
Hunt, survive, build and lead in the harsh Middle Ages: Create your own Medieval Dynasty and ensure its long-lasting prosperity or die trying! Play alone or team up with friends to enjoy the ultimate medieval experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Sep 1 → 11.71/day in the week after.
About
Find a piece of land where you could build your home. You start as a simple farmer or a hunter, but after you gain more experience, learn and hone your skills, you can become the head of a prospering town. Design, build and improve your house - from a simple hut to an extensive farm. Convince people to join your village. Find your true love and create a family, ensuring the continuity of your dynasty. Play solo or team up with friends and explore the beautiful but harsh medieval world in the Co-Op Mode together.


An expansive, open world awaits you. Face hot summer months and cold winters and make sure that neither you nor your people lack anything.
Medieval Dynasty will captivate you with its unique genre combination for the ultimate medieval experience!


Defy the seasons: Make sure that neither you nor your population starve or die of thirst. Hunt wild animals, plant crops or trade resources to be ready for anything.

It is in your hands: Without the right tools, you won't get far – whether you're hunting, chopping trees, harvesting or building. But watch out for wear and tear so that your pickaxe doesn't become unusable in the middle of nowhere.

Live and learn: Develop your character, specialize, or become a true jack-of-all-trades as you interact with NPCs, care for your family, explore the lush world, or complete tasks for others.

Start a village: You are a town planner, builder and warden all in one! Coordinate the layout, manage the residents, gather resources, produce goods and trade to help the community grow and prosper.

The medieval world, with its dangers and gorgeous surroundings is in your reach!

Realistic Open World: Explore two expansive maps, the Valley (Solo) and The Oxbow (Solo and Co-Op) in a beautiful open world.
Cooperative Multiplayer: Team up with up to 4 friends for a cooperative gaming experience.
Character Customization: Personalize your avatar with a detailed character creator.
Dynamic Environmental Realism: Immerse yourself in a complete 4-season cycle with dynamic day/night transitions and realistic weather, all while actively engaging with the environment, from felling trees to exploring caves.
Structural and Interior Diversity: Create a diverse range of over 25 buildings, from humble shacks to sturdy stone houses, and personalize them with a selection of over 120 furniture and decoration pieces.
Extensive Crafting: Craft 300+ pieces, including weapons, tools, furniture, and clothing.
Wildlife Interaction: Encounter wolves, boars, deer, wisent and more wild animals populating the forests.
Survival Mechanics: Monitor your food, water, health, and stamina levels.
Skill Tree: Develop your character by buying new skills.
Unique Events: Experience dynamic events and decisions with direct gameplay impact.
Quests and Economy: Engage in quests, trade, and economic activities.
Social Dynamics and Family Building: Create connections with NPCs, establish your own family, and develop relationships that may lead to the joy of parenthood in the game and provide you the opportunity to pass your legacy on to the next generation.
Interactive environment: You'll be captivated by the expansive landscape that dynamically changes with your actions. Cut down trees, collect resources or explore mysterious caves: Everywhere you’ll find something new to discover.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 43.1Kreviews | 90% | — | $52.1M |
| $34.99 | 9.8Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1336 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun
This is my favorite game. It is fun to play solo or in co-op. I love that you can build, craft, farm, start your own family, and create your own dynasty. I wish more games were like Medieval Dynasty.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best DE #71, worst RU #95 · 5 markets collected
Reviews, worldwide (the counter carries no country): 10.29/day in the week to Jul 25 → 16.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Polish, French, Portuguese - Brazil, Japanese, Portuguese - Portugal, Russian, Czech, Turkish, Ukrainian +6 more
| $29.99 |
| 7.8Kratings |
| 89% |
| — |
| not modelled |
| $17.49−50% | 261ratings | 80% | — | not modelled |
| $34.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muy entretenido, un sistema de construcción de asentamientos profundo, un sistema de dinastía entretenido, tendrás que casarte y tener hijos si quieres que la partida siga cuando tu personaje muera de viejo, el asentamiento parece que esta vivo cuando lo tienes lleno de aldeanos trabajando y viviendo en el, puedes perder horas y horas sin darte cuenta solo decorando o recolectando, un muy buen juego para pasar un rato tranquilo, 100% recomendable. Lo único malo es el combate, hay poco y el sistema es bastante limitado tanto a nivel de mecánicas como a nivel de que no hay saqueos a tu pueblo ni nada por el estilo, no es el punto principal del juego, pero si lo mejoran seria un juego redondo. Me he llevado una muy grata sorpresa con este juego.
O jogo é bem legal, demora um pouco para construir as coisas pois requer muito recurso mas não tira o brilho.
I really love this game. It's simple with a mix of complexity. Medieval Dynasty knows the perfect blend of hard and easy, and that's just on the default world configs. I especially love how you can customize almost everything when making a new save AND even when in said world! This game is amazing for that, and also because of the general gameplay as well. 10/10, will recommend.
Your initial story mission is a constant travel from the 1st city to a guy in the middle of the woods. And what do you have spawning 30m from his cabin... Wolves... what are your initial weapons... Sticks... So each travel to his Cabin is certain death. IT IS SOOOOO FUN!
Przydałoby się, żeby mieszkańcy w wioskach wykonywali różne rzeczy sami. Dla przykładu, zaprosiłam dwoje do wioski, budowałam im dom, a ci stoją i się denerwują, bo nie mają domu... mogliby chociaż pomóc pozbierać kłody albo patyki... A potem jak już mają dom, to oczywiście trzeba i włożyć żarcie, wodę i drewno do skrzynki, bo sami przecież nie ogarną, że mogliby sobie rosnąć jagód, które rosną im dosłownie za domem. Z czasem jest to mniej irytujące, jak już wioska prosperuje, ale ten początek jest niesamowicie toporny. Mimo to polecam grę, taki jej urok z tymi npcami.
i put down my sticks so i could collect firewood to build my home and they all disapeared. immediate refund game is ass
Игру делают полтора инвалида, прогресс сами можете посмотреть за столько лет разработки
Look, the game is good. Nothing amazing... a bunch of free unreal assets and some paid feature packs plugged up in a way that makes a very fun game to chill out and build a town! I can see pouring a bunch of hours in easily, but it's been in early access since, uh *checks date* 2021 and still hasn't got real basic stuff. It just got the feature where furniture is usable... like after 5 years. It's got paid DLCs for asset packs. Combat is broken. The buildings aren't even ones you build or can customize, they are standard assets only. The list of items is embarrassingly small. Every unlock is hidden behind in-game currency paywall... The game has so much potential but what started as a great idea is clearly a cash grab. Not as bad as The Isle, but still annoying. There are multiplayer survival game templates on the Unreal Marketplace much more fleshed out and fun to play than this. Until the dev actually decides to make a game, I can't give it a positive review.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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