
Forge your destiny and craft legends. Medieval Crafter: Blacksmith is your journey into the heart of craftsmanship. Dive into the enchanting world of a blacksmith, mine ores, create legendary weapons, arm heroes and send them on quests for loot and profit. The forge awaits!
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About
Dive into the Anvil's Embrace in Medieval Crafter: Blacksmith, where you forge your destiny beneath the mountain's heart.
Become the master of fire and steel in an epic journey of craftsmanship, mining, and creation. Craft legendary weapons, enchant mystical artifacts, arm heroes and send them on epic quests for gold and profit. Will you rise as the ultimate blacksmith of a vibrant fantasy world?
Master the Forge: Immerse yourself in the art of blacksmithing, from mining ore to crafting exquisite items. Perfect your skills to create legendary weapons and armor as a Dwarven blacksmith.
Diverse Crafting: Craft a wide range of items, from swords and armor to horseshoes and enchanted trinkets. Fulfill orders from an array of unique customers.
Explore Ancient Mines: Delve deep into the earth to uncover precious ores and minerals. Upgrade your mine for greater yields and rare discoveries.
Enchanting Magic: Harness the power of enchantments using gems and magic parchments. Bestow extraordinary properties upon your creations to make them truly legendary.
Time Management: Manage your time efficiently as you juggle mining, crafting, and customer orders. The day-night cycle adds depth and challenge to your decisions.
Upgrade Your Workshop: Customize, expand, and upgrade your workshop and living quarters. Create the ultimate blacksmithing haven with unique decorations and tools.
Step into a bustling realm filled with stories and surprises. Share drinks at the tavern, enlist brave heroes, and trade tales with shopkeepers.
Recruit heroes and arm them with the equipment you've forged. Unleash them onto epic quests and ensure they come back with new recipes, valuable materials, and great loot. Their success depends on your craftsmanship. Better gear brings back greater riches.
Seasonal Events: Participate in seasonal festivals and special events, offering unique opportunities, rewards, and challenges.
Become a Legend: Rise through the ranks and earn a reputation as the realm's premier blacksmith. Your creations will be known and revered across the land
Medieval Crafter: Blacksmith invites you to step into the shoes of a master blacksmith, where your every swing of the hammer and choice of materials shapes your destiny and profit. Forge your legend and craft your own epic tale in a world where fire, steel, and magic converge. Will you answer the call of the anvil?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Portuguese - Brazil, Japanese, Polish, Russian, Turkish, Spanish - Spain, Korean, Traditional Chinese +1 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
太粗糙了, 打鐵也完全沒有沉浸感; 全遊戲最有沉浸感的是難受的一比的矮人視角
충분히 재밌는데...토너먼트 양학을 못하게 만들었네.....5티어 장비 다 갖추고 깨려고 토너먼트 아꼈는데 전투력 맞춰서 나오네....이것만 빼면 딱히 아쉬울게 없네요
锻造捶打的时候没有指示锤击位置准星,只能凭感觉敲很难受 能不能加个准星
Dosyć ciekawy symulator kowala. Graficznie troszeczkę odstaje lecz to nie przeszkadza aby wykuwać różnego rodzaju oręż bądź też elementy zbroi. Możliwość rekrutacji kompanów, robienia dla nich ekwipunku i wysyłania ich potem na wszelakie wycieczki również jest na plus. Jeżeli chodzi o minusy to wyżej wymieniona grafika oraz trochę małe lokacje, w których nie ma za wiele do roboty. Ogólnie gra się fajnie a dźwięk kutych metali niesie się po całym zamku. Ode mnie 7/10 i polecam!!! :]
コンセプトに惹かれ購入したのですが、どうも自分には合いませんでした。 主な理由としては、品物一つ作成するのに手順が多すぎる点です。 剣一つ作るにもまず材料を炉でふいごを数回押して加熱。 次に金床で位置調整しながらマウスクリック数回で成形。 それから水バケツまで持っていって冷やしてから、柄や布のパーツを指定位置に持っていってクリック。 最後に仕上げのクリックして、出来上がったのを受け取るのもクリック。 さらに研ぐのも、ボタン連打しながらマウス左右にふりふり。 何回、クリックさすねん!!! 作業台でどれを作るかも毎回選択がいるし、パーツ材料がなければいちいち買いにかないとダメ。 火バサミも選び直さなきゃダメだし、とにかく無駄だと感じる部分が多い。 仕上げの工程とか自動でいいだろうとしか。というか2つ目からは自動作成させてくれ。 それと冒険者を雇って武器や防具を持たせて探索に送り出すコンセプトは面白いと感じたのですが、 その武器や防具がすぐに傷んで頻繁に修理するのも面倒だし、リターンも微妙。 あと90パー確実で送り出して、ちょいちょい失敗するのはマジで勘弁して欲しい。 鉱山や村やダンジョンなど、こっちもコンセプトを沢山詰め込ました感を出してるけど 毎度マップ画面へ移動してから選択、そこからさらにキャラ移動の手間が面倒すぎて、 もう、城に全機能まとめてくれよとなりました。 あちこちでストレスを感じてしまい遊ぶ気が失せたのですが、 こういうことを苦痛に感じず楽しいと思える方にはおすすめです。
