the game and provide you the opportunity to pass your legacy on to the next generation.
Interactive environment: You'll be captivated by the expansive landscape that dynamically changes with your actions. Cut down trees, collect resources or explore mysterious caves: Everywhere you’ll find something new to discover.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 52.3Kreviews | 90% | — | $52.2M |
| $34.99 | 9.8Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1318 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I wasn't expecting this game to actually be relaxing, especially since I got my ass handed to me by a wild boar five minutes into the gameplay. But it really is a good game, for people who are looking for a settlement builder that lets you live in it, too. I personally haven't played the main story because I was more into the Oxbow, but it is on my radar. The main thing I don't like is the inability to be gay in this game. The men are babies whose pixels were put together with audacity and nothing else, why would I want one in my house? "But you need a man and woman for a baby for your dynasty!" you say, but orphans can exist. Skyrim let me make orphans and that was 2011. Get with the times!
"개발진이 모드 친화적이었다면 더 대성했을 게임" 호감 포인트 1. 작은 정착지를 직접 키움 2. 내 마을이 점점 사람 사는 장소처럼 변함 3. 채집, 사냥, 농사, 제작, 건축이 한 공간에서 유기적으로 연결됨 4. 너무 판타지스럽지 않고 현실 생활에 가까움(중요) 반감 포인트 1. 사이드 퀘스트가 너무 반복적임 2. 도적 캠프 같은 단발성 이벤트 -> 동적 사건 시스템이 좀 더 세세하게 만들어졌다면 좋았을텐데, 한 번 토벌하면 끝임 3. 모드가 없음 4. 모드가 없음 이런 생존 협동 건설 크래프팅 게임은 공식 컨텐츠로만 오래 버티기 어려움. 이건 개발자들도 잘 알고 있을 부분이라 생각되는데, 플레이어가 자기식으로 컨트롤 할 수 있으면 게임에 대한 애착이 더 커짐. 심즈나 스듀, 스카이림 같은 것만 봐도 답이 딱 나오는데, 어째서 모드를 배척하는 지 모르겠음.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best DE #71, worst RU #95 · 5 markets collected
Reviews, worldwide (the counter carries no country): 10.29/day in the week to Jul 25 → 16.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Polish, French, Portuguese - Brazil, Japanese, Portuguese - Portugal, Russian, Czech, Turkish, Ukrainian +6 more
| $29.99 |
| 7.8Kratings |
| 89% |
| — |
| not modelled |
| $17.49−50% | 261ratings | 80% | — | not modelled |
| $34.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So far this game has been great (about to start my 4th year in game), its a really good blend between a traditional city builder and a RPG game. So far I haven't played the campaign mode, just building my village in the Oxbow region, but even in the Oxbow region, you still have some quests to complete - all optional unless you want to unlock fast travel to your village. While most of the quests in the Oxbow are simple, the dialog for the quests can be quite amusing. Pros: - Game seems to be generally bug free (for me, anyway). Had a couple game crashes, but its likely a system issue as I have that happen with other games too. 1 time the fertilizer I made disappeared, but other than that the only bug I encountered was my settlers kind of floating to their destination rather than walking. - Managing settlers, buildings, and livestock is very straight forward. - Upgrading and/or moving building is easy - Plenty of exterior aesthetics to make your village really look like a true medieval village - Plenty of options to change the difficulty of the game, from the resources NPCs need to XP gains, enemy/animal damage and HP to whether or not you even need to eat/drink and more - Being able to change how many days are in a season gives you plenty of time to do building and quests in between seasons; and after like 3 days you can just skip to the next season if you want. Cons: - The stats you can gain are somewhat limited. There's not much you can do to increase stats relating to combat, and all level caps are fairly limited as it is. Having stats for particular weapon types would be great, as would just having more levels to earn for the stats that are already in the game. - By default the game limits the amount of buildings to 70. While this might seem reasonable, each orchard and field for crops counts as a building, if you don't start your settlement near larger areas of open land, you can easily reach that limit. The game does allow for you to increase the amount of buildings allowed, but strongly advises against it. - Interior decorations are a joke - Exterior decorations of the buildings themselves are lacking, especially when it comes to buildings that aren't homes - Maybe I just haven't progressed far enough, but when you unlock your village sign, it only allows fast travel TO your village from a game village - but you cannot travel FROM your village to others. At this point it almost just seems better to buy a donkey or horse for travel. - Combat is boring, and with the heat/cold elements in the game, its kind of impossible to run around with armor during the summer unless you take a bunch of potions and booze to help with that. Even then, its generally boring. All in all, this game is excellent if you enjoy city-builders in this era (such as manor lords) but want that RPG element. It feels quite immersive, the soundtrack is enjoyable (though a bit more diversity in it would be nice), all the building is fun, and the quests dialog offsets the simplicity of most quests. 8.5/10
medevil satisfactory but after a brief minecraft period
It seems progression based but main progression tools are locked like a simple bow and arrows. One of the first quests is to go to another village where you get jumped and you have nothing to defend yourself with. Once you die, game over. I don't understand why the number of buildings are locked. A lot of this game is frustrating and should just be free will to whatever you want. Fairly annoyed by the excitement over the video previews and the actual gameplay. don't recommend.
垃圾游戏说能联机,和朋友捣鼓了一个小时各种方法都试了都进不去,不会做游戏就回家种地
sehr lame vorallem keine kämpfe
垃圾中的垃圾 第一,优化稀烂,每次下雨和下雪疯狂掉帧,关键你玩到这种天气的时候基本上没法退了 第二,任务垃圾,特别是剧情任务,就是傻逼跑图,让你到处跑,关键还没啥奖励,就是纯跑图恶心人 第三,税收系统垃圾,中世纪游戏有税收我觉得没毛病,但是你一年开没开是就欠几千的税合理吗,解锁科技的花费也高的离谱,动不动就几百,虽然玩到后期挣钱也快,倒是前中期是真恶心,而且到后期了就没有意思了 总之就是垃圾中的垃圾
Сырое тупое бездушное говно
This game is EXTREMELY tedious in every respect. If you like games with glacial pace, this is for you. It wasn't for me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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