No revenue estimate for the App Store: Apple publishes no install counts, and its star-rating counts don't calibrate to sales the way Steam's written reviews do. Reviews and prices only.
Run fast. Think faster. Run to Learn turns arithmetic practice into an endless runner. A question appears, three answer gates rush toward you, and you swipe into the one you want. The right gate builds your streak. A wrong one costs a heart and shows you the answer as it flies past. You get three hearts. Part quiz, part runner: the numbers are the obstacle course. WHY IT WORKS • Run to Learn writes every question on the spot, so there is nothing to memorize and no lane to learn • The wrong answers copy real mistakes, like a dropped borrow or a swapped digit, so guessing costs you • The runner speeds up each time you answer right, and the math gets harder with it • Speed is the point. Mental arithmetic under time pressure is a different skill from arithmetic on paper, and this is brain training for the first one FIVE TIERS Math facts first, then the arithmetic built on them. Starter: adding and taking away within 20 Easy: two-digit sums, and the 2, 5 and 10 tables Medium: times tables to 12 × 12, division, three-digit sums Hard: two-digit multiplication, fractions, percentages, negatives Expert: big products by estimate, signed numbers, long division TODAY'S RUN One run a day, the same questions for every player, one attempt each. Type a name and the day board ranks it against everyone else's. PRACTICE No hearts and no ending. It drills whichever kind of question you keep getting wrong, so a run full of dropped borrows turns into subtraction practice. A SHOP YOU EARN Every right answer pays a coin, and coins buy costumes and a second world to run through. Two runners come free. BUILT FOR SHORT SESSIONS One thumb, portrait, and no sign-up: nothing to create, no password to remember. A run is a minute or two of quick math, and Run to Learn keeps your best score for each tier. It plays in six languages. Classic and practice runs work offline; today's run, the day board and the shop need a connection. A daily reminder is yours to switch on, and a home-screen widget keeps your best score and streak in view. Every run reports what it cost you: how many you solved, your longest streak, and how the tier is trending. Focus is the whole game — one wrong gate at speed and the streak is gone. Sharpen the arithmetic you use every day, or hand it to someone still learning it. One-time Remove Ads purchase available. Reviving a finished run is optional and ad-supported.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| F2P | 4.6K | 94% | Free | |
| F2P | 2.8K | 96% | Free | |
| F2P | 2.6K | 93% | Free | |
| F2P | 421 | 98% | Free | |
| F2P | 378 | 95% | Free | |
| F2P | 115 | 90% | Free |