
MATRESHKA is a first-person psychological horror experience, you need find a way to escape from a maze of old soviet building. If you die...
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish +18 more
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nein
altıma ıctım tsk <33
Gutes Spiel. Die Jumpscares sitzen richtig gut. So wie ich das gesehen habe, sind sogar 2 verschiedene Enden möglich.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
First of all, the capsule art was absolutely striking. I felt completely drawn in and couldn’t help but buy it. I also loved how it used simple, familiar themes while constantly surprising me with little details and unexpected elements throughout the game.
i think this game is one of the best horror experience i have play this year not only because i received i free key truly is a good game
no have my languages and not funny
Una buena experiencia indie de terror, una mezcla buena entre puzzles y laberintos, que a veces te hacen pensar demasiado y hacer varias pruebas para encontrar el camino correcto, también cuenta con algunos jumpscares que no asustan demasiado pero yo le quitaría uno que otro. Sin lugar a duda si disfrutas de los juegos de este estilo es una buena propuesta apoyar a éstos desarrolladores! Disfruta si lo juegas!
jogo de assombramento muito bom
This was a fun horror game, it starts as a slow burn, but it really picks up at the end, i was kinda disappointed that a lot of the scenes from the trailer were not in the actual game I am not sure what happened there, as I felt those scenes would have helped the overall game, all in all I give it a meh.
I spent more time wondering what the game wanted from me than actually playing it. Unfortunately, MATRESHKA just didn't work for me. It feels less like a horror game and more like wandering through random events while hoping you've accidentally triggered the next one. The controls are clunky, the camera has a strange distorted "fish-eye" look, and most of the game takes place in darkness, making exploration more frustrating than scary. The puzzles also feel unfinished. You'll often find number codes for locks... except you're missing one or two digits and are apparently expected to guess the rest. Instead of feeling clever, I mostly stood there trying random combinations until something finally opened. That's a shame, because the idea of using Polaroid photos as clues actually had potential. The horror itself also didn't really land for me. Constant loud noises make it difficult to tell what's important, and when something significant finally happens, it barely stands out anymore. The story is equally confusing. You start as a delivery boy, enter an elevator, somehow end up in another dimension, read a few notes about an experiment that never really explains anything, and get chased by a doll. I never felt like I was solving the mystery myself. Instead, it often felt like I was simply stumbling into the correct trigger by accident. It's a shame, because there are ideas here that could have made for a fun indie horror game. Instead, I mostly walked away feeling confused... and a little exhausted.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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