- I purchased this product on sale I enjoy indy games and the creativity of small gaming studios....I enjoyed this game so far....I only 15 hours total and overall I would say it was postive.... I liked several aspects of the game - running a blacksmith shop and trying to find different ways to make money doing so. Mining your own raw materials is overall fun although basic. Potions and enchantments was a nice feature but kind of felt basic as well... - Progression and the guides to get you started and understand the concepts and mechanics of the game seemed smooth to me....I had no issues so far understanding the various aspects of the game although I just touching on some like the arena... - I liked the quest feature and hiring and outfitting heros to gather you new resources and crafting blueprints....building up your hero's to tackle harder quests and dungeons was fun....it seemed to follow a logical progression.... - Best thing I like was the actual crafting and trying to create legendary gear its a bit mindless at times but great for passing time when you just want to chill out... For the money I spent I found the game worth the money spent....I believe I paid like 7 dollars with the sale.... The needs improvement area in my opinion could turn this game into casual alright fun to a more engaging game also I noticed several easy functions that are common in most games but were missed in this one. - The game has many materials that can not be gathered or made by the player....while this is fine the game uses limited quantity of these materials as progression blocks....to me this is an annoying feature although easy to fix just by waiting till the next day (Supplies refresh) - Game time progresses rather quickly through a day but then time stops on midnight....the only functions that stop at midnight is that hero's in quests will not progress further until after you sleep and shops close....to me this makes the whole day progression silly....almost worthless mechanic.....first I get everything done that is time sensitive....get my hero's quests going....accept all orders that come in...buy up the materials on all the shops that I can....I save everything else till midnight....once midnight hits thats when I actually do the blacksmithing....mining....foraging....refill my shop full of weapons and gear and complete all the orders I received....time stops there seems to be no negative impact I can see and I can take my time and not feel rushed once I get everything done then I sleep and repeat....to me they should have done something different it just makes me feel the game starts really at midnight.... - The game should added more detail into blacksmithing and getting good results....so much detail could have been added that was just made basic....basically you get metal build the base materials or buy them and the things you build if you hit the right spots with the hammer become higher quality.....so basic....what about setting up mechanics to get quality ingots....nothing....how about setting up quality determinations on how hot you make the metal before hammering it....or requiring reheating....or working on detailed sections of the materials....how about adding techniques to get a desired stats on the end product....I want more strength so maybe I need to use the hammer on a certain section of the product....or I need to heat it in a certain way....use different quality ingots or something....this would have made more unique results and more engaging smithing....what about gem cutting....and having different quality results on the end gem stones...such a missed opportunity.... - Hero's are very very basic as well....send them out on quests they gain levels....you try to match up their talents to the quest for higher success....I would like to be able to develop them more as they level let me pick their skills for a skill tree or add to their base stats....maybe add personality traits and race alignments.... - Mining and gathering is also very basic....hit a node get a material...find a thing in the forest pick it up....to me other games have made these things far more engaging and interesting....this while functions is very basic....I rather not run around looking for nodes....I like a mini game at one spot of mining and through the results of the mini game and luck determine what material you get from the ground...sure you could still have different floors that offer opportunities for different and more rare materials.... - there are functions in this game that lack polish....I absolutely hate the key binds for moving materials while hammering them....they are backwards and I try to move something one way and I do the opposite of what I intended....allowing the player to set their own controls would fix this...and is offered by most games but not this one....another one is when you leave the current game it shuts down the game....sometimes I just I wanted to reload from a last save due to a mistake....why do I have to exit the entire game and then come back in to do it? Can't you build a load save feature? Or maybe just let me get back to the start screen? Overall again had fun....worth the small amount of money I paid....but if time was taken to make this game more elaborate and functional could have been sold for more and been a great game....I wouldn't pay more then 10 dollars for this game as is....
重复性有点高,装备种类有点少
Okay-ish and quiet funny for a little while
松明用意ほしい 鉱山中暗すぎてよくみえないし 町の中夜になると暗いよくみえない あかりほしい
A simple game for my simple mind. After work I just wanna hammer the ♥♥♥♥ out of stones and craft stuff.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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