
Max, an Autistic Journey is a retro style top-down turn-based RPG filled with mini games, monsters and most of all, heart. Developed by a devoted dad who made a game with his son about his son's autism.
Modeled estimate, not a reported figure. How we estimate →
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About



Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Buen juego, que trata de un día corriente de un chico con autismo. Sirve bastante bien para describir el autismo, como se relacionan la gente con este problema, y a la vez es entretenido.
Max, an Autistic Journey is good.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Max, Otistik Bir Yolculuk, samimi bir oyun deneyimi sunan retro tarzı yukarıdan aşağıya sıra tabanlı bir RPG'dir. Kendini oğluna adamış bir baba olan Stéphane Cantin'in oğlunun otizmini anlatmak için oğluyla birlikte geliştirdiği oyun mini oyunlar, canavarlar ve en önemlisi de kalplerle dolu. Oyunda oyuncular, otizm spektrum bozukluğu (OSB) teşhisi konmuş on yaşında bir çocuk olan Max'in rolünü üstleniyor. Oyuncular Max'in bakış açısıyla otizm dünyası hakkında fikir edinirken günlük yaşamın zorluklarını da aşıyor. Oyun, eğlenceli ve bilgilendirici bir deneyim sunarak oyuncuların Max'in hikayesiyle ilişki kurmasını ve empati kurmasını sağlamayı amaçlıyor. Max, Otistik Bir Yolculuk, retro esintili RPG oynanışını benzersiz bir hikaye anlatımı yaklaşımıyla birleştiriyor. Oyuncular, duyguların ve endişelerin tezahürleriyle yüzleşmek için akıllı silahlar ve özel yetenekler kullanarak sıra tabanlı savaşlara katılırlar. Deneyim puanları hayali oyuncak savaşları ve korku ve endişelerle yüzleşerek kazanılır ve oyuncuların seviye atlamasına olanak tanır. Oyunda ayrıca resim bulmacaları, yarış arabaları ve müzik yapma gibi çeşitli mini oyunlar da yer alıyor ve oyuna çeşitlilik katıyor. Hikaye, Max'in yolculuğunun zorluklarını ve sıkıntılarını sevimli bir şekilde sunarken oyunculara ilham veriyor, onları eğitiyor ve eğlendiriyor. Max, Otistik Bir Yolculuk hem fare ve klavye kontrollerini hem de tam kontrolcü desteğini destekler. Steam Başarıları, Bulut Kayıtları ve Steam Takas Kartları gibi özellikler içerir. Oyunun gelirinin bir kısmının, otizm spektrum bozukluğu ve zihinsel engelli bireyleri desteklemeye adanmış bir hayır kurumu olan Miriam Vakfı'na bağışlandığını ve oyunun piyasaya sürülmesine anlamlı bir yön kattığını belirtmek gerekir. Genel olarak, Max, an Autistic Journey benzersiz ve samimi bir RPG deneyimi sunarak otizme ışık tutuyor ve oyunculara farklı bakış açılarını anlama ve takdir etme fırsatı sağlıyor.
нет
Although the game play is executed well, but given the engine it is created with, Because of this (the engine, a somewhat rpg maker like kit) it just doesn't have me wanting to play this game, even given the content and theme is interesting. Guess what I'm trying to say is if you don't like aged rpg maker style games, I cannot recommend this.
In fact,... ...ein herzerwärmendes Spiel, das Leuten mit Autismus aus der Seele spricht und versucht "Normalen" diese Welt etwas näher zu bringen...
otizmli bir kardeşimizin yaşadığı kısmi olaylar silsilesi retro grafikler güzel
Great game, which also gives to the Miriam Foundation.
The game audio randomly broke, which was fine, until I got to the music class section, which requires listening to notes. I was unable to progress, and this made me so angry that I smashed up my expensive gaming rig and got shards of glass in my fists. I cried for hours and nobody came to help me. Do not buy this game if you're autistic.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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