
The year is 3015. The battlefields are dominated by war machines known as BattleMechs. Level entire cities and decimate the enemy in your BattleMech. Follow a quest for glory and revenge. Manage an expanding mercenary company. Fight alongside your friends with a four-player PvE co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.56/day in the week to Aug 4 → 9.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.4Kreviews | 85% | — | $14.2M |
| $29.99 | 5Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1037 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这游戏的更新真神奇,我留了40g的内存,更新几百MB的补丁居然提示内存不足。
cool
Not as fun for me as BattleTech, but mechs go boom and I still clap.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Japanese, Spanish - Latin America*languages with full audio support
| $11.99−60% |
| 2.1Kratings |
| 88% |
| — |
| not modelled |
| $29.99 | 477ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm always late to the game (ha) but once I figured out a mapping system that worked (HOTAS w/mouse) I got the mech "sim" figured out. Controls are easy enough to swap into 3rd person shooter style too, which is honestly easier but not "mechy" ya know? Good DLC, easy to pick up and good mods out there.
Absolutely worth it. If you buy the game I would recommend that you go on Google and search which DLCs you are most interested in as certain DLCs add very valuable mechanics to the game. I'd personally recommend Heros of the Inner Sphere as a great starter as you'll be able to obtain additional rewards just by doing standard gameplay using the Cantinas that are added.
This some good ♥♥♥♥ man
einfach ein gutes Spiel! Nur das man Riffles nicht ohne eines der entsprechenden DLCs nicht nutzen kann ist Schade! deswegen 9/10
Stompybots doing stompy things.
I've been playing Mechwarrior since the first table top iteration came out in 1984 when it was released as Battle Droids. It became Battletech after the company was sued by George Lucas over the "Droids" usage. Battletech then split into Mechwarrior. Then a FASA got done with the game The Company who shall not be named (Harmony Gold) got their hands on it and the lawsuit began in earnest. We, the loyal fans, would wait for YYEEAARRSS to get a new release because of all the lawsuits. But enough history, I love this game i am a mechwarrior purist and i will probably die one day while playing mechwarrior.
Фановая игра, даже для сингл-плеера. Из недостатков, для меня, выделяются пасфайндинг противников (например какая-нибудь БМП застрянет на краю карты и скрипт не будет запускаться пока её не прибьешь), кривая карта (человек её дизайнивший явный мизантроп) и невозможность починки мехов во многих мирах (даже броню отремонтировать)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9M | 5.9K | 74% | $29.99 | |
| $4.3K | 12 | 58% | $9.99 | |
| — | 0 | — | — | |
| $2.9M | 4.9K | 76% | $19.99 | |
| $1.5M | 1.3K | 86% | $29.99 | |
| $446.9K | 829 | 78% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 59.7K | 99% | $14.99 | |
| $14.3M | 25.8K | 93% | $29.99 | |
| $14.3M | 23.1K | 89% | $24.99 | |
| $14.2M | 34.6K | 97% | $13.99 | |
| $14.3M | 21.4K | 84% | $39.99 | |
| $14.3M | 21.4K | 82% | $29.99 |