
Play card duels. Explore random mazes. Single player game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media
About
Genres
Stats
Languages: English
Reviews
Kart düelloları oynayın. Rastgele labirentleri keşfedin. Tek oyunculu oyun.
Even with mechanics this simple, there are ways of setting things up to make the conflicts more complicated than this. As it is, playing the most expensive thing you can and clicking auto attack is generally enough...
Hearthstone charge simulator. EVERYONE charges. The fact that you always win the coin flip makes it even cooler. However, all the summonings I've encountered have no ablity. Spells are simple, too. I don't know why I have to win battles in such a same way. Go face, go face, and go face. Rather play Hearthstone, or Dream quest perhaps. It's OK to be simple 'cause of this price but adding some basic abilities can't be so hard.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Mazes and Mages is a 2D top down retro pixel hybrid of CCG/deckbuilder and roguelike RPG. Explore a randomly generated dungeon and fight creatures. Combat consists of a simplified style of Magic The Gathering monster summoning, where you lay out your creature cards and then set them to attack the enemy mage or whatever they summoned. There are some very clever ideas here that give this game a lot more depth than so many of the asset flips and game construction kit copy + pastes you see on Steam. The game was made genuinely and it comes across that way. Unfortunately there are a plethora of issues here. While the initial concept of the game is good, it becomes repetitive and bottoms out quickly. The retro pixel "art" is quite poor, and also repetitive. The developer chose to try use procgen as a substitute for adding crafted level design and story progression to the game, so the game doesn't really have any content worth mentioning. There's a Mazes and Mages 2 which is a fair bit improved over this. The developer made this game completely free, no DLC or microtransactions. Nothing speaks more to a developers belief in themselves and their product than making their game available for everyone without remuneration. This is certainly a gesture that shows dedication to the gaming industry. It's a shame in this case that the implementation is below the minimum standards a dedicated PC game should offer to enthusiasts. There's no "maybe" option in Steam, unfortunately. Despite the failings in the game, there's also some very good ideas. The developer has shown great integrity by offering this for free to gamers. I hope to see more from this developer, hopefully as part of a professional game production company, to make better use of their talent.
[h1]Before I played Mazes and Mages, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Игра "Mazes and Mages" оказалась приятным сюрпризом. Простой, но затягивающий геймплей, сочетающий в себе элементы roguelike и пазла, держит в напряжении от начала и до конца. Каждый новый забег ощущается уникальным благодаря процедурно генерируемым подземельям и разнообразным магическим способностям, которые можно открывать и комбинировать. Графический стиль игры минималистичен, но при этом достаточно приятен глазу, а ретро-звуковое сопровождение прекрасно дополняет атмосферу классических dungeon crawler'ов. Понравилось, что сложность игры нарастает постепенно, позволяя игрокам освоиться с механикой и подобрать оптимальную стратегию. Система прокачки персонажа хоть и не слишком глубокая, но дает ощутимый прогресс, что мотивирует к дальнейшему прохождению. Из минусов можно отметить некоторую однообразность врагов и недостаток сюжетной составляющей. Хотелось бы больше контекста и мотивации для исследования подземелий, кроме простого выживания. В целом, "Mazes and Mages" – отличный выбор для тех, кто ищет небольшую, но увлекательную игру, чтобы скоротать время. Рекомендую!
Vraiment très bien... Bon, on ne voit pas le rapport entre les noms et les images, mais c'est un détail. Simple, mais efficace.
☀️
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Squad | $166.3M | 240.4K | 81% | $39.99 |
| Satisfactory | $164.4M | 275.8K | 97% | $27.99 |
| Kerbal Space Program | $154.7M | 144.7K | 96% | $39.99 |
| RimWorld | $149.6M | 205.9K | 98% | $34.99 |