
Play card duels. Explore random mazes. Single player game.
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Мужики, спасайте, если наберём 10 лайков и 5 наград, то жена подарит ящик пива
Kart düelloları oynayın. Rastgele labirentleri keşfedin. Tek oyunculu oyun.
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While obviously a step forward, and with much better graphics, the game still leaves too much than that it would be enjoyable: - There still is no soundtrack - The world feels lifeless, as there is nothing than walls and ground - There is no information or tooltips ingame - The UI is bad - The tutorial is VERY basic - There is no story or campaign - Most important of all: The battles are - very- boring: Both players heal, silence and disable their creatures all the time, so that the simplest of battles take forever. To make things even worse, the available mana increases every turn, and players cannot replace weak creatures on the board, so that an early advantage means nothing, and it comes to stale boards with weak creatures very fast... There still is good potential in the formula, but it obviously needs a lot of polish and refinement to work...
Mazes and Mages 2 is a 2D top down retro pixel hybrid of CCG/deckbuilder and roguelike RPG. Explore a randomly generated dungeon and fight creatures. Combat consists of a simplified style of Magic The Gathering monster summoning, where you lay out your creature cards, use their abilities, then the creatures fight (power vs hitpoints both ways). There are some very clever ideas here that give this game a lot more depth than so many of the asset flips and game construction kit copy + pastes you see on Steam. The game was made genuinely and it comes across that way. Unfortunately there are a plethora of issues here. While the initial concept of the game is good, it becomes repetitive and bottoms out quickly. The retro pixel "art" is quite poor, and also repetitive. The developer chose to try use procgen as a substitute for adding crafted level design and story progression to the game, so the game doesn't really have any content worth mentioning. The game uses a Comic Sans style font which is completely terrible and should not be used by anyone, ever. I'm sure there's got to be a creative commons fantasy font or something that could have been used instead. The developer made this game completely free, no DLC or microtransactions. Nothing speaks more to a developers belief in themselves and their product than making their game available for everyone without remuneration. This is certainly a gesture that shows dedication to the gaming industry. It's a shame in this case that the implementation is below the minimum standards a dedicated PC game should offer to enthusiasts. There's no "maybe" option in Steam, unfortunately. Despite the failings in the game, there's also some very good ideas. The developer has shown great integrity by offering this for free to gamers. I hope to see more from this developer, hopefully as part of a professional game production company, to make better use of their talent.
Игра 'Mazes and Mages 2' – это увлекательное погружение в мир фэнтезийных лабиринтов, где каждый поворот таит в себе опасность или возможность. Она заметно улучшилась по сравнению с первой частью: графика стала более детализированной и атмосферной, а геймплей – более разнообразным. Система прокачки персонажа предоставляет широкие возможности для кастомизации, позволяя создать уникального героя, соответствующего вашему стилю игры. Исследование лабиринтов, наполненных ловушками, головоломками и опасными монстрами, вызывает неподдельный интерес и азарт. Боевая система стала более динамичной и тактической, требуя от игрока не только быстроты реакции, но и стратегического мышления. Несмотря на некоторые небольшие шероховатости в балансе сложности, игра 'Mazes and Mages 2' оставляет приятное впечатление. Она отлично подойдет как любителям рогаликов, так и тем, кто просто ищет интересную и захватывающую RPG с элементами головоломок. Рекомендую к ознакомлению!
I finished the game in the same day but it was fun. There is also endless mode after finishing but I guess it's not for me. Not as rewarding as the campaign.
Interesting AI generated Dungeon Crawler. The layout, card design and simple UI makes it easy to get into. Fights are a back and forth of leveraging your skills against the opponent's making it better much more interesting than a simple numbers game. Treasure chests and items make exploring more rewarding. The decks of every enemy I faced were properly designed and had their own feel. It's biggest weaknesses are the fact that it's procedurally generated, making for levels without much of note in many cases. A soundtrack would be nice but playing your own background music is easy enough. A proper campaign would make this game a high recommendation for me. 6.5/10
